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GrimmSqueeker

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About GrimmSqueeker

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  • Birthday 09/16/1975

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  1. And most importantly, ninja aren't dangerous. In fact, they're more afraid of you than you are of them
  2. So I've got a character idea I like, but I'm having trouble with the mechanics of it. She'll be a sidekick to a mandalorian bounty hunter, in more of a support role, and will likely pick up gunslinger later in the campaign. For now, She'll be the pilot and gearhead. My issue is so far that means pilot, mechanic and outlaw tech. Obviously too bulky to start. I want a decent pilot who can keep up the ship and do some kitbashing for the bounty hunter, and her own, gear and weapons. Short version of the character background, her estranged (and now deceased) father was the land's pilot and was saving up to get his daughter out of. . . Here I'm split between racer who lost big and is now owned by a Hutt over the debt, or stuck as a mechanic for a swoop gang. The mando will show up with her little inheritance, and help her recover the rest (ship was repoed after dads death, low level crime boss was plyed off but figures dead men can't dispute). Hijinks insue and if the first session goes well, she becomes the mando's new pilot and sidekick. I'e been cleared to use specializations from any of the three lines as long as my justification is good. Anyone see a combo I'm missing?
  3. "I'm a thirty second bomb! I'm a thirty second bomb! twenty nine, twenty eight. . ."
  4. GrimmSqueeker

    I have "No Disintegrations". Questions?

    Well of course. . . Mandalorian gear? And what ships are there?
  5. GrimmSqueeker

    Yet another Autofire thread...

    At least when fighting Imperials, try to remember you're fighting professional soldiers, who know how to deal with an enemy using an LMG, er, autofire weapon. Grenades, two guys putting down suppressive fire on the autofire while another team moves to flank. Or, you know, the classic, call for more firepower. Your guys have a tricked out heavy weapon. They have the might of the Imperial Army just a comlink away. The heavier the weapon, the more counter fire comes your way. Pretty quick, the floor will be rattling from the approaching walkers, and the windows will be shattering from the sonic booms of those TIE bombers. Forget nerfing, it's the law of unintended consequences that is your friend. The more firepower you bring to the party, the greater the threat your enemy perceives, and the more firepower THEY bring. Smart rebels are the ones that don't draw too much attention. The guys that blow up Death Stars do that aplenty
  6. GrimmSqueeker

    Which preview will be out today?

    What wave? Two ships is a ripple, not a wave
  7. GrimmSqueeker

    Keeping the Rebelion out of the Edge

    If you stay far enough out on the edge you could stick to systems the Empire may have a presence in but not claim. Then they're more of an annoyance but with that constant background fear that this might be the year they annex this free region of space. Otherwise, there's always the options of operating in Corporate Sector Authority territory which has a great Edge feel to it. Hurt space is another option. The Empire lets these regions mostly self govern. Run into the Empire here, and they're mostly guests. In fact, if that CSA viceprex and his Espo goons or that bastard Hurt and his mercy and slave soldiers have you by the throat, maybe they've overstepped their authority and violated your rights as an Imperial citizen. Maybe you go running to the Imperial Navy for aid
  8. GrimmSqueeker

    What should I read next?

    Fear and Loathing in Las Vegas. Or if you insist on Star wars, Heir to the Empire
  9. Sounds a bit like the pilot episode of Airwolf. Please don't name any character 'Stringfellow'.
  10. GrimmSqueeker

    Yet another T-65 fix idea

    I like it. Not sure if I'll try it but i like it. Makes me think of the Thatch weave
  11. GrimmSqueeker

    Aliens: Only War

    Still on my first read, but so far I'm loving this. I tried an Aliens RPG back in the early 90s but the system was FAR too cruncy. This is sending me to the happy place. Now to talk a couple people into giving it a go. Thank you
  12. Wroonian. I don't care if they're basically near humans. I want me some WEG style Wroonians
  13. GrimmSqueeker

    Are we just playing with little, plastic, toy ships...?

    When I first met my wife, I was playing Axis and Allies War at Sea. I was a history major with a focus on the Pacific Theatre in World War II, and a lifelong gamer. She hates history, but tried to get into the game because I loved it. Now I play X Wing and Armada. She is a lifelong Star Wars fan. But she has gone from trying to play the game, to calling it "a supposedly grown man playing with toys" to implying I'm playing with divorce. Oddly enough, I haven't played a game in months, but the hatred of the game is stronger than ever in that one. Now I'm drinking a lot of tequila in the time where I used to be gaming. But that is a more adult and healthy activity so it's ok. So I'm told. Where was I going with this? Oh, right, to refill my glass. I miss playing X wing
  14. GrimmSqueeker

    Release date question

    Thank you for answering my question. There are more than two reasons to preorder. Reason 3 is a perfectly good reason, made largely for the sake of economics and convenience. But by all means, talk down to me some more.
  15. GrimmSqueeker

    Release date question

    So I'm putting togethor a wave 8 preorder, and I find myself wondering if the Imperial Assault Carrier is schedualed to release with wave 8, earlier, or later. My plasticrack addiction hates unnecessary delays, and I'm not sure if I should put the carrier on the order or not.
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