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Stronghammer

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Everything posted by Stronghammer

  1. Yes, please keep it in one place. It's to depressing seeing so many complaining threads.
  2. You should limit it to either once per round or first attack for starters. Not a bad idea in general, though perhaps a bit op, considering some of the cost of other astromechs.
  3. Stronghammer

    use for expose

    I love how you have obviously thought about this before
  4. Or you could always swap out the rebel captive for gunner on whisper, really put the damage on the enemy then.
  5. I was going to say the old spice guy, but rebel aces will do
  6. Ah yes, totally forgot about treating it as a red move. Well that's all sorted then. Thanks for that
  7. Just wondering what people's thoughts were for giving whisper or echo stay on target? In case you 2 bank left where a 2 bank right would put you in a better position etc. Or is veteran instincts still the go to?
  8. the good thing about homing missiles too is that you don't spend your target lock to shoot them, you just require one to shoot the missiles, so you can still re-roll the dice.
  9. So did you try the list at all?
  10. As many as possible, more options that way.
  11. I thought the main difference between Orc and Ork is that Orc is fantasy and Ork is science fiction / 40k
  12. Well if your 5.7 and weigh 228 because you eat too much carbs like waffles then you would understand.On the other hand my wives best girly friend eats 5 strips of bacon and 3 eggs a day. She weights about 110, so I think I might switch over to that soonish That's because bacon and eggs fills you up and keeps you satisfied for longer. None of this pencil shavings stuff. Ps. Fat doesn't make you fat, sugar makes you fat. Oh and pre-congrats EDIT - too late, post-congrats now
  13. Sure, as long as you can keep the a wings in range of Roark's ability. I guess the other thing is that he will have a massive target on his head. Then once he is down, you only have 4 basic A wings, and 2 shots each isn't usually going to do much. Always worth a try though. Similar to a howl runner with swarm and black squadron ties ( or what ever they are called) with swarm. It's all good until that lynchpin goes.
  14. you can use target lock, but you need to have the focus to fire again I believe, as the car says you need a focus to fire. Check the FAQs though. you would want the hwk not behind, as the range of the turret is only range 2. Why would you need a focus to use the target lock? It's not another attack. You only need a focus to fire, if you have a target lock you get a reroll.Yes, but you need to spend a focus to fire the blaster turret, so you would need a target lock from another source, or previous round.
  15. Stronghammer

    Will it fit?

    There's female gamers? What is this mythical creature you speak of?
  16. shame about their shipping prices to non US countries
  17. Secret objectives is always a cool idea, such as kill the highest point cost ship, or the most ships / highest ps etc. And get a point for each objective
  18. Unfortunately the only thing with a 3 way is that someone always gets ganged up on. So a few turns later they are just watching. Foursome on the other hand...
  19. So what woul you say is the best way to get mauler into range 1 in one piece? This is a pretty good suggestion. You could also drop Academy Pilot #5 and spend 32 points on two Scimitar Squadron Pilots, which don't maneuver like TIE Fighters but have a lot more backbone, or on Soontir Fel + PTL. Some good options there, will need to get some interceptors and bombers though Good idea, I get so used to the bottom range ties
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