Jump to content


  • Content Count

  • Joined

  • Last visited

Everything posted by Utherix

  1. I've tried creating characters with the Leadership aptitude, but they always feel quite crippled by it, from a min-max perspective.
  2. I've had limited suceess with MorphVox. The real issue is that it doesn't output to your main microhpone line. So in skype you would have to change your input device whenever you want to use it.
  3. Could be anything warpy. A raised melanomic birthmark on your thigh that kind of looks like a symbol of Khorne. Maybe there's a small vestigal human face growing on your back. Or just a hole filled with sharp teeth. Something that resembles a purple octopus tentacle growing on part of your body (and regrows). I wont delve into Slaanesh territory, but for Nurgle, an old wound that keeps getting infected and infested with maggots even though you keep cleaning it and have it covered. I would make it something disturbing like that. Something that is disturbing to the average person, but would make a Witchunter fanatic want to purify you in flames for.
  4. It doesn't say you can, so no. Anyways, it would be too strong.
  5. No, it doesn't add to the Characteristic Bonus.
  6. The issue isn't that the rule doesn't comply with physics. The issue is the rule states "and other heat-based attacks". Obviously, there is no common-sense guideline for determining what is a "heat-based attack" when Energy is inexplicably excluded from that category. It may as well say "Protects from Fire and Melta, and whatever else, I don't know, just make crap up".
  7. If it protects from Melta, I don't see how it doesn't protect from Energy, Makes no sense.
  8. Olifant, you have some good ideas there, but I feel like your response to making Overwatch useless is to instead add enemies which... completely counter overwatch, making it unusable. Congratulations, you've both solved the Overwatch issue by effectively removing it from play.
  9. It's kind of funny: The Utility Mechadendrite (Very Rare/Scarce for Mechanicus) comes with an Combi-tool (Rare), Knife (Plentiful) with Mono (Scarce) Meanwhile the Ballistic Mechadendrite (Very Rare/Scarce for Mechanicus) comes with only a Laspistol (Common).
  10. The Mechadendrite Use (Weapon) describes a wide variety of weaponized mechadendrites, but we're three expansions in and still all we have is the las pistol mechadendrite. What's the deal, yo?
  11. I think it's just a mistake. It's not supposed to have spray. They even gave it a high ballistic skill.
  12. They don't suffer penalties from Darkness since it only applies to vision, and so on.
  13. The FAQ was recently updated to say that the Skill level counts as a bonus when counting the limit.
  14. When I first posted the stats for the Galvanic Rifle on reddit, I meant to give it Gyro-Stabilized from the RT Tau book, not auto-stabilized. "Gyro Stabilized The weapon has a small auto-stabilisation unit that is typically built towards the end of the barrel. While not as powerful as a suspensor, the gyro-stabiliser helps keep the weapon levelled at the optimal angle for firing. A Gyro-Stabilised weapon never counts its target as being further than Long Range (normal maximum range still applies)." But with the Tech-Use rule I wrote and the Proven that someone added, it probably doesn't need it. Plus you could always get a telescopic sight. And I am still worried that Tech-use is too strong. It is already the strongest sniper rifle in the game if we are talking about DH2, unless we start using daemon weapons anyways,
  15. And now the site redirects to phishing websites...
  16. I want to expand on this because I've run into the rule confusion. I would argue that you can give primitive shields mono, and it will remove the primitive quality. HOWEVER, their special rules state that they are primitive armor, and mono does not change that special rule.
  17. Those two rules state specifically that it only applies to using them to parry.
  18. Look at the vehicle repair rules for inspiration at having multiple applicable skills for a test. In this case, Trade(Armourer) is the Essential skill and Tech-Use is the skill the character will be using for a bonus. Any bonuses for being a weapons expert or for difficult modifications is GM fiat.
  • Create New...