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Everything posted by Lord Dust
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Time for the story that led to the thread's title. we just started a game as a group of rebel droids, we were on a nebulon-b and we were infected with IG-88's robotic revolution virus. The Chief Engineer was working on the a powerline in the connector hall way, and he just put a cupcake in my chasse to keep for later, I am a R2 sabotage droid that was are demo expert. Flames and HE, loaded to the photo-receptors. Game start. GM: What do you do? Me: First thing I am going to do is git that cupcake out of me and burn it. GM: Got a flame weapon? Me: Yeah a hand flame projector. At this point a misconception happened. I thought I put the cupcake down and burned it. Th GM thought I fired the flame Projector in my chasse. I roll my dice and hit. GM: You fire your flame projector and (totals damage) deal 3 damage to your self. Me: What? GM: The cupcake and flame projector are in your chest, right? It is funny so I roll with it. Only minor damage and I can repaired. No big deal. Me: Yeah, sure. Coin drops is 3... 2... 1... Me: Wait, does burning that cupcake set off my bardium? Stunned Silence. GM: how much do you have? A quick count totals an amount around 8 units. More stunned silence. GM: Boom. Bardium is an explosive that deals vehicle damage. So I am dead, no question. But... I was standing in the connector hallway in a nebulon-b. I had enough HE on me that our GM said I broke the ship in half. And this was about 20 seconds in to our session. The rest of the session was the rest of the players escaping a burning ship to a near by planet. After that session the robot revolution continued.
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How to trigger Counterstrike more easily
Lord Dust replied to FelixFenix's topic in Star Wars: Force and Destiny RPG
Side step, disruptive strike, Vibro Vambrace, Shield Generator belt. Was there a rider on Parry/Reflect that if it cancelled all damage it did not count as a hit? -
And then everything goes wrong
Lord Dust replied to SufficientlyAdvancedMoronics's topic in Star Wars: Force and Destiny RPG
If the Settlement has Hyperspace Comms, jam them. Bring Star Destroyers, Have one with an identifying mark enter low orbit. Set up a ground side firebase in the center of town. Broad cast the Inquisitors treats over a P.A. system. Leave holes in security that the PC can take advantage of, like sewers. -
Loronar CryoBan Rifle
Lord Dust replied to welldressedgent's topic in Star Wars: Force and Destiny RPG
The Mister Freeze gun. This thing is brutal. Based a character around it once.
