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Rumar

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  1. Like
    Rumar got a reaction from tdcthulu in Star Wars Miniatures moving to Atomic Mass Games   
    Imbalance will sell more plastic via power creep, I am afraid. That is surely what GW is thinking.
  2. Thanks
    Rumar got a reaction from lologrelol in Star Wars Miniatures moving to Atomic Mass Games   
    This. Very concise and well argumented list.
  3. Haha
    Rumar reacted to KalEl814 in Tabletop Admiral down for the night   
    I WANT MY MONEY BACK @werdnaegni
    Ahem, I kid. Keep up the great work.
  4. Thanks
    Rumar reacted to werdnaegni in Tabletop Admiral down for the night   
    Well it was more like 6 hours and less like 4, but the site is up. There may be problems, missing assets, etc., so either just let me know or I'll look in the morning myself because boy am I tired.
  5. Thanks
    Rumar reacted to Empire On Ice in Star Wars Miniatures moving to Atomic Mass Games   
    GW have been designing imbalance in to their games for years to drive up sales.
    Surely the suits should be selling us card packs with the updated stats/errata
  6. Thanks
    Rumar reacted to lologrelol in Star Wars Miniatures moving to Atomic Mass Games   
    Honestly, I don't know who was the final authority on this game; but, there is a lot of imbalance in Legion that should never have gotten through in the first place.
    Maybe its because I've played minis games for a long time, or am an amateur games designer, but some things I noticed straight off the bat were:
    Heavies were extremely over-costed, mostly because some objectives couldn't be taken by them and they couldn't dish out quite enough to make back their points. Heavy weapons were too expensive on squads, making it easier for people to min max their activations by taking minimum squad sizes. Strike teams were a silly choice due to their efficiency (but I can see a case for them being there). Refresh weapons, and refresh abilities, were too inefficient, because units like to get every action they can get. Most players saw that only refresh things that auto-refreshed some how, were good. Action economy was king, so units that were able to benefit from this would do very well. Units with high speed were really good only if they were also melee units, or could take objectives. Vehicles and creatures were gimped from half the objectives. Why? A tank crew can get out of a vehicle and activate something. It just really makes people wary of going with lots of these units. Players should not feel hindered in list building like this. Lots of the characters were way too expensive for what they did. Bounty was unreliable, and secret mission was way stronger than it. Line of sight and cover felt weird. You should have to measure range and LOS from each model in a unit, not just range from the leader. Cover to the center of the model is often too hard to get. It makes people set up their models in these weird formations to chain cover on simply immersion breaking angles. Also, seeing the unit leaders of units stand way out from cover is also immersion breaking. Rules felt too clustered/disorganized/spread out, in the RRG. I would have preferred something more concise. All models should have been treated as volumes, rather than looking model to model. It saves so many arguments. Forests and other types of area terrain should be unified into a single consistent type, that provides both cover and difficult ground. Having some types of area that do not just automatically do both can be confusing to the tournament player, making it hard to prepare for that type of terrain, and practice for it. There's probably other things, and I could go into more depth. But most of the above my friends and I figured out after only a few games of each relevant rule upon its release.
    I liked Alex as a designer, sad to see him go. I still had the above critiques though.
  7. Like
    Rumar got a reaction from Caimheul1313 in New Stuff From AMG   
    If you want to have recognisable characters, smaller than 15 mm will be challenging.
  8. Like
    Rumar got a reaction from Thraug in Predictions/Hopes for RRG   
    Still an argument not to take vehicles. And you can influence the choice of objectives.
  9. Like
    Rumar got a reaction from Wintercross in Should I get this game?   
    I love this game. It is colourful, epic and engrossing. But it is a big investment and with that much interaction between players, the game above the table tends to be more important than the game on the table. Beware of kingmaking and with veteran players, be prepared to see this game devolve into some kind of SciFi "Diplomacy" (the game).
  10. Thanks
    Rumar reacted to Memorare in Upcoming 4 new expansions for Empire and Rebels!   
    Already happened. Iden! 
  11. Haha
    Rumar got a reaction from Derrault in Cad Bane Leaks   
    Who needs a goofy cowboy clown in a science fiction?
  12. Confused
    Rumar got a reaction from Staelwulf in Cad Bane Leaks   
    Which says exactly nothing. There is one bit that stands: One Droid to another:"Ever killed a Jedi? Me neither". Booooooooooooooring. And let's not talk about the godawful animation.
    I have a kid that made me watch everything, for my sins. "But the next one might be cool. It's Star Wars."
  13. Confused
    Rumar got a reaction from bllaw in Cad Bane Leaks   
    Which says exactly nothing. There is one bit that stands: One Droid to another:"Ever killed a Jedi? Me neither". Booooooooooooooring. And let's not talk about the godawful animation.
    I have a kid that made me watch everything, for my sins. "But the next one might be cool. It's Star Wars."
  14. Like
    Rumar got a reaction from TauntaunScout in Cad Bane Leaks   
    Which says exactly nothing. There is one bit that stands: One Droid to another:"Ever killed a Jedi? Me neither". Booooooooooooooring. And let's not talk about the godawful animation.
    I have a kid that made me watch everything, for my sins. "But the next one might be cool. It's Star Wars."
  15. Confused
    Rumar got a reaction from darthalgar2021 in Cad Bane Leaks   
    Who needs a goofy cowboy clown in a science fiction?
  16. Confused
    Rumar got a reaction from twincast in Cad Bane Leaks   
    Who needs a goofy cowboy clown in a science fiction?
  17. Like
    Rumar reacted to Darth 2Face in Rebels, how do we deal with armour?   
    This right here. Ignoring them is the best option. Try to select an objective where vehicles can't score. I've found that focusing on my opponent's trooper units to much more effective. I have one opponent who always uses an AT-ST. I've never killed the AT-ST but have always beaten him because of my focus on objectives. He'll kill more points and have more points left every game, but lose on objectives.
    That said, it will be interesting to see if heavy units become more useful with the addition of objectives and improved heavy's. I think Ion may become more useful as Separatists become more common as well.
  18. Like
    Rumar reacted to Kwatchi in Rebels, how do we deal with armour?   
    I wholeheartedly agree.  My rebels have danced away from every chicken walker and pickup truck tank they’ve ever faced, and won far more than they’ve lost.
    The exception for me was a double Dewback list I faced in a recent skirmish game.  I had double Wookies so decided to duke it out.  I couldn’t help myself!
  19. Like
    Rumar reacted to lologrelol in Rebels, how do we deal with armour?   
    Ignore it.
     
    Focus on the objectives.
     
    Use Luke and Sabine to shift the central objective if you have no choice.
     
    Remember to use enough terrain. Rebels like a decent amount.
  20. Confused
    Rumar got a reaction from wintermoonwolf in Mon Mothma   
    The president as a platoon commander. And while you are at it, why not the Bathrobe Admiral?
  21. Like
    Rumar got a reaction from Quadro28 in Okay, sell me on Legion   
    All the problems you had with Armada you will have with Legion in spades. Armada is a good deal faster than Legion. Positioning a ship is quicker and easier than positioning a squad. The complexity of Legion will rise considerably, as more and more units and upgrade cards are released. It was the same with X-Wing and Armada, and Legion is at the beginning of that trajectory. X-Wing collapsed under its upgrades and had to be rebooted. FFG might get there with Legion. All these games are fine, but they are neither quick nor wysiwyg and even flying casual will never make them casual games. You have to run around the table to study upgrade cards or accept it as fog of war.
  22. Like
    Rumar got a reaction from sigidi in Okay, sell me on Legion   
    All the problems you had with Armada you will have with Legion in spades. Armada is a good deal faster than Legion. Positioning a ship is quicker and easier than positioning a squad. The complexity of Legion will rise considerably, as more and more units and upgrade cards are released. It was the same with X-Wing and Armada, and Legion is at the beginning of that trajectory. X-Wing collapsed under its upgrades and had to be rebooted. FFG might get there with Legion. All these games are fine, but they are neither quick nor wysiwyg and even flying casual will never make them casual games. You have to run around the table to study upgrade cards or accept it as fog of war.
  23. Like
    Rumar got a reaction from Chickenpuppy in Hard Plastic vs Current Plastic   
    What's with the plastic? Beskar!
  24. Haha
    Rumar got a reaction from Tirion in We got an announcement article.........and its Paint   
    Just watch it dry. Fascinating.
  25. Like
    Rumar got a reaction from Scum Buddy in Hard Plastic vs Current Plastic   
    What's with the plastic? Beskar!
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