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Osprey

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Everything posted by Osprey

  1. Torg, did you watch the vid? they showed a d60 also.
  2. http://nerdist.com/this-d120-is-the-largest-mathematically-fair-die-possible/
  3. You could download oggdudes chargen and make some up pretty fast.
  4. Go to any of the FFG products page and go to any of the beginner sets, player resources and there will be pregens on each of them.
  5. If you go to the products page for each of the Star Wars FFG RPG lines (all lines are compatible also) and look for player resources you will find pregened players for each of the products and can print them from there. The only problem I see is if you don't have the beginner's box for Force and Destiny or any of the core rule books you won't have the rules to run any sort of force user. The Edge beginner set doesn't have force users, but the core book from Edge will have the Force Sensitive Exile. The Age beginner set is the same as Edge, but the core book has Force Sensitive Emergent. The Force and Destiny beginner box will have the force rules for beginners and the core book will have more in depth rules for force users. What books do you have? I am assuming you don't have any of the core rule books.
  6. There were threads on this very question when I started with the game a few years back and so are buried deep with the forum, but the general consensus was to match the price of the for the suggested ships that the rules stated, so in the case of Edge with the YT1300 a ship of similar cost or lower would be fine. RAW in AoR states Y-Wings for each PC as starting ship (keeping to the subject of the OP's question as there are other options of a base instead of the ships) that a ship that is of comparable price or lower would be just fine for your party. Don't let the PCs go to over powered with more expensive ships. What I have seen done is the Y-Wing at 80K be swapped for a cheaper ship at 60K and the extra 20K going towards mods of the cheaper ship. Is it right to do that? Is it overpowered? That depends on you as the GM.
  7. What gets me is the line in ANH "Many Bothans died". Haven't seen any Bothans in the previews yet.
  8. You came up with what to me is a hard question to answer as it the situation isn't exactly cut and dry, heroic, but almost killed a team member. During peace time I would say a lengthy stay in the brig would be the way to go, but that's because the heroism wouldn't be there. During a fight, well that would be different, what would reasons be that the character pulled the crystal? Could questioning during during a tribunal/court martial justify the removal? There are a lot of questions about why the main protagonist in the Rouge 1 trailer would be brought into the rebellion if she kept breaking laws, well my view of her is that she broke those laws after she joined, and Monmotha and the powers that be decide that she is just right for a Suicide Squad/Dirty Dozen type thing to redeem herself, and this type of scenario would be perfect for a campaign hook for your PCs. For his/her punishment have her become the goto person for impossible missions, and his friends are going to be punished for allowing him to do what he wasn't supposed to. The possibilities would be endless. Now if he doesn't like said character, then by all means, lock him up and roll another character.
  9. Seeing as no one was left alive at the outpost the imps will think rebs or someone hired by the rebs did it. Retribution should happen once the imps figure it out.
  10. Guess Disney ain't cannon and Ezra's weapon won't make it into a FFG book, then again, not adding everything in the series is your choice, the OP wants to and you ain't his GM. You evidently didn't bother to read my original post. I gave him tips on how to create a blaster/lightsaber, or at least how I'd manage it as a GM. So you're comment seems rather silly at the moment. EDIT: When I said I wouldn't include all of disney's little changes, I was thinking more along the lines of things like the B-Wing's superlaser that can 1-shot a light cruiser. I'm not about to alter a B-Wing for this silliness. Even as a prototype, that was kinda lame. I'm all for the power of plot, but theirs only so far you can stretch believe-ability. It'ts the rant during that post and the second post that got me, why complain? Plus, it seemed like you didn't even describ Ezra's saber. So maybe less rant and more description would be a better way to go when helping someone.
  11. Guess Disney ain't cannon and Ezra's weapon won't make it into a FFG book, then again, not adding everything in the series is your choice, the OP wants to and you ain't his GM.
  12. Exactly what would they put in the book? Write it all up please. I think you are putting too much faith in J.J. and Disney having told FFG what is in the movie, or for that matter have seen the movie. Like I and others have said before, SW is notorious on keeping things secret and not telling even the closest to the films anything about what has happens until the last minute. FFG has nothing to do with the new movie, so why would they know what is in it to do a new book?
  13. That's not true. Precisely 4 people knew the Vader reveal before it hit theaters. George Lucas, who had written it in however long ago, Irvin Kershner who directed Episode V, and Mark Hammil, whom Irvin told shortly before shooting that scene. That's why his delivery of the reaction seems to fit so well. David Prowse delivered the "Obi-Wan killed your father" line and was genuinely confused about Mark's reaction, thinking it was a horrible over-reaction to the line. Then James Earl Jones was told before a private recording session. Because it would be weird if the voice of Vader didn't deliver the line, right? lol The Point I was making is still there, Hammil was told right before shooting and was the last to know.
  14. What is it that you would like to see in an Ep VII sourcebook? I don't really see much that could fill up an entire book. Some new races, some equipment fluff, and a few planets, but that's not really enough for a whole new book. Like others said, reskinning things is going to be the best route, just like everyone does for Clone Wars erra or Old Republic era games. Planets they go to, new gear, history and details of the Resistance and the First Order, some new ships, and some modular encounters. Sounds like pretty much every other sourcebook to me. After the movie comes out I can see that happening, but until then...
  15. Maybe they don't have enough info to do the book as they are being kept in the dark? The only thing they have info on is a few new planets, possible upgrades to a few ships, the Resistance and the First Order are names only with no background, a new style of lightsaber. This all seems rather slim for a new book, so until the movie comes out and they have enough info, I'd say a book isn't worth it at this point. Before you shout out that they should have all the info on the movie, take a step back and relieze that one of the biggest movie reveals ever came out in Empire Strikes Back, where only like 3 peaple knew about Vader and Luke and Mark Hamil wasn't one of them.
  16. Force and Destiny or Edge of the Empire?
  17. Obsessed with becoming the best BH, finding a family member's killer, the list goes as far as your imagination.
  18. Have write out a good backstory telling how he ended up with the implants, and I do mean a good back story.
  19. Stand corrected on a talent. Still nothing states an optimum range just a max range. Actually, I don't believe the rules say "max range." Pretty sure they just say, "the range of the weapon." Perhaps it's best interpreted as "effective range;" especially since talents can increase a weapon's range, even that of a weapon the PC has just picked up. It's nothing to do with the gun, it's all to do with the character, and how they know how to get a little more out of their chosen weapons. Also, consider the range bands: Long Range is "farther than a few dozen meters." This would point to the "range" of weapons listed being their "effective range," not their "maximum range before the shot dissipates/the slug drops off." And remember, when all else fails, there's the Impossible difficulty! I believe the intent of max effective range is the range band listed without having a talent or a mod that would get you into the next higher range band, else why have a range band at all?. Either way, the optimum range for any firearm type weapon in the game is short due to the difficulty in the shot, unless there is a weapon that says it does more damage at "X" range than any other range or accuracy is diminished at this distance verses this distance. I would totally allow a PC to shoot into the next higher range band but I would tell them that that band is X difficulty and oh BTW add X setback on top of that, I may even say that you lose 1 dmg if the shot is successful prior to making the shot (the dmg reduction would have to explained somehow, but I am sure I can come up with a reasonable explanation for that, possibly the fact that you don't have near the accuracy if you had a talent or mod to get you there). BTW, no weapon in real life has a maximum range, if a personal firearm is pointed just right and there are no obstructions, said round will go approximately 5 miles, is 5 miles the max range of said weapon? nope, is 5 miles the optimum range? With a personal weapon, nope. An M-16, the prefered weapon of the United States Infantry, has a range of 550 meters for point target (aimed),800 meter range (spray and pray), and 3600 meters is as far as it will go before hitting the ground somewhere where you can't see. At 550 meters a man sized target is approximately the size of your thumb and the round may not do much damage. Tasers have a maximum range. A Taser is not a Firearm. No, but it is a weapon, and blasters are not technically firearms either. Whatever ya say.
  20. So you agree that there is a maximum range to ranged weapons in the game? Yeah, I twisted it, but agree with yeah on doing the impossible.
  21. Stand corrected on a talent. Still nothing states an optimum range just a max range. Actually, I don't believe the rules say "max range." Pretty sure they just say, "the range of the weapon." Perhaps it's best interpreted as "effective range;" especially since talents can increase a weapon's range, even that of a weapon the PC has just picked up. It's nothing to do with the gun, it's all to do with the character, and how they know how to get a little more out of their chosen weapons. Also, consider the range bands: Long Range is "farther than a few dozen meters." This would point to the "range" of weapons listed being their "effective range," not their "maximum range before the shot dissipates/the slug drops off." And remember, when all else fails, there's the Impossible difficulty! I believe the intent of max effective range is the range band listed without having a talent or a mod that would get you into the next higher range band, else why have a range band at all?. Either way, the optimum range for any firearm type weapon in the game is short due to the difficulty in the shot, unless there is a weapon that says it does more damage at "X" range than any other range or accuracy is diminished at this distance verses this distance. I would totally allow a PC to shoot into the next higher range band but I would tell them that that band is X difficulty and oh BTW add X setback on top of that, I may even say that you lose 1 dmg if the shot is successful prior to making the shot (the dmg reduction would have to explained somehow, but I am sure I can come up with a reasonable explanation for that, possibly the fact that you don't have near the accuracy if you had a talent or mod to get you there). BTW, no weapon in real life has a maximum range, if a personal firearm is pointed just right and there are no obstructions, said round will go approximately 5 miles, is 5 miles the max range of said weapon? nope, is 5 miles the optimum range? With a personal weapon, nope. An M-16, the prefered weapon of the United States Infantry, has a range of 550 meters for point target (aimed),800 meter range (spray and pray), and 3600 meters is as far as it will go before hitting the ground somewhere where you can't see. At 550 meters a man sized target is approximately the size of your thumb and the round may not do much damage. Tasers have a maximum range. A Taser is not a Firearm.
  22. Stand corrected on a talent. Still nothing states an optimum range just a max range. Actually, I don't believe the rules say "max range." Pretty sure they just say, "the range of the weapon." Perhaps it's best interpreted as "effective range;" especially since talents can increase a weapon's range, even that of a weapon the PC has just picked up. It's nothing to do with the gun, it's all to do with the character, and how they know how to get a little more out of their chosen weapons. Also, consider the range bands: Long Range is "farther than a few dozen meters." This would point to the "range" of weapons listed being their "effective range," not their "maximum range before the shot dissipates/the slug drops off." And remember, when all else fails, there's the Impossible difficulty! I believe the intent of max effective range is the range band listed without having a talent or a mod that would get you into the next higher range band, else why have a range band at all?. Either way, the optimum range for any firearm type weapon in the game is short due to the difficulty in the shot, unless there is a weapon that says it does more damage at "X" range than any other range or accuracy is diminished at this distance verses this distance. I would totally allow a PC to shoot into the next higher range band but I would tell them that that band is X difficulty and oh BTW add X setback on top of that, I may even say that you lose 1 dmg if the shot is successful prior to making the shot (the dmg reduction would have to explained somehow, but I am sure I can come up with a reasonable explanation for that, possibly the fact that you don't have near the accuracy if you had a talent or mod to get you there). BTW, no weapon in real life has a maximum range, if a personal firearm is pointed just right and there are no obstructions, said round will go approximately 5 miles, is 5 miles the max range of said weapon? nope, is 5 miles the optimum range? With a personal weapon, nope. An M-16, the prefered weapon of the United States Infantry, has a range of 550 meters for point target (aimed),800 meter range (spray and pray), and 3600 meters is as far as it will go before hitting the ground somewhere where you can't see. At 550 meters a man sized target is approximately the size of your thumb and the round may not do much damage.
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