Dredken
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Posts posted by Dredken
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Hi, everyone!
I've played this game many times and come to the same conclusion of unbalanced teams. Instead of making the balancing complex how about a simple fix that would be easy, even for new players, and maybe cheap for FF to incorporate. I propose that the three low-tier teams start off with fans. I have done this and it made the gameplay more fun and strategic. Allow me to support my idea as how this will make the low-end teams a competitive force to deal with.
With a fan advantage dwarfs and vamps can now play a more defensive and elusive game where they don't have to smash heads (often) but can try to grind out fans just to keep the lead. They would be able to just over-run a highlight or tournament without worrying of the oppositions gains. They can try and win the small reward of fans and concentrate in beefing-up their team while the other strong teams will probably go for fans to close the gap. By the time the stronger team catches up the weak team would be able to hold their own in the clashes. If the magic number of starting fans can be found for the weak teams the game will end in a small margin (say 15 fans or less) and would really make the last rounds a nail-biting experience. This is needed because even with unknown fan bonuses my game group can already tell who is going to win by the 5th round a majority of the time. Again, this is ideal but with the swing of luck in the game it's going to sometimes end with the inevitable conclusion but it will definitely increase chances of winning and the overall fun experienced while using the weak teams.

Balancing the Teams
in Blood Bowl: Team Manager
Posted
Here are my changes.
orcs,dwarfs, vamps vs. undead = 15 fan advantage
other vs. undead = 5 fan advantage
orcs, dwarfs, vamps vs. other = 7-10 fan advantage
orcs, dwarfs, vamps vs. orcs dwarfs, vamps = none
I choose these numbers to give at least 2 rounds for the weak tier to beef-up or try to pull into a strong...er lead.