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Izekiel

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Everything posted by Izekiel

  1. Cool, thank you for the feedback on this. As I say, usually playing VSD + 2 GSD so wanted to have a look at something different. How does the below seem after the feedback: SHIP: Victory II-class Star Destroyer 85 Admiral Screed 26 Admiral Chiraneau 10 Expanded Hangar Bay 5 Corrupter 5 SHIP: Gladiator I-class Star Destroyer 56 Expanded Launchers 13 Demolisher 10 SHIP: Major Rhymer TIE Bomber Squadron 16 SHIP: TIE Bomber Squadron 9 SHIP: TIE Bomber Squadron 9 SHIP: TIE Bomber Squadron 9 (alternatively drop 1 bomber and replace with another advanced) SHIP: TIE Advanced Squadron 12 SHIP: TIE Advanced Squadron 12 Soontir Fel TIE Interceptor Squadron 18 Most likely use Firelanes, Advanced Gunnery and Minefields as objectives. But again, criticism welcome.
  2. I've mostly been playing with the VSD + 2 x GSD build and wanted to have a try at a bomber heavy build featuring Corruptor and Rhymer. Criticism and feedback welcome as I have yet to try a bomber heavy list: Victory I-class Star Destroyer 73 Admiral Motti 24 Expanded Launchers 13 Victory I-class Star Destroyer 73 Corrupter 5 Admiral Chiraneau 10 Expanded Hangar Bay 5 TIE Advanced Squadron 12 TIE Advanced Squadron 12 Major Rhymer TIE Bomber Squadron 16 TIE Bomber Squadron 9 TIE Bomber Squadron 9 TIE Bomber Squadron 9 TIE Bomber Squadron 9 TIE Bomber Squadron 9 TIE Bomber Squadron 9 The idea here is to fly both Victory side by side in formation, the flag ship has the ability to deal a larger pool of point blank damage and gives both VSD threat generation. Bombers can be activated through both VSD using squadron commands, Corruptor and Chiraneau give at least 4 of these a chance to break through (including Rhymer) regardless of being engaged. Use the Advanced as an ablative shield for the bombers forcing Escort rule.
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