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Authraw

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About Authraw

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  • Birthday 04/29/1990

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    https://darklingdoor.wordpress.com/

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    Seattle Area

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  1. Authraw

    The Fate of Wilderland

    Maybe he or his staff could have an ability that interacts with Orc Enemies? Seems a bit cheesy but I think it's mechanically interesting.
  2. FFG (or is it Asmodee? uncertain) seems to consistently underestimate demand for this particular game. I don't understand why.
  3. Authraw

    Roster of characters

    Oh interesting, I was looking here: http://hallofbeorn.com/LotR/Scenarios/The-Uruk-hai
  4. Authraw

    Forest Grove / Athelas Timing

    The asymmetry between "Guarded" and "Guarded (X)" drives me crazy.
  5. Authraw

    Roster of characters

    Lugdush and Mauhur do appear in the Nightmare version of The Uruk-hai. I remember being really happy to see them when I opened the pack! It looks like Beorn doesn't have the Nightmare version of that quest catalogued yet.
  6. Authraw

    Heirs of Numenor: Dethroned

    I did for my blog: https://darklingdoor.wordpress.com/thematic-nightmare/ What did you want to know?
  7. Authraw

    Fog on the Barrow-downs

    You skip the whole quest phase, which includes sending characters on the quest and staging (revealing encounter cards). You still get to travel (theoretically, at least, if there were any locations in play) because that's the next phase. Bombadil's house is like the calm before the storm!
  8. Authraw

    Solo League 5 -- Haradrim cycle

    Hahaha Mount Gram *and* Carn Dum!? 🤣😂😭
  9. Authraw

    Solo League 5 -- Haradrim cycle

    Has to be Escape from Mount Gram! That's sure to be a weird one when you can't custom-build for it, right?
  10. Authraw

    Deck building restrictions

    Yup, you've got it!
  11. Authraw

    Heirs of Numenor: Dethroned

    Another thing to consider is that a lot of us play primarily in solo, and cards that work best in multiplayer often get overlooked in that context. I think Dori falls into that category. When I build a solo deck, I often break it down into 3 things: 1. How will I quest successfully? 2. How will I handle enemy attacks? 3. How will I clear enemies from the board? Dori is clearly meant to help solve #2, but he can't do it by himself. Furthermore, if I'm planning to use Dori effectively, my answer for #2 is almost certainly "a hero defender other than Dori". That locks down 2 of my 3 hero choices just answering question #2, leaving me with only one hero slot remaining to answer questions #1 and #3. That doesn't mean that you can't do it, of course. Grimbeorn is pretty compelling since he answers #3 as well, leaving your final hero slot to help you answer question #1 (although you'd still have to get clever with your questing in a majority Tactics deck, but I digress). Anyway, my point is that Dori is pretty difficult to build around in a solo environment, which is likely to hamper his reputation even further. See also: Tactics Brand Son of Bain.
  12. Agreed! Shadow and Flame can still be pretty rough if you don't cheese it. Foundations of Stone is no slouch either. And of course Road to Rivendell is much the same experience today as it was when it first came out.
  13. Authraw

    Custom game modes

    @PocketWraith does progression Nightmares with the card pool at the time Nightmare pack was released: https://wardenofarnor.wordpress.com/the-line-unbroken/
  14. I believe the player card power creep happened around Dwarrowdelf, and the enemies caught up with Heirs of Numenor. Since then the power curve has been flatter, although I have my suspicions that we may have seen another player card power creep with the latest cycle.
  15. Authraw

    Next after Mirkwood cycle

    My general advice is that with a few exceptions, the cycles can be played in any order. In these times of limited availability, it's probably best to just buy what's in stock. Most of the time you should be just fine.
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