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jonboyjon1990

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  1. jonboyjon1990

    Interesting Garfield comment

    Can you provide a link to the BGG thread?
  2. jonboyjon1990

    crossovers

    No crossovers, but if it's a hit, then I can easily see other UDGs being released.
  3. jonboyjon1990

    Number of Characters in Play

    Can't see any sort of limit. The two player mat has no slots. Those mats were specifically designed for GenCon demos, which were only played first to 1 key.
  4. jonboyjon1990

    Would A $20 dollar starter in an actual card box be better?

    I’m surprised they didn’t go with something more akin to either the Destiny two player starter or the single player starters. A unique deck, plus tokens, status and chain cards for one player would have been great for $15. Maybe they were worried that from a visual/marketing/packaging point of view this wouldn’t be sufficiently distinct from the regular deck packs? Or I suppose they wanted to provide the ‘fixed’ decks to ensure that people’s first experience of the game was guaranteed to be balanced. But a product without unique decks wouldn’t showcase the actual game. And that’s how you end up with the core set product in its current form. The only change I’d have definitely wanted was it to be in a longbox, which could store a few decks. But you need space for the token sheets, so there’s probably a production reason why the longbox wasn’t possible
  5. jonboyjon1990

    sleaving and storage

    Long box with dividers - makes sense since decks need to stay clumped together and 'grabbable' I'll probably only have one deck sleeved at a time though. Or two. Dragonshield Clear Mattes.
  6. jonboyjon1990

    Release date?

    I imagine it'll be around Mid October - November - LCGs the last few years have released around then: L5R - Oct 5th - https://www.fantasyflightgames.com/en/news/2017/10/5/welcome-to-rokugan/ Arkham - Nov 10th - https://www.fantasyflightgames.com/en/news/2016/11/10/available-this-week-15/ GOT 2.0 - Oct 8th - https://www.fantasyflightgames.com/en/news/2015/10/8/claim-the-throne/
  7. jonboyjon1990

    Cards and their value!

    There absolutely will be trading, just of whole decks, not cards. Decks will gain value in one of two broad ways: - containing certain cards/combos that the player base perceives to be good/powerful - a player piloting a deck to wins/tournament wins The idea of a specific deck, 'doing the rounds' and winning X number of tournaments, being sold on the secondary market for $$$$, winning other tournaments and being 'known' to the player base as a distinct entity is awesome to me.
  8. jonboyjon1990

    What does this offer?

    I've never played Arkham Horror or Eldritch Horror. I have base game Mansions of Madness 2.0 and everything for the LCG, which is among my top games of all time. If anything this looks more like Arkham Horror: The Card Game: The Board Game. Between the LCG and Mansions I’m not really sure what this offers. Mansions is more thematic and immersive and the LCG is fantastically deep, better narratively and can be set anywhere. AH 3.0 looks mechanically like a halfway house and has a much narrower setting. I'm also concerned about how scenario based it will be. One thing that is great about the LCG is that it's effectively 2 games in one - first the narrative exploration of scenarios and campaigns when they are new or new-ish to you and second - the optimisation puzzle of trying to 'beat' them whilst exploring the player card pool. Of course Arkham 3.0 doesn't have deck building, a player card pool and I imagine the different investigators are less asymmetric (a bit like in Mansions). So I'm worried it'll be less replayable and completely reliant on expansions.
  9. jonboyjon1990

    A concern regarding sealed decks...

    What concern did you have?
  10. jonboyjon1990

    Hyperspace Report!

    I imagine this will just be the kind of information we traditionally get in the 'In-Flight Report' at GenCon, but just a few months earlier, to be aligned with SW Worlds. So new waves of most/all SW games, plus any other cool SW related announcements
  11. jonboyjon1990

    Hyperspace Report: X-Wing end-of-life date or X-wing 2.0?

    I imagine this will just be the kind of information we traditionally get in the 'In-Flight Report' at GenCon, but just a few months earlier, to be aligned with SW Worlds. So new waves of most/all SW games, plus any other cool SW related announcements
  12. I've preordered through Chaos Cards. I really like the look of this mat - the only thing I'd change is to remove the text designating the discard piles and provinces zone. Like, we know where to put the cards, don't clutter up the beautiful mat with that text!
  13. jonboyjon1990

    Why no SW Coop LCG?

    The popular and critical acclaim that AHLCG has received + SWLCG going away, makes a co-op SWLCG a safe bet. I think there's definitely a market to sustain Destiny and a co-op SW card game. But there's problems with a co-op SW lcg from a marketing standpoint. What can they call it? Star Wars the Card Game? That'd be confusing. They can't even call it a 2nd edition, because it'd be unrecognisable from the first. I'd like to see a separate game that isn't an lcg, with less frequent product releases. Something like "Star Wars: the Adventure Card Game" - inspired by Elder Sign and Warhammer Quest Adventure Card Game. Mainly card based, but chuck some imperial assault style dice in there
  14. jonboyjon1990

    Another co-op LCG?

    The popular and critical acclaim that AHLCG has received + SWLCG going away, makes a co-op SWLCG a safe bet. I think there's definitely a market to sustain Destiny and a co-op SW card game. But there's problems with a co-op SW lcg from a marketing standpoint. What can they call it? Star Wars the Card Game? That'd be confusing. They can't even call it a 2nd edition, because it'd be unrecognisable from the first. I'd like to see a separate game that isn't an lcg, with less frequent product releases. Something like "Star Wars: the Adventure Card Game" - inspired by Elder Sign and Warhammer Quest Adventure Card Game. Mainly card based, but chuck some imperial assault style dice in there
  15. jonboyjon1990

    That Han Solo Sculpt Looks Like...

    Let’s not judge too early. Some of the Runewars stuff looked bad painted, but upon release we were pleasantly surprised with the quality. FFG needs to either: - pay way more for better quality paintjobs - also show the minis unpainted in the marketing material or both
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