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About TheEldarGuy

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  1. I'm not into the Marvel card game. I get that they can't do a miniatures based game in case they looked like they were ripping off Knight Models, but still.... A decent Captain America model would make my day to paint up. Card games don't really interest me, the 5-Rings is OK, I play that with my daughter when the mood hits. IA still has a lot to offer, but with Legion, I think the miniature making/designing people are probably focused on that. I'll spit the dummy if Legion get 4-LOM and Zuckass before IA.
  2. Are these paints "Sorastro Approved"? I want a big red sticker with "As used by Sorastro!", otherwise, I'll stick with my 200 or so Citadel/Vallejo paints.
  3. I don't really get into Skirmish that much (time permitting - being an adult and all), so the Campaign and App is what I (90%) do. I have an IA Skirmish appointment this weekend (appointment sounds so much better than playdate when you're over 40), and I'm pretty sure it's going to be a super-meta list I'm against. I was looking at some options, and I thought of the following against what is probably a Spectre Cell list: Bossk's boyz Bossk Elite Trand. reg Trand Elite Nexu Reg Nexu Under Duress Beast Tamer Explosive Armaments Feeding frenzy A command deck that causes affair bit of strain on the opponent like Dirty Trick, Toxic Dart, Out of time, that sort of thing (and of course Celebration). I still think it sounds like a fun enough list to play against anything else. (I really want to say "You've been Bossked!" - that's the real motivation for the list) The other option I thought of was about 4 units of Stormtroopers with Blaise and Imperial officers, then go all out offensive, make each squad target one opponent at a time and hopefully win by a VP chase. There will always be lists that break the game, and there will always be players that take full advantage of the rulsets to make sure they have maximum Gamesmanship result. Game developers need to stop trying to over buff the next thing to sell it and resist the temptation to over do revising rules to limit options. I have everything IA can throw at me, and I use about half of it. I'm in. As a 40k player, I remember the old Death Company super Jetpack bomb of death, they had stupid rules, they had stupid abilities, and so on; power players loved them, power players also loved the old Armoured Company setup also. You know we got over it and just played - sure I lost, but if I made them bleed for it, when you can get your opponent to get doubt in their mind, then it was still a victory.
  4. Who doesn't love Oxford Grammar. Commas save lives man... they're not a joking matter: "Let's eat, Grandma!" vs "Let's eat Grandma!"
  5. I know the concept of Timelines is thrown out, but I feel that Imperial Assault fits somewhere between Rogue One (Ep3.75) to just after Hoth incident (Ep5.2), and each of the box sets and campaign missions fit in here. I would like to see that continued, and stay away from anything post Asteroid scene from Ep 5. Is that too specific? As to Rogue One people, a small box campaign taking place a little bit before, or during the timeline would be cool.
  6. I do like this map! Seems to be nice combination for indoors/outdoors, mid-long range and short-mid ranged operatives. Looks like a solid tourney map to me.
  7. Ewoks have been represented in the art for a while now. Efficient Travel command card has an Ewok on it. I think the Ewok is there to reinforce the 'Endor' effect rather than as some mysterious prelude to a new box-with-ewoks.
  8. That's a pretty smooth calculator. Not something I'd rely on, but I like it.
  9. I honestly believe George Lucas would see that, nod and say: "Yeah."
  10. I think players would respond better with an Empire based campaign over Yoda. I could see an Empire ISB agent, a force sensitive operative (without a lightsaber), and maybe an Imperial Officer. The opponent could take a Hutt gangster, and the Imps (they still have a job to do in keeping the peace) need to bust up the syndicate. for Skirmish, the Imps could be named characters, we could finally get the LOM, a new Hutt figure (or at least some new Hutt gangster profiles). I know that the Imps are supposed to be the bad guys, but has anyone seen the movie The Night of the Generals? That's what I'd prefer to see before Yoda, Mace Windu, Yaddle, or Yarael Poof.
  11. I vote No. I love the little guy, I was against Palps getting in also; I think these guys belong on a different scale to a standard IA campaign mission. From a Skirmish point of view, I think the power levels of Palps and Yoda have to be scaled back to a point they lose their iconic status. I want Zuckass and 4-LOM way before the Yoda question comes up.
  12. I think there ought to be rule that if the player rolls the dice and they don't all make it onto the table, then the result is a complete fail; if the player can't hit the table, then what hope does the mini have?
  13. Why is Saska so far down the list? What'd she do to deserve it? Is it because she has red hair? I'm not a big fan of 'Crowd Wisdom' theories. I get a 'Who is used most' list, I understand that, but to rate a character that you don't use because you don't like 'rang-ers, that generates bad data (us old computer people remember GIGO).
  14. I believe it was Jar Jar Binks. With the following rules: Rebel figure of -3points and 5 Health: a non-combatant model that couldn't be targeted by the enemy - had the ability called "Me sir in deep doo doo!" every activation the white defence dice is rolled, on a blank result suffer 1 damage, on a dodge result, the nearest Imperial model (regardless of LOS) would suffer 1 Damage. when defeated, worth 0 points to the opponent. I am 100% sure of this.
  15. I'd put my money on Bespin. However I have no money, and I hold true to the old Aussie idiom : "Never bet on anything that talks". Still, I'd like to see some Bespin action; Jabba's Realm expansion gave us a little dirt for our shiny heroes, Hoth seems to be making us Rebels again (I've only played the first mission), so I think some missions involving a little wet-work, some anti-ISB activity, Blaise as a bad guy, and give us Lando while we're at it. Timelines aside, we could have Greedo and Hired Guns as the thorn in the side.
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