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frbfli

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About frbfli

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  1. Sorry, more info that people may find helpful: The carts are approximately 6 1/2 cm long, 4 cm wide, and 1 cm tall. I hope some creative people can 3D print some really cool stuff to be carried by the carts!
  2. Hey all, I'm "the guy" that posted the first photo. My FLGS was also able to get the AAT in stock. I received these before FFG posted their updated release schedule.
  3. This. I was finishing the last Stormtrooper Captain (bought 4 packs don't @ me) when I saw the bag didn't have a head. My solution was to put Rex's head that a buddy had left over.
  4. Where did you get these made? I'm looking to get some made for my local community.
  5. My Specialist is missing its helmet. (Received two left arms instead). Unfortunately, the parts request tool does not have the new unit upgrade packs listed yet.
  6. I love the new Engineer sculpts so much that I bought both boxes, even though I already have the metal ones
  7. I've been using https://legion-hq.herokuapp.com/ for my list building needs.
  8. A learning game of Legion should take about 15 minutes. I learned to play Legion at PAX South right before release and have used a modified version of the way the booth volunteers taught me: Using the entirety of the core box, place all units within range 3 of each other and their order tokens face down. Position Luke and Vader so that they are within 2 speed 1 moves of each other. Place a Stormtrooper and Rebel corp unit so that they need to perform a speed 2 move to achieve range 3 on an enemy. This is more easily accomplished by positioning them behind LOS blocking terrain. Then place their order tokens face up. Have the person receiving the demo choose a faction. Because of the way everything is set up, the only available unit they can activate already has a face up order token. Now you can teach them how movement and cohesion works. After performing the full speed 2 move, you can now show them how range is measured from the unit leader and how attacking/defending works as well as cover. Activate the remaining unit for your side, reinforcing the idea of how moving and attacking works. Now you're ready for a full round which will explain command cards, the order token pool, and issuing orders. I usually choose Push and issue an order to both Corp units. They will probably choose Ambush and give their order to their commander. After both sides have finished activating they should have a pretty good understanding of the basics of Legion. At this time ask if they'd like to do a 500-point skirmish game. One thing I didn't mention is that I don't use suppression or courage during the learning demo. I also briefly explain the various actions they are allowed to take during the 'full round'.
  9. I'll Try Spinning Yipee! I'm a person, and my name is Anakin
  10. https://www.fantasyflightgames.com/en/news/2019/11/20/dynamic-duo/
  11. It has Operative Luke on the cover.
  12. If your unit has more suppression than you're comfortable trying to rally off, then it may be advantageous to activate the Captain to ensure you get two actions that turn.
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