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scurge

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  1. good stuff, it looks like you have magnetized the bases too.
  2. scurge

    Card holder

    there made from a 40 clear sheet plastic. plastic glue didn't hold all that well, so I had to use super glue which left white fume streaks. ile have to use ear buds and white sprit to clean it up a bit. I would recommend a different adhesive. I didn't really know how to o a "how to" I all ways do it by eye, this leads to mistakes though, the relic deck is slightly to small and have to be inserted at a angle. but if some one else is trying to do some thing like this I would recommend giving them plenty of space and adding n extra cm or 2 width for future proofing, to add more cards in the future.
  3. scurge

    Card holder

    something i put together to make the game a little easier to manage.
  4. scurge

    House rules

    I like it, I know your going for simple, but how about 12,12,12 and '+1 to the Blood Daemons stats per corruption card you have. to a maximum of +4.' your going to get at least one corruption card coming through the inner tier. I've been doing alot rules like that in all my other homebrews.
  5. scurge

    my homebrews

    i have taken your good advice and cleaned my mission up abit, this is Heresy Mark 2. i like the corruption and movment in the inner tier rule, but im thinking this may be speeding the game up a bit too fast. i did want to change the Consequences again as these always seemed to me a little unbalanced, i think strength was allttle too strong. which was why i changed them in the first place. but ile leave it as is. i added a corruption card to the confrontation requirements just to make it a little harder, but probably. wount effect the game at all. ive reached the inner tier befor with out one. i would recommend picking up Nemisis to others as it is a good add on, i played it last night and it is a lot of fun. Here is the link again so you can use this mission. pages 4 and 5 for the PvP skill battles. http://www.fantasyflightgames.com/ffg_content/relic/support/Relic_Nemesis_Rulebook.pdf
  6. scurge

    my homebrews

    lol, i guess if a dice falls off the table you can!!! ile update that
  7. scurge

    my homebrews

    I rely on Microsoft word to do most of the work the rest is carelessness. sorry about that. these are all just mock ups. I dident even notice the greys. ile get working on it soon and repost . the images are the best quality I can google, the custodies is by far the best image I can find that's usable. he's a throwaway any way just a copy and paste of the grey knight, an after thought. I wouldn't pay too much attention to that one just put it up there because. thanks for the scale, ile work on that asap
  8. where's the other relic forum?
  9. scurge

    House rules

    the blood daemon is good mission. but player that takes the last life means people might just sit back and wait for him to be taken down a level or two. have people found that? I like the idea of giving it more lives and say the player that has taken the most lives wins the game, given how high his stats are, they are more than likely not going to win every round. but I feel this is taking away from the simplicity you were going for with this mission.
  10. scurge

    my homebrews

    hi guys been playing relic for about a month now had about 8 games. sorry for the spelling, not my best attribute. consider these beta. been reading the posts for a while and i wanted to try some homebrews of my own. got some ideas i thought some people might like. first are two characters Custodie (doesn't leave terra so not fluffy) and Grey Knight (image is a terminator i know, only one i could find). both are the same as they for fill the same role i feel. but i wasn't sure if it was better to give them power cards or lives on leveling up. there special ability is hunting daemons (not scenario daemons, sorry) and not getting corrupted. i felt this was very fluffy for both characters. the stats are a mix between the space marine and psyker. im working a another character, adeptus arbites judge atm. EDIT: scale 869 x 694 px and grey now spelled correctly!!! EDIT: just for fun i like this mission, i feel its very strong. it allows for PVP for people with out needing the Nemesis expansion. some one on posted a link to the Nemesis rule book a little while ago, so i ripped the challenge rules out and modified it for an interesting mission. it allows for two ways to win. the basis is that every one has been declared 'excommunicate traitor' or rouge and they have to fight there way out of the sector. the corruption rule sets a fun limit as traitors are hunted down. i wasn't sure how many tokens should be needed to enter the inner tier. ide like some feed back on that. the Tyranid mission has evolved in several ways. first i wanted it to be a war of attrition keep killing nids until warp charge 20 tokens are on the sheet. fight nids until 14 warp charge tokens are on the sheet and fight the hive mind at stats 14 and 3 lives then i wanted to do some thing like an invasion, every time you battle in the sector Tyranids invade until you have repelled the invasion and move out of the sector. not a strong one, good idea i thought just didn't know where to take it, any ideas? i would like to do some thing. i liked one of my previous ideas of adding stats each time a faction is drawn. so i came up with this Nurgle idea, a stronger and better polished one i think. the plague grows stronger with each Nurgle incursion. i love the plague of Nurgle idea, where weapons can be infected and decay. i think that will make some people very frustrated wile playing. i wanted to Incorporated the omen card abit more. a max of power 15 daemon prince could be fun. i wanted him to start on 0,0,0 and build up to 16 but i wasn't sure how quick this was going to be, he could be under powered by the time a player gets to him. do people like the 0 stat idea of as is? this last one was an idea for a 'just get to level 12 and win' idea with some gimmicks. im not sure i like it. any ideas on how to improve it im all ears or is it just a bust. i have another idea 'Exterminatus'. collecting a total of 25 trophies from each threat deck before moving to the inner tier. omens are worth double, trophies can be used to level up but are lost towards the total. i may flush it out later and post it up, any ideas? thanks all,
  11. just as soon as I figure out how to upload images!!!
  12. im posting a mission up for that in a bit, fine tuning the wording.
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