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jonboyjon1990

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  1. jonboyjon1990

    Release date?

    Also one house preview per Wednesday, starting on 26th Sept, takes us to Nov 7th, so release a week later makes sense.
  2. jonboyjon1990

    Rate FFG Marketing for Keyforge from 1 (Worst) to 5 (Best)

    Well that's what I'm saying - we've had no indication, announcement, information or confirmation that the app will be released with the game. We've had no indication, announcement, information or confirmation that the app will enable online play (free or not). I really hope that the app will release on day one and will enable free online play of your physical decks - that'd be great - but the thing is that's such an awesome deal that you'd think it would have been a big part of the marketing so far - so the lack of information is indicative of it either not being part of the plans or being a while off being ready.
  3. jonboyjon1990

    Rate FFG Marketing for Keyforge from 1 (Worst) to 5 (Best)

    I think the marketing itself has been fine - not amazing - but FFG never really do anything huge anyhow. My main concerns are: The gap between announcement and release is simply too big. I know a lot of people locally, including myself, who were totally psyched about this a month or so ago - we wanted to know more, we were listening to podcasts etc. But now that momentum seems to have come to an almost complete stop and there's still probably almost 6 weeks to go! I totally get that development of these things take years and they pretty much have to announce it at GenCon, but they really should be looking to announce at GenCon and have early release copies and then full release a maximum of a month later. The pre-release events - only 64 places per event!? The complete lack of news about the app. Garfield's comments give the impression that it isn't ready and it won't be released along with the game. Looking at competitors like Warhammer Champions, which has a fully integrated app and you can play your physical collection digitally for FREE - that's a great value proposition, and it was available from release. Not only does it look like the app won't be ready until months after release, but we don't actually have any indication or confirmation that the app will even allow digital play, free or for an additional cost. That would be a huge plus for the game and would help to sell/market/hype it - but the silence suggests its either a way off or not even intended.
  4. jonboyjon1990

    Interesting Garfield comment

    Can you provide a link to the BGG thread?
  5. jonboyjon1990

    crossovers

    No crossovers, but if it's a hit, then I can easily see other UDGs being released.
  6. jonboyjon1990

    Number of Characters in Play

    Can't see any sort of limit. The two player mat has no slots. Those mats were specifically designed for GenCon demos, which were only played first to 1 key.
  7. jonboyjon1990

    Would A $20 dollar starter in an actual card box be better?

    I’m surprised they didn’t go with something more akin to either the Destiny two player starter or the single player starters. A unique deck, plus tokens, status and chain cards for one player would have been great for $15. Maybe they were worried that from a visual/marketing/packaging point of view this wouldn’t be sufficiently distinct from the regular deck packs? Or I suppose they wanted to provide the ‘fixed’ decks to ensure that people’s first experience of the game was guaranteed to be balanced. But a product without unique decks wouldn’t showcase the actual game. And that’s how you end up with the core set product in its current form. The only change I’d have definitely wanted was it to be in a longbox, which could store a few decks. But you need space for the token sheets, so there’s probably a production reason why the longbox wasn’t possible
  8. jonboyjon1990

    sleaving and storage

    Long box with dividers - makes sense since decks need to stay clumped together and 'grabbable' I'll probably only have one deck sleeved at a time though. Or two. Dragonshield Clear Mattes.
  9. jonboyjon1990

    Release date?

    I imagine it'll be around Mid October - November - LCGs the last few years have released around then: L5R - Oct 5th - https://www.fantasyflightgames.com/en/news/2017/10/5/welcome-to-rokugan/ Arkham - Nov 10th - https://www.fantasyflightgames.com/en/news/2016/11/10/available-this-week-15/ GOT 2.0 - Oct 8th - https://www.fantasyflightgames.com/en/news/2015/10/8/claim-the-throne/
  10. jonboyjon1990

    Cards and their value!

    There absolutely will be trading, just of whole decks, not cards. Decks will gain value in one of two broad ways: - containing certain cards/combos that the player base perceives to be good/powerful - a player piloting a deck to wins/tournament wins The idea of a specific deck, 'doing the rounds' and winning X number of tournaments, being sold on the secondary market for $$$$, winning other tournaments and being 'known' to the player base as a distinct entity is awesome to me.
  11. jonboyjon1990

    What does this offer?

    I've never played Arkham Horror or Eldritch Horror. I have base game Mansions of Madness 2.0 and everything for the LCG, which is among my top games of all time. If anything this looks more like Arkham Horror: The Card Game: The Board Game. Between the LCG and Mansions I’m not really sure what this offers. Mansions is more thematic and immersive and the LCG is fantastically deep, better narratively and can be set anywhere. AH 3.0 looks mechanically like a halfway house and has a much narrower setting. I'm also concerned about how scenario based it will be. One thing that is great about the LCG is that it's effectively 2 games in one - first the narrative exploration of scenarios and campaigns when they are new or new-ish to you and second - the optimisation puzzle of trying to 'beat' them whilst exploring the player card pool. Of course Arkham 3.0 doesn't have deck building, a player card pool and I imagine the different investigators are less asymmetric (a bit like in Mansions). So I'm worried it'll be less replayable and completely reliant on expansions.
  12. jonboyjon1990

    A concern regarding sealed decks...

    What concern did you have?
  13. jonboyjon1990

    Hyperspace Report!

    I imagine this will just be the kind of information we traditionally get in the 'In-Flight Report' at GenCon, but just a few months earlier, to be aligned with SW Worlds. So new waves of most/all SW games, plus any other cool SW related announcements
  14. jonboyjon1990

    Hyperspace Report: X-Wing end-of-life date or X-wing 2.0?

    I imagine this will just be the kind of information we traditionally get in the 'In-Flight Report' at GenCon, but just a few months earlier, to be aligned with SW Worlds. So new waves of most/all SW games, plus any other cool SW related announcements
  15. I've preordered through Chaos Cards. I really like the look of this mat - the only thing I'd change is to remove the text designating the discard piles and provinces zone. Like, we know where to put the cards, don't clutter up the beautiful mat with that text!
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