Punning Pundit

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About Punning Pundit

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  • Birthday 03/05/1978

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    http://www.indignantdesertbirds.com/

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  1. Saving the (Imperial) Swarm

    I remember those days! And I think you're pretty spot-on with your analysis. However! Part of the problem we're now seeing is that 2 dice attacks are barely worth making. Accuracy corrector on a low PS TIE Advanced should be _worth doing_. And it's simply not. The other thing is that having a bunch of ships on the table is _fun_. I play pretty casually, but I don't like to bring a list I think is going to tank. I want to be able to bring- say- a 6 ship list and feel like the list itself is good against any comers (I might not be able to play it well, obviously!). Right now I don't think that option really exists. That's a problem.
  2. Saving the (Imperial) Swarm

    I like the idea, and I've played with it a little bit. I think it has a couple issues, however: Some ships live and die by their agility. Reducing a squint down to 0 or 1 agility is... not awesome. And Phantoms... I mean. We haven't seen them for a while, but this card would keep them off the tables. Instead, I might do something a bit more complicated where instead of modifying dice, you have to instead discard that condition. So if the defender has 4 dice mods (say: Palpatine, Focus, evade, and autothrusters), and 3 of those conditions, every dice mod the defender tried would first get eaten by that condition. This would also make them less overwhelming to ships that have 1 or 2 agility- B-Wings should have _some_ chance against TIEs!
  3. TIE Reaper: Everything We Know

    Inspiring Recruit + Rage on Soontir.
  4. New FAQ

    Yeah, I do wish they had errataed him to getting a small buff, but this ruling is in line with all the previous similar rulings.
  5. Anyway, boba fett just won a regional

    What was the list?
  6. **Asking THE Question.**

    I'm so sorry for this one, but... Ask your mom.
  7. Itching for some wave 14 news

    Speaking of the A-Wing, I _just_ got around to reading the Chewbacca comic series. It seems that just after the battle of Yavin, Chewie was flying an A-Wing. His OT ability wouldn't be great on something with only 2 hull, but... maybe his TFA ability would good on relatively cheap frame...
  8. I am so deeply frustrated that they seem to be bringing some of this stuff back.
  9. Vulture Droids

    Star Wars fans. Not all of us, but some of us. Similarly: I didn't know anyone who wanted gunboats, but, well... Star Wars fans wanted those. All of us, but some of us.
  10. non-TIE crafts

    Ion Cannon Battery Imperial Raider Expansion Pack If this attack hits, the defender suffers 1 critical damage and receives 1 ion token. Then cancel all dice results. Still kinda underwhelming, TBH.
  11. I assume that we don't see hyperspace ramming more often because: a) most battles take place too close to gravity wells to allow for hyperspace jumps at all. Note that we see ships _leaving_ gravity wells when they want to retreat. b) the timing window where a ship is both partly in and partly out of hyperspace while also aimed near a concentration of enemy ships would be prohibitively small for the few times that battles would be deep enough in space to allow for it. I mean. Imagine sacrificing an entire capship and only getting a few fighters in exchange.
  12. Dark Empire Starships

    A couple weeks ago, I re-read Dark Empire, and I found a couple things from that comic that... well (this should be two links, not 1 link. Not sure why this is happening): https://twitter.com/punningpundit/status/947309449013739520 So it seems like the new movies are just taking some _very_ old Star Wars ideas...
  13. Itching for some wave 14 news

    X-Wings.
  14. You mean the big, beautiful ship form the best of the Star Wars movies.
  15. Dark Empire Starships

    I almost never say this sort of thing, but at least on aesthetic grounds, _no_, that ship is far too ugly to be in this game. And I usually love the ugly ships.