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About Joostuh

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  1. Thats exactely how my B-wings have been feeling the past years.
  2. Take 33 hull upgrades, have undying ships, break the format.
  3. I've seen Paul play in videos and I'd have to go back and check but I'm pretty sure he has the standard ten fingers. Out of interest what are the other 16 bikers going to do and how you going to decide who gets in on the action. I for one wouldn't want to deal with sixteen finger-breaking bikers all revved up with no fingers to break Fingers can be broken multiple times. He'll still beat you though, I'm pretty shire he could do that without fingers.
  4. Pic? Link? Anything? Thumbs down on this one...
  5. I saw an interview with some FFG people once where they were saying that (unlike GW) they did market research and discovered that the custom dice and special templates and such are actually far more popular than Tahoe measures and regular dice with tables. People like having everything needed to play included.Sure, but they aren't marketing to the wargamer crowd. They're marketing to the board gaming/card gaming crowd.EDIT: I would also say that while custom dice and tape measures are popular, the GENERIC custom dice and tape measures are the most popular. Like D6s with Rebel logos for the sixes, or a tapemeasure shaped like Vaders helemt, as opposed to the funky symbol dice that FFG use.Thanks so much for reminding me of this thing;"https://www.games-workshop.com/resources/catalog/product/600x620/99230199005_MunitorumTapeMeasureNEW01.jpg"
  6. Soontir in a K-wing, just so I can finally hit him for once!
  7. But have you guys seen the ps1 pilot? Protoss crossover CONFIRMED!!!!
  8. So much nerd Rage in a topic about the awesome new content FFG brings to our favorite game. It makes me kinda sad for some of you. So what if it isnt EXACTLY what YOU wanted. Its new, its shiny and I can't wait to go pew-pew-pew with these ships and cards on the tabletop!
  9. Joostuh


    Electronic baffle anyone?
  10. I seriously doubt he has green turns though. So he wont be able to get a great defensive action economy going. No boost, so no AT, 2 green dice, decent amount of HP, an offensive ability... This guy is more like Wedge than he is like Soontir...
  11. Since Corran is outnumbered and you have plenty of time, he should play defensively. Avoiding rexler is key. Barrel roll left and back then one bank right should get you behind the defender even if he does a 1 bank or 2 straight. Next turn you intercept the TAP with something like boost right +3/4/5 straight or 3 bank right + boost.
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