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player1399050

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About player1399050

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    Eastern South Dakota
  1. I wish that Forgotten Souls, Nature's Ire, and Dark Elements netted you something in the app. It doesn't have to be those quests, but how sweet would it be if it doubled the number of side quests you could choose from, gave you an awesome item, etc.
  2. Swapped automated protocols for single turbolasers and dropped Tie engines off vessery to make it fit, VADER RAIDER II 300 points PILOTS Omicron Group Pilot (33) x 2 Lambda-Class Shuttle (21), Electronic Baffle (1), Heavy Laser Cannon (7), Engine Upgrade (4) Raider-class Corvette (aft) (69) Raider-class Corvette (50), Darth Vader (3), Shield Technician (1), Single Turbolasers (8), Engineering Team (4), Backup Shield Generator (3) Raider-class Corvette (fore) (55) Raider-class Corvette (50), Optimised Generators (5) “Whisper” (46) TIE Phantom (32), Recon Specialist (3), Sensor Jammer (4), Predator (3), Advanced Cloaking Device (4) Captain Jonus (29) TIE Bomber (22), TIE Shuttle (0), Push the Limit (3), Twin Ion Engine Mk. II (1) Colonel Vessery (35) TIE Defender (35), Juke (2), TIE/x7 (-2) View | Tweak | Export as XWS
  3. That is exactly the kind of critique that I wanted! Thank you, CBMarkham. I may not have my second copy of Imperial Vets by Sunday though. What do you think of this as a back-up? Once again, mostly looking at feedback on the epic ship. Not too sure that Vessery belongs. VADER RAIDER 300 points PILOTS Omicron Group Pilot (33) x 2 Lambda-Class Shuttle (21), Electronic Baffle (1), Heavy Laser Cannon (7), Engine Upgrade (4) Raider-class Corvette (aft) (66) Raider-class Corvette (50), Darth Vader (3), Shield Technician (1), Engineering Team (4), Backup Shield Generator (3), Automated Protocols (5) Raider-class Corvette (fore) (55) Raider-class Corvette (50), Optimised Generators (5) “Whisper” (46) TIE Phantom (32), Recon Specialist (3), Sensor Jammer (4), Predator (3), Advanced Cloaking Device (4) Captain Jonus (31) TIE Bomber (22), TIE Shuttle (0), Push the Limit (3), Twin Ion Engine Mk. II (1), Fleet Officer (3) Colonel Vessery (36) TIE Defender (35), Juke (2), TIE/x7 (-2), Twin Ion Engine Mk. II (1) View | Tweak | Export as XWS
  4. Playing a for fun game with my Gozanti for the first time next weekend. Just wanna make sure that the upgrades on the Gozanti make sense given the rest of my list. 300 EPIC 300 points PILOTS Omicron Group Pilot (36) x 2 Lambda-Class Shuttle (21), Electronic Baffle (1), Heavy Laser Cannon (7), Gunner (5), Ion Projector (2) Gozanti-class Cruiser (67) Gozanti-Class Cruiser (40), WED-15 Repair Droid (2), Construction Droid (3), Dual Laser Turret (5), Ordnance Experts (5), Docking Clamps (0), Backup Shield Generator (3), Requiem (4), Automated Protocols (5) Gamma Squadron Veteran (29) x 4 TIE Bomber (19), Deadeye (1), Extra Munitions (2), Ion Pulse Missiles (3), Concussion Missiles (4), Guidance Chips (0) “Whisper” (45) TIE Phantom (32), Agent Kallus (2), Sensor Jammer (4), Predator (3), Advanced Cloaking Device (4) View | Tweak | Export as XWS
  5. As pointed out on NOVA Squadron this weekend, Rebels need to get **** good with blocking. AAABB might be able to get the job done.
  6. I ran a two table, epic scenario the other month. Not specifically from the movies, but inspired by the book "Lords of the Sith". Imperials had blockaded Ryloth and the rebels were trying to run the blockade. We had three extra rebel transports "Full of supplies" and at least 2 had to make it through for Rebels to win. In my game, the transport killed more of the Imperials via running them over then the rebels did!
  7. Pay a 2 point premium to have VI and my EPT slot open? In some lists, yes.
  8. Just to be clear, this EPT wouldn't work under the golden rule above... can't trumps can.
  9. Right... I see that. Wasn't someone arguing that Maarek wouldn't get to pick from three off of a chained Major Explosion?
  10. So how is the "you" on Fett different than "you" on Maarek? How is Maarek not active when it is still handling the damage dealt from his attack?
  11. Except that Fett crew has the same wording, and has been ruled that 'you' get to use his ability even if the damage was dealt by overlapping an obstetrical (with tractor beam) etc 'as it is still a result of the attack'. I would rule that Maarek gets to keep digging for crits.
  12. It will be interesting to see how FFG will redo the tourney structure such that "draws will not happen". I imagine that modified victory will similarly disappear.
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