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About stackeffect

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  1. Yes, I believe that's correct.
  2. We understand. You would like Navy Troopers as a corps unit. We got it...about three reveals back. We all have our favorite unit that we look forward to and hope will be released. I think there's a wishlist thread someone started specifically for that purpose. Please don't hijack every announcement thread saying how you would have rather had "x". These threads are for discussing what the unit is and what it can do, not what other unit we think it should have been. In direct response to your preference that these be Special Forces units: I really like that FFG made these corps units. It will allow me to have a decent primary weapon with my Corps. I see a lot of opportunity here, and given the existing options available in Legion, this seems like the perfect step up from Stormtroopers, both thematically and in-game. Edit: Speaking of "artistic cans of worms": Shoretroopers will allow me and my fellow Imperial players to expand our painting beyond white and black!
  3. I've heard it's best to smoke tauntaun sausage to mask the foul odor.
  4. Yes, it is. 6x3 Grassy Plains 2.
  5. Here's an image of my table in action. I need to get more photos of some of the other in-process items that can be swapped in for different terrain options:
  6. Finally got a game in with my terrain.
  7. Basing material is just plasticard. It is thinner and gives a nice smooth transition to the play mat. I got the stick out of a field, but it was during the most dry part of the summer. No sterilization - just set it aside for awhile in the garage to make sure no bugs were in it.
  8. I did exactly that, but a wrecked version. It's still in process, but I picked up the wrecked head from Legion Terrain to go with the Hasbro AT-AT. I checked before purchasing, and the scale appears to be spot on.
  9. Base it for home games (your table). It looks so much better.
  10. If you want to model with wood, I'd recommend bass wood. It is easy to find (at most hobby stores), and if you get access to a laser cutter, you can really make the details pop. Even without, it will hold up far better than balsa.
  11. Your moss and the ground cover blend seem to be working nicely with your mat. I really like the hollowed out stump for a perch idea. What materials are you using to model your trees?
  12. Same here. I don't have much time to work on terrain, so I've been slowly tweaking my collection toward a complete table witha few o optionsi can substitute in. Are the crashed ships buried in the ground, or did you hack them up a bit before placing them? Show some close-ups!
  13. Do you have a thread with your forest ? It'd be great to see your work, as well.
  14. I never posted an image of the finished tree roots and stone outcropping. Here it is.
  15. Quick response on themed elements: Lava Rivers: I haven't used them, but I would agree they should be impassible, unless you have chosen locations that could be "jumped" over. House rules are key with that sort of terrain. I have thin "pond" area I built with a small crossing area for troopers only. It works pretty nicely. Bridges, yes. Also repulsor should be able to pass over. In my experience, there aren't many types of terrain that give a nice clean advantage to repulsors, so this is a great opportunity. Steam / Smoke Vents: I love the idea of light cover from vents. You could mock it up with a modeled steam "cloud", or you could simply place the vent on a base with a set radius, and say steam screens anything on the other side. (Modeled seems much more compelling, especially if you add LEDs). It also makes it more difficult to forget to apply the cover. Scrap Materials: There are some great parts online (Thingiverse, etc) that could be 3D printed, including vents. One of the guys in my group scavenged engine parts from some old jet and helicopter models. They look fantastic! Have fun!
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