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About Otacon

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  1. This is something about the production of these movies that is baffling to me. To some extent, there's a lot of movie by committee going on, even if the the credits don't seem to indicate otherwise, because that's just how this kind of movie gets made these days...But it's crazy what's apparently going on with Star Wars. "We're going to make a new trilogy but we don't have an over-arching plan for it, we'll just let the creative team of each installment wing it" seems like such a bizarre creative choice. In a way it makes me glad Treverrow got dropped, because what has he done that was good(for certain values of good...) outside of Jurassic World, a movie that was very definitely by committee... It blows my mind that JJ and Kasden spend TFA setting up mysteries without planned solutions, and did so with no guidance or oversight from anyone. That Johnson was apparently allowed to do whatever he wanted with what they left him, and that now JJ will have to pick up from what Johnson has done for the last film. And that both of these things happened beacuse there was no outline from the start about where this story was going in even a rough sense. This is how they're handling their $4 billion dollar acquisition? Don't get me wrong, as I've said before I enjoy the film we got with TLJ, but it seems like a lot of the issues people have with it stem from Disney's bizarrely hands off approach, rather than the heavily hands on one people were initially afraid of. EDIT: I mean, it's not like the OT was exactly plotted out from start to finish, but Lucas apparently at least had a rough outline of ideas to go on for sequels.
  2. It was certainly largely fan service for the adult fans, I don't think that really translates into it being a more mature or adult movie than anything else in Star Wars.
  3. Eh? It plowed a hole roughly its size(I think? I'm not sure what the scales involved are exactly but it didn't appear that Snoke's ship dwarfed other capital ships the way the Executor did) through the big ship. As big as Snoke's ship was it's still dwarfed by the Death Star and the mon cal was obliterated in the process of getting through that one ship. You could probably punch a decent hole in something like a Death Star that way but actually killing something that size in that fashion it seems unlikely at best.
  4. Do you have a source for that? The only thing Google is giving me is this article saying the only change he requested was that it be R2-D2 that went with Rey instead of BB-8. From what I can find the ending on the island was all JJ and Kasdan.
  5. What? That's not what I was saying at all? The polling data from that article suggests that the overall feeling from an actual sample of people coming out of the theater being overwhelming positive(89% overall) vs. the decidedly more negative user take of the self reporting Rotten Tomatoes user rating seems to imply that the negative opinions are actually coming from a much smaller group than the RT numbers indicate. Which added to the box office numbers indicating ticket sales went up over the weekend seems like it shoots down the idea that the movie is somehow getting overall bad word of mouth, as the original post I was replying to was saying. That's all I was trying to say. I was very much in the minority on Rogue One(it was entertaining but not an especially great movie, Scariff was the only redeeming thing about it), so I don't have some sort of need to be in the majority. Anecdotally the group I saw TLJ with was 6 to 1 happy with it, and all of my friends I've spoken to otherwise liked it, so the hate it's getting is just a bit baffling to me, is all.
  6. I feel like you've got a word wrong in here, did you mean decrease instead of increase? If so I'm not sure where you're getting your information. This box office analysis seems to say ticket sales increased through the weekend. It also includes audience polling data further down that seems to suggest the poor reception is mainly from a very vocal minority. Regardless, as I said before I enjoyed it and that's all that really matters to me.
  7. I really don't get the hate this movie is getting, I thought it was great. It's almost like some people would prefer if we got Empire v2.0, in the vein of TFA being ANH v2.0, instead of something different. I appreciate that it wasn't what I expected going in, it was interesting where the went with things. Being the hero, or a legend in Luke's case, shouldn't be easy. Finn wants to run again, Poe tries to solve all of their problems through heroics and bravado, Lukes fails, admittedly in spectacular fashion, and tries to just fade away. In that respect the movie is somewhat similar to Empire, bringing most of the characters to their lowest point, it just takes the time in this movie to resolve their dilemmas to set up the next one. The development that mostly happens off-screen for Empire to Jedi we got in the actual movie this time. Everything with Kylo, Rey and Luke was great, the only thing I was really meh on was the horse dogs, thought not the entire sequence.
  8. Pattern analyser wtf?

    No no no, to the bolded part. Not at all correct. As has been stated many times already, all Pattern Analyzer does is move when you gain/remove stress due to manuever difficulty to after the Perform Action step. If you start the round stressed, Pattern Analyzer does nothing for you. It does not grant you Tycho's Ability. Check Pilot Stress is poorly named and doesn't do what it sounds like it does, all it does it check your maneuver's color and gives/removes/leaves alone a stress token as appropriate. So in Celestial Lion's two examples - In the first one, you get to make an action before the check pilot stress step gives you a stress token for your red manuever - In the second, you're already stressed, so you don't get to take an action whether you use Pattern Analyzer or not. If you were to make a green maneuver instead while already stressed, you would have to specifically not use Pattern Analyzer that turn, or you'd get to the Perform Action step before Check Pilot Stress removed your stress for making a green.

    Labor Day weekend. So outside the announced scope. They don't have the gaming infrastructure currently to run something like this anyway. It's gotten bigger the last few years but it's still a relatively small part of the Con.
  10. Stressbugs! New Phantom II Article

    I was going to say you were crazy until I realized I missed the 'no enemies in your firing arc' clause. I thought it seemed way too good to be true for 1 point, and it was.
  11. Mandalore Open Hype

    There is this page, the official FFG OP Events page, but it doesn't specifically mention the System Open series itself, it just has an entry for PAX Unplugged and a link to their event page, which lists the various FFG Star Wars games events going on there. It's a bit baffling we're this close to these events kicking off with no news at all. Star Wars Track regionals, other track Store Champs, System Open, they're all starting in the next 2 weeks and there's been not a peep out of FFG about them yet. What we can at least glean from the event+prize info from the PAX Unplugged page is, the Coruscant Invitational is going to be a much bigger event this year. Open event winners get an invite, airfare and accommodations, but the open Top 8 all get invites(they'd have to get themselves to the event it seems), and theres' a secondary event going, the Hyper Space qualifier, where getting 6 wins similarly gets you an invite, with no accommodations.
  12. New Dash Rule in latest FAQ

    I'm trying to come up with one and can't. I'm guessing it's just for consistency's sake, unless someone can come up with a legitimate situation where you wouldn't want it on during regular movement.
  13. System Open

    http://unplugged.paxsite.com/schedule/panel/x-wing-system-open http://www.cascadegames.com/PAX-UP-17.html#xwing_schedule Yeah, what? Very odd there was no announcement, badges for PAX unplugged went on sale forever ago, I'm surprised there are still any given how quick the other PAX events sell out, but Unplugged is new this year. It doesn't appear this event is tied to a specific system, so maybe there's some sort of format change? Either way, really weird. It looks like Coruscant Open is going to be more than 8 players this year too. In addition to the System Open they're also running 'Hyperspace Qualifiers' Friday and Sunday at PAXU, anyone who goes undefeated in those also gets a Coruscant Open invitation according to the event info.
  14. The card system was well intentioned for the reasons you state, but the issues we're seeing them finally get around to addressing now are inevitable in any game of this type. Their commitment to not doing functional errata like this to keep the spirit of why they made the system the way it is is commendable, but it's hamstrung their ability to fix issues in the game. For all that though, actually look at the Errata section of the FAQ. Including all 4 Jumpmasters, there are currently 29 cards with altered text, and of those less than half are changes to their written functionality, the rest clarifying what specific step something occurs at or fixing obvious errors of intention where the card wouldn't actually do anything. Even including all of them, that's 29 out of 326 upgrades and 265 Pilots. Lets cut that pilot number in half to 132 to get a rough count of the number of pilots with abilities that would actually need errata, that means there's still just 29 changed cards out of ~460, 6%. There's not that much to keep track of in the grand scheme of things, the cards errata section is only as long as it is because of the included pictures of every card. That said the number is probably artificially low because they've tried to avoid the massive changes they've made these last two updates. I'd also argue that the FAQ document is the best solution for everyone to handle these changes. It's utterly impractical to make a pack of errata'd cards for sale; do you add newly errata'd cards to this theoretical 'errata'd cards pack' every time there's a new one, or release individual errata packs with every FAQ update? How many copies of each errata'd upgrade/generic pilot do you include? Do you bother distributing these things out to stores, because how many people are actually going to buy them, when the vast majority of your customer base are purely casual kitchen table players that only buy a few ships anyway? How many of the kits do you actually produce as a consequence of all of those questions together? What happens if we revert or re-errata something in the future, now there are 3, or more, versions of this card running around? You can argue, perhaps correctly, that they've brought this on themselves by going the card route that they did, but I can't see how you issue errata'd cards in a reasonable fashion, and I don't see how you fix the problems that inevitably arise in producing a game like X-wing without being able to change things, so we have to compromise.
  15. Optimal use of Biggs has always been to force split fire and bad shots, it's a waste of 26 points to just rush right in and have him die in the first round of shooting. He became especially abusable in FSR as the range control and positioning required to keep him from dying immediately in other lists wasn't as necessary, but he's always been a design problem that needed addressing.