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V0RN

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  1. Like
    V0RN reacted to Crabbok in GAMA Trade Show starts today!   
    Oh - And this to hold you over until we get any official news.  
     
  2. Like
    V0RN reacted to Drasnighta in New Q2 OP Kit   
    Give them time.
    I'm hoping on Flight Commander myself.  I only have 2 in my Rebel list because I was stupid crazy enough to purchase 2 Interdictors.
  3. Like
    V0RN got a reaction from IceQube MkII in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  4. Like
    V0RN got a reaction from Kendraam in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  5. Like
    V0RN reacted to Thrindal in Regionals data March 10/11   
    Love unique lists like this, I always root for them.  Good work!  Bold bid too.
  6. Like
    V0RN got a reaction from Thrindal in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  7. Thanks
    V0RN got a reaction from beefcake4000 in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  8. Like
    V0RN got a reaction from Matt Antilles in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  9. Like
    V0RN got a reaction from CaribbeanNinja in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  10. Like
    V0RN got a reaction from Maturin in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  11. Like
    V0RN got a reaction from CommanderDave in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  12. Like
    V0RN got a reaction from bleachorange in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  13. Like
    V0RN got a reaction from Wraithdt in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  14. Like
    V0RN got a reaction from CyborgNinja in Regionals data March 10/11   
    No one is more surprised than me that I took the top spot yesterday in NC Regionals. What started as a bet with Jeff Hincy to run the Interdictor seems to have worked pretty well. I listed the build below for those interested. First round was 10-1 against Dodonna/Liberty/Garel's Honor/Token Squads, Round 2 was 7-4 against JJ/Vic/Demo/Moderate Squads, Round 3 was 8-3 against Dodonna/MC-75/MC-30/Moderate Squads, Round 4 was 8-3 against Sloane/ISD2/3xGoz/Heavy Squads and the top cut was a win against Vader/2xCymoon/Moderate Squads. I don't remember all the flotillas in the lists I faced but those where the main ships.
    The theory behind the build is pretty straightforward. Sloane is hidden on the super tanky Interdictor, allowing the squads to better win the squad battle and then strip off the opposing ship's brace tokens. There is also a slicer tool tua/ecm gozanti to target an opposing carrier and help out the squads even more. Targeting the redirects doesn't really matter as d-caps and heavy ion emplacements will strip off the shields, and the Interdictor puts out surprising amount of damage once the opponent loses their brace tokens.
    A shout out to everyone from Richmond who drove down as we all took 5 out of the top 10 spots in the 30ish player tournament! The tournament was well run and I was happy to see a large variety of lists as wave 7 seems to have really opened up the possibility of making every ship viable; even the Interdictor!  
    Name: Tortuga
    Faction: Imperial
    Commander: Admiral Sloane
    Assault: Most Wanted
    Defense: Contested Outpost
    Navigation: Superior Positions
    Gozanti Cruisers (23)
    • Repair Crews (4)
    = 27 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Gozanti Cruisers (23)
    • Minister Tua (2)
    • Slicer Tools (7)
    • Expanded Hangar Bay (5)
    • Vector (2)
    • Electronic Countermeasures (7)
    = 46 Points
    Interdictor Suppression Refit (90)
    • Admiral Sloane (24)
    • Captain Brunson (5)
    • Engine Techs (8)
    • Disposable Capacitors (3)
    • Targeting Scrambler (5)
    • G7-X Grav Well Projector (2)
    • Heavy Ion Emplacements (9)
    • Interdictor (3)
    = 149 Points
    Squadrons:
    • Colonel Jendon (20)
    • Dengar (20)
    • Mauler Mithel (15)
    • Maarek Stele (21)
    • Saber Squadron (12)
    • Valen Rudor (13)
    • Zertik Strom (15)
    • Howlrunner (16)
    = 132 Points
    Total Points: 379
  15. Like
    V0RN got a reaction from Tirion in Article Predictions. Mostly General Discussion. But there's definately some Predictions scattered throughout.   
    I know I'm a bit late to reply, but an Interdictor build did indeed win a Store Championship (which I included below). Although I did get a bye round 1, my next two games were 8-3 so it wasn't a cake walk by any means. Our Richmond crew did travel down to NC and take top two, but they were gracious hosts as always. This was mainly a thought experient that Overdawg and I theorycrafted and I was glad to see the much ignored Interdictor able to hold it's own. Game 2 against an Ackbar MC80 and Game 3 against a Cracken TRCvette swarm. 
    Tortuga 
    Author: Vorn
    Faction: Galactic Empire
    Points: 384/400  
    Commander: Admiral Motti
    Assault Objective: Most Wanted
    Defense Objective: Contested Outpost
    Navigation Objective: Solar Corona
     
    Gladiator I-Class Star Destroyer (56 points)
    -  Demolisher  ( 10  points) 
    -  Minister Tua  ( 2  points) 
    -  Ordnance Experts  ( 4  points) 
    -  Engine Techs  ( 8  points) 
    -  Electronic Countermeasures  ( 7  points) 
    -  Assault Proton Torpedoes  ( 5  points) 
    = 92 total ship cost
     
    [ flagship ] Interdictor-class Combat Refit (93 points)
    -  Admiral Motti  ( 24  points) 
    -  Interdictor  ( 3  points) 
    -  Damage Control Officer  ( 5  points) 
    -  Engine Techs  ( 8  points) 
    -  Leading Shots  ( 4  points) 
    -  Targeting Scrambler  ( 5  points) 
    = 142 total ship cost
     
    Gozanti-class Cruisers (23 points)
    -  Comms Net  ( 2  points) 
    = 25 total ship cost
     
    Gozanti-class Cruisers (23 points)
    = 23 total ship cost
     
    1 Colonel Jendon ( 20 points) 
    2 TIE Defender Squadrons ( 32 points) 
    1 Valen Rudor ( 13 points) 
    1 Maarek Steele ( 21 points) 
    1 Major Rhymer ( 16 points) 
     
     
  16. Like
    V0RN got a reaction from shmitty in Article Predictions. Mostly General Discussion. But there's definately some Predictions scattered throughout.   
    I know I'm a bit late to reply, but an Interdictor build did indeed win a Store Championship (which I included below). Although I did get a bye round 1, my next two games were 8-3 so it wasn't a cake walk by any means. Our Richmond crew did travel down to NC and take top two, but they were gracious hosts as always. This was mainly a thought experient that Overdawg and I theorycrafted and I was glad to see the much ignored Interdictor able to hold it's own. Game 2 against an Ackbar MC80 and Game 3 against a Cracken TRCvette swarm. 
    Tortuga 
    Author: Vorn
    Faction: Galactic Empire
    Points: 384/400  
    Commander: Admiral Motti
    Assault Objective: Most Wanted
    Defense Objective: Contested Outpost
    Navigation Objective: Solar Corona
     
    Gladiator I-Class Star Destroyer (56 points)
    -  Demolisher  ( 10  points) 
    -  Minister Tua  ( 2  points) 
    -  Ordnance Experts  ( 4  points) 
    -  Engine Techs  ( 8  points) 
    -  Electronic Countermeasures  ( 7  points) 
    -  Assault Proton Torpedoes  ( 5  points) 
    = 92 total ship cost
     
    [ flagship ] Interdictor-class Combat Refit (93 points)
    -  Admiral Motti  ( 24  points) 
    -  Interdictor  ( 3  points) 
    -  Damage Control Officer  ( 5  points) 
    -  Engine Techs  ( 8  points) 
    -  Leading Shots  ( 4  points) 
    -  Targeting Scrambler  ( 5  points) 
    = 142 total ship cost
     
    Gozanti-class Cruisers (23 points)
    -  Comms Net  ( 2  points) 
    = 25 total ship cost
     
    Gozanti-class Cruisers (23 points)
    = 23 total ship cost
     
    1 Colonel Jendon ( 20 points) 
    2 TIE Defender Squadrons ( 32 points) 
    1 Valen Rudor ( 13 points) 
    1 Maarek Steele ( 21 points) 
    1 Major Rhymer ( 16 points) 
     
     
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