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  1. I also see an overemphasis on competition and winning over casual play. The talk about intentional draws, etc. makes it sound more like high-level chess than X-Wing. Part of the issue is that X-Wing has almost entirely competitive events like championships on the local, national, regional, and international levels, with few casual play events such as leagues or prereleases.
  2. I usually use TLT with the Ghost for Triple attack (1 from primary and 2 from TLT). Your thoughts?
  3. I have a Palpatine from my Imperial Raider purchase this Christmas. I also have Imperial Aces, with the TIE Interceptors. I also have Soontir Fel. So, how do I build a Palp Aces build and how does it match up against other meta builds?
  4. Just came back to X-Wing after a 3 month hiatus and I have a few questions: 1. I just go the Star Wars Rebels Ghost ship because I like the show. Is it any good meta-wise? If so, what are some good builds? 2. Any word on Wave 9 or beyond? Last I heard was that there may be a Imperial Veterans pack coming out, but I don't know if it was released yet. I think Wave 8 just came out 3 weeks ago. I'm just a bit concerned because last year and before, we had pretty regular new-Wave announcements. However, we've had none (or maybe one - Imperial Veterans) new Wave announced this year so far. Looks like they may be running out of ships to make, no?
  5. The pegs on my Raider are rather tight, so I just put the pegs in as deep as they would go and let it be.
  6. Yes, I will be getting the Force Awakens core set. The T-70 and FO TIE I'm referring to are the single-ship expansion ones.
  7. Thanks. This is very interesting. I would've thought that the Raider with its regain shields ability and ability to attack twice would be the one who massacres, but apparently it's the other way around. I think I might try the Scenario (e.g. Mission 1, which has Raider + 2 TIE Advanced vs. stuff).
  8. I just got an Imperial Raider. I know there are Epic rules I need to know, such as Energy. However, my gaming buddies and I are wondering how we can best use the Raider so that gameplay most closely matches the regular 100 point standard mode. Would it make sense, for example, for a side to play as Imperials and use the Raider at 100 points and for the other side to play as Rebels and make a 100 point build? Or would that be a massacre for one of the sides? Advice?
  9. I have exactly enough funds remaining in my Christmas budget to get an extra small-based ship. I have narrowed down my decision to the T-70, FO Tie, and TIE Punisher. My collection has at least one of every ship released so far except for Hound's Tooth, Khiraxz Fighter (we don't play scum much), and the Tantive IV. The primary critera is usability. That is, I would prefer to get a ship that is usable in more builds and more situations. Play style wise, I like turrets, followed by groups of 3-4 moderately strong ships (e.g. TIE Interceptors or TIE Phantom + Ints). Swarms are ok. I don't like to play ordinance (except Cannons and Turrets). Your advice on which of the three I should get?
  10. I buy my stuff on Amazon. I doubt they'll cut off Amazon given the sheer size of Amazon's reach and operations.
  11. Are these expansions good, compared to other expansions for the two factions? Also, when's the Ghost coming out?
  12. Wow, the shipping costs are incredible. Put a Force Awakens core set in my cart. Set itself was $20. Shipping was $10+. I like Coolstuffinc, so I'm not a hater, but man is that shipping cost crazy.
  13. I think I will try this sometime. It is similar to the kind of build I was referring to.
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