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Green Squadron 3

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Everything posted by Green Squadron 3

  1. Can some one tell me gmt time zone for EDT???
  2. well you are right... ended 3:2 lost to FO and Xwing but it was becouse of the dice 😅
  3. Hi im going to a turnament (first in many months) in Extended format (never played extended) Here are the lists im considering... i would be delighted for some suggestions which one to take... Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (19) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (19) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (19) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (19) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (19) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (19) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 20 Trade Federation Drone - (19) Grappling Struts (Closed) (1) Belbullab-22 Starfighter - •Captain Sear - 60 •Captain Sear - Kage Infiltrator (45) •Soulless One (6) •TA-175 (9) Total: 200/200 View in the X-Wing Squad Builder The classic TA-175 swarm the other is one without Tactical Droid Vulture-class Droid Fighter - Trade Federation Drone - 25 Trade Federation Drone - (19) Energy-Shell Charges (5) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 25 Trade Federation Drone - (19) Energy-Shell Charges (5) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 25 Trade Federation Drone - (19) Energy-Shell Charges (5) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 25 Trade Federation Drone - (19) Energy-Shell Charges (5) Grappling Struts (Closed) (1) Vulture-class Droid Fighter - Trade Federation Drone - 25 Trade Federation Drone - (19) Energy-Shell Charges (5) Grappling Struts (Closed) (1) Hyena-class Droid Bomber - ••Baktoid Prototype - 35 ••Baktoid Prototype - Function over Form (28) •Diamond-Boron Missiles (6) Landing Struts (Closed) (1) Hyena-class Droid Bomber - Techno Union Bomber - 39 Techno Union Bomber - (25) Plasma Torpedoes (9) •DRK-1 Probe Droids (5) Total: 199/200 View in the X-Wing Squad Builder
  4. Well why not rikeekan... salvos hurt small ships but if i keep them well away from my opponent ships with Crakcken i only face 1 die return fire...
  5. Well you did the other list i was pondering had 23 bid Any way your fleet is really interesting Tokra i would love to see it in action will you be doing replay files for your games??:)
  6. Any one interested in geting some Alpha Class Starwings?? PM for Details
  7. Well this list cry's for Vader to command it... so many Red dice...
  8. So the new points and HS format hit and SOS will be played using HS so time to figure out what to bring along... i have 2 Sep ideas for a list but can't decide which one is better... so some feedback would be appritiated. Both list have the ability to park on obstacles... after changing of gas clouds we should be seeing more of the kind i will be able to park on List Nr 1 classical swarm with a Bomber instead of Sear: DBS-32C (40) TA-175 (9) Landing Struts (1) Ship total: 50 Half Points: 25 Threshold: 3 Trade Federation Drone (19) Discord Missiles (4) Grappling Struts (1) Ship total: 24 Half Points: 12 Threshold: 2 Trade Federation Drone (19) Discord Missiles (4) Grappling Struts (1) Ship total: 24 Half Points: 12 Threshold: 2 Trade Federation Drone (19) Grappling Struts (1) Ship total: 20 Half Points: 10 Threshold: 2 Trade Federation Drone (19) Grappling Struts (1) Ship total: 20 Half Points: 10 Threshold: 2 Trade Federation Drone (19) Grappling Struts (1) Ship total: 20 Half Points: 10 Threshold: 2 Trade Federation Drone (19) Grappling Struts (1) Ship total: 20 Half Points: 10 Threshold: 2 Trade Federation Drone (19) Grappling Struts (1) Ship total: 20 Half Points: 10 Threshold: 2 Total: 198 The second one bases on the ordnance since ESC are gone i opted for Conscussion Missilies, use TUB's probes to aquire TL's and the fire away. It has the advantage that CM have more charges then the ESC. Techno Union Bomber (25) Concussion Missiles (6) DRK-1 Probe Droids (5) Landing Struts (1) Ship total: 37 Half Points: 19 Threshold: 3 Techno Union Bomber (25) Concussion Missiles (6) Landing Struts (1) Ship total: 32 Half Points: 16 Threshold: 3 Trade Federation Drone (19) Concussion Missiles (6) Grappling Struts (1) Ship total: 26 Half Points: 13 Threshold: 2 Trade Federation Drone (19) Concussion Missiles (6) Grappling Struts (1) Ship total: 26 Half Points: 13 Threshold: 2 Trade Federation Drone (19) Concussion Missiles (6) Grappling Struts (1) Ship total: 26 Half Points: 13 Threshold: 2 Trade Federation Drone (19) Concussion Missiles (6) Grappling Struts (1) Ship total: 26 Half Points: 13 Threshold: 2 Trade Federation Drone (19) Concussion Missiles (6) Grappling Struts (1) Ship total: 26 Half Points: 13 Threshold: 2 Total: 199
  9. The funny thig is you can still make a decent sep swarm... but you need to use voltures with conscussion missiles
  10. I have Primes coming in this weekend and im a bit bored playing Sloane 2ship so i figured out something different... Cracken MSU how do you think its any good??? This list needs to be first... H9's are a must to one shoot flotillas Name: Cracken MSU Faction: Rebel Commander: General Cracken Assault: Opening Salvo Defense: Fire Lanes Navigation: Superior Positions MC30c Torpedo Frigate (63) • General Cracken (26) • Ordnance Experts (4) • Assault Proton Torpedoes (5) • H9 Turbolasers (8) • Admonition (8) = 114 Points MC30c Torpedo Frigate (63) • Ordnance Experts (4) • Assault Proton Torpedoes (5) • H9 Turbolasers (8) • Foresight (8) = 88 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points GR-75 Medium Transports (18) • Slicer Tools (7) • Quantum Storm (1) = 26 Points Squadrons: = 0 Points Total Points: 381
  11. Great will submit my list in a couple of hours
  12. i have a question what happens if a errata hits during the turnament we will still use the old rules??
  13. Well Ozzel on Onager might be brutal with Hondo...
  14. Well i put up a similiar list but with 5 activations (additional flotilla and strategic advisor) and different squadron build now i just need to test it. DCO on SSD will quickly burn himself out so no problem with that. I added 2x VCX for strategic and choosen different objectives. The problems i see for the list are the MSU lists since enemy ships will have evades to cancel your dice 😕
  15. thanks im so tired i cant count to 10
  16. Can some one explain to me how did Onager had 8 red and 2 black dice???
  17. Green Squadron 3 vs Rikash Rikash was 1st player Objective played - Suprise Assault Green Squadron 3 scored 400 Rikash scored 145 Green Squadron 3 total MOV: 255, 9-2
  18. I didnt drop from the turnament i just conceded the 1 game
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