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kiranar

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Everything posted by kiranar

  1. Did you get a copy of ghosts of Dathimir yet
  2. Thanks for fixing that glitch with the heavy hydrospanner and engineering hammer that was preventing both from showing up on the first page it really helps with my character tommarow who owns both tools.
  3. He is just asking me to add it to print it out.
  4. I got a friend asking me to data add one of his specialization trees from knights of fate because I already added Steel fist adapt for myself.
  5. I sorta derailed a campaign by accident for a few weeks with a failed with a despair mechanics check. It was my first intellect based character, but my second one was actually quite useful with mechanics and slicing while only starting to actually get skilled at smacking people with a engineering hammer.
  6. I was looking at the preview of the netrunner sourcebook for the Genesys system and I got the crazy idea to use the ice rules to and more flavor to slicing encounters where there isn't operator to oppose the slicer. I hope your own Bi monthly game is keeping the players on their toes Oggy and they aren't tossing too many Monkey wrenches into the works unintentionally and intentionally.
  7. If anything I think it would be based on GM's plan for the campaign which could be that the players need to find a navi computer to install in their ship or just include it with the hyperdrive. Unless someone in the party did what I accidently did and failed with a despair on a mechanics check to repair a navi computer and blew it up completely derailing our campaign for a few sessions while we went to salvage a new one.
  8. I didn't know about it till I checked it out myself.
  9. Last I check the only site with the PDFs was on Begging for exp, but the site hasn't been updated since I think the commander book went live.
  10. Did you get the remaining books you were missing Oggy and that conjure power is quite good well worth the cost especially if the character is skilled with melee or brawn weapons.
  11. I think you have to manually mark it on a piece of paper.
  12. I wonder what the next era campaign book will be next due to having one out for 3.5 through 6 and 1-3 coming to stores soon as it leaves the boat. I don't think the new post Return of the Jedi Cannon wont be next due to how little that would add to the game. I am betting a Sith or Imperial source book for gms allowing their players to play on the other side of the conflict.
  13. Haven't found it myself yet
  14. I only data imputed what I am using from the mystic and warrior book it is a lot easier than I expected. Just make sure you pay attention to where the links are for the talent trees or the appropriate sizes along with the costs for the force powers then add the descriptions as usual.
  15. Found a bug with the Ion drive array it shows in the book it has two max speed increase mods but the crafting generator shows only one mod for it and my gm granted me the signature vehicle talent along with the custom loadout talents so I can use the generator to generate our new custom made ship. When I went to gm grants to add signature vehicle it wasn't on the list of talents to grant.
  16. Elias found your problem Oggdude changed the defense to reflect the new rules where you have to choose between talents or armor for your defense ratings. You may have to toggle the defense options till you get the way your gm will allow you to do defense.
  17. I am glad I found it early so it can be fixed up a lot quicker than if I didn't find it.
  18. I have the hammer selected with both check marks on gear but on weapons section I cant click the show option on it. My only weapons I have on that character is a blaster rifle with carry and show on, Electromag-Pulse disruptor with carry and show on, Breaker Heavy Hydrospanner on show only when I click the engineers hammer show, but I cant seem to click the show box for the engineer hammer. I also cant directly click on the show box for Breaker Heavy Hydrospanner, but when I click engineering hammer show box the hydrospanner will click the show box.
  19. Bug found after adding the Engineering Hammer from Fully Operational I cant click to have it show up on my character sheet weapon section on front page.
  20. Cant forget Ghosts of Dathomir
  21. The main thing I want seen added is the spin saber used by the inquisitors which was added in the profile of the main villain from Ghosts of Dathimir and in the inquisitors profile in Dawn of the Rebellion. I did do some work on tweeking it to match if you want I can share the data from that saber as a base to edit to your hearts content Oggy.
  22. That's what I figured thanks.
  23. I am trying to add Aklay's Scything strike from the Steel Hand Adept tree in knights of faith but I can not figure out how to make the talent show how it changes brawl
  24. I may be tempted to begin data entries myself because the Conjure Force power from Unlimited power is pretty nice
  25. Most likely the order of books in the patch will be Ghosts of Dathomir Dawn of Rebellion Fully Operational then Unlimited Power being that is the order of the books came out. I wouldn't be surprised if Oggdude has been working on the update and will make his next post right before he releases the patch notes. Plus Oggdude also needs to purchase the books himself before he will begin the coding process.
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