Plainsman

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About Plainsman

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  • Birthday 01/31/1970

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    plainsmanscabin@yahoo.com

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  • Location
    Grand Forks, ND, USA

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  1. Fix??? I didn't know it was broke! I haven't lost with a Firespary, ever... I don't play them often, but when I do, I win...
  2. FIVE Strikers are MONSTERS! I flew 5 Scariffs with AA and LWF. They were crazy good!
  3. I have SEVEN! I was running SIX at 150pts and then Imp Vets came out! LOL!
  4. These are good points! Id like to see more of the classic ships usable. I try to build squads foe league to have fun. But know I have to use mostly newer ships to last more than two turns of combat!
  5. I'm surprised to see it took two replies before the Gunboat was mentioned!
  6. Quick question, a Striker with adaptive ailerons is ioned. We played it that the Striker still must perform one of the three boosts then reveal the dial for a one forward. Is this the correct interpretation? I couldn't find any previous references to this situation. Thank you!
  7. I agree with the idea that it has to be a larger two card warship!!!
  8. Will we see either A Dragon Pearl or a Star Jewel with a Z-95 as the next Scum Epic? Either would be about the same size as the CR-90 or Raider and either could include a Z-95...Thoughts!
  9. I love your thinking! I would use any of these given a chance!
  10. I'm starting a "casual league" at the FLGS in 2-3 weeks and have some questions for ideas on how to run it. We will have two nights of play each week as schedule conflicts won't allow everyone to make it any single night. But we may see see some overlap of player participation on both nights. We will have 12-20 different players each week. (6-10 per night) I want to keep things simple as the entire crew is "inexperienced" and the goal is FUN! I don't want it to become 'highly competitive' and keep the atmosphere 'light!' Any/all ideas are appreciated! Thank you!
  11. I'm starting a "casual league" at the FLGS in 2-3 weeks and have some questions for ideas on how to run it. We will have two nights of play each week as schedule conflicts won't allow everyone to make it any single night. But we may see see some overlap of player participation on both nights. We will have 12-20 different players each week. (6-10 per night) I want to keep things simple as the entire crew is "inexperienced" and the goal is FUN! I don't want it to become 'highly competitive' and keep the atmosphere 'light!' Any/all ideas are appreciated! Thank you!
  12. Imps: Gunboat or Tie Striker Transport Rebs: Resistance Transport Scum: Raven's Claw
  13. I'm excited! More ships of ANY kind are great! EPIC ships are even BETTER!!! It will be fun getting a wider variety of Epics on the table at one time. Throwing a couple of CROCS on the table with a Tantive and a couple of Transports will make for even more fun! (Might as well mix and match, right! At least til more Epics arrive!! LOL!) Any reason to put more ships on the table!