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Posts posted by MadFuhrer
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1 minute ago, a1bert said:The rebels won't be taking Fenn or Diala then?

(Being tryhards themselves.)
Sometimes they do. I respond appropriately.
Just now, udat said:That seems unenlightened of them. Our group thinks they are annoying but hilarious. The fact that they have -dodge is thematically great as well. They are probably the figures that have caused the most laughs on our table. R2 and one got into a feud in one game and spent several turns zapping and shooting each other while the rest of the mission continued elsewhere on the map.
Hired guns can't dodge. see the ability disposable.
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I can't bring in hired guns in my campaign :/ . The rebels see it as me being a super tryhard and that it is unfun to play against.
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Fun read! I believe that elite riots are confirmed at 7 per deployment. For darth vader, i'm going to be taking both parting blows and to the limit, while taking unshakable (you know, that card that no one uses) to clear of any stuns. As a brawler lover, I'm looking forward to this wave!
I think the biggest splash from this wave is going to be drokkatta though. I believe that she/he will shake things up alot! We haven't seen a reliable blast 2 since the days of original eSabs.
I'm also looking forward to adding clawdite shapeshifters to my imperial spy army for that juicy early support and potent later game attacker.
I JUST CAN"T WAIT! (but i must because i'm a cheap bastard who didn't want to pay for expedited shipping on his preorder)
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Read the mission triggers BEFORE you pick your open groups. You might realize that the mission is going to dump threat on you and if you don't have good units to deploy with it, then you might as well not have that threat.
As someone else mentioned, know the steps of the status phase. You can spawn a probe droid and immediately blow it up (I have had this win a mission for me).
Have a game plan on how you want to spend your xp. Realize that if you are saving for a 4xp, you are going to have a period of time where you are noticeably weaker. Plan on getting 11-13 xp depending on how you are doing in the missions.
subtrendy2 reacted to this -
My rebels are: mak, diala, vinto, and shyla. mak has the dl-44 with tac. they are seasoned players and took the barrier down with the first activation round 4.
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Just so you remember, you have to stop your movement after fighting a monster, which often times leaves you in the street where flying monsters will come to assail you.
hengst2404 and Wolfpack48 reacted to this -
1 hour ago, ThatJakeGuy said:Nice job! You probably have a much better idea how to run him than I do. Is this in the RIT?
It is indeed the RIT. And yes the RGC requires about 60% finesse and 40% luck. Is he correctly costed for the current meta? **** no, but he is a fun character that I like to play and CAN do well.
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I just crushed my rebels on this one the other day. I'm using black ops so the guaranteed surge on the wampa is scary. I was able to kill a room of refugees before they broke down the barricade and pop open a door. Jan was able to take down a couple of refugees himself because i got him focussed up.
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2 minutes ago, ThatJakeGuy said:As long as that thing isn't the Royal Guard Champion. *Shudder*
hey now, i'm currently 2-1 in the vassal tournament with the RGC, and we have already done both ranger maps!
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I don't think there are any paint removers that are safe for your nuts. I recommend not putting paint on your nuts.
Fightwookies and Parintachin reacted to this -
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Damnit, I wanted to be first to announce something
Thought i was fast on the draw, guess not.
I'M SO HAPPY, TIME TO GO PLACE AN ORDER!
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I ended up using it in the finale in jabba's realm and probably won me the mission! Got three 3 dice attacks in. It was wonderful!
Uninvited Guest reacted to this -
Use it with an ejet that is within his blue die range... JUSTICE RAINS FROM ABOVE!
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I would still argue that eISBs are one of the strongest spy deployments in the game... if you can put a beneficial condition on them. If you think i'm not going to temp in an elite clawdite shifter for the senator form, then we have a problem boy-o. That gives me an extra spy, a great support unit, and eISBS have 3 wonderful surge abilities.
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My friends and I just did a 5 mission run this weekend on hoth. I'm using the Black ops decks and have won the two story missions. The first mission was difficult for them because they believed that mak would make for a good tank apparently. they also didn't get a single dodge on their three white dice characters. Dengar was able to load one of them with all three conditions.
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28 minutes ago, kingargyle said:I asked the magic eight ball as it knows all.. It's response..... "Don't count on it.".
I'll etch the days using tallies on that eight ball... NOW WHO IS COUNTING ON WHO?
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Along the same lines: If you sit back and focus all of your units before doing anything, you are a jerk! Don't be that guy.
turkishvancat reacted to this -
My first list: police brutality
RGC [15]
4x rRiot troopers [20]
rofficer [2]
RBF [1]
Zillo[1]
motivation [1] -
5 minutes ago, RogueLieutenant said:I can't wait to run Davith and Ahsoka on the same team. Force Spies

throw in jarrod and newbacca and you have quite a strike force, for if they take down one of your frontliners or even jax, newbacca goes again!
Rogue Dakotan and ryanjamal reacted to this -
So with the 3 in 1 article, are we not going to have any more articles? that would make me kinda sad TBH.
Uninvited Guest and subtrendy2 reacted to this -
Imps were always great! *goes and sulks in the corner*

Core set Campaign 1st time question on open groups
in Imperial Assault Campaign
Posted
for me, eISBs are the best. granted I am using the black ops deck, so that could have something to do with it! I removed vinto from the board in two activations of them, with no other damage source!