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Everything posted by Nyxen
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I'm hoping red, he feels too pricey compared to Leia to be that fragile. Then again, having 4/6 dodges all the time is kinda crazy.
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1. Why would you think you can post legitimate questions on the official Forum? 2. Soontir, Kylo, and an 18 point bid is all you need.
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They're in the unknown regions, didn't you watch the SWVII opening crawl?
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Xwing is suffering despite what the clickbaiters say
Nyxen replied to clanofwolves's topic in X-Wing
This thread is going to give me nightmares, but I can't look away... -
When the most cost efficient platform in the game is overcosted, you know there's a problem.
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Acewing; nothing feels more X-Wing than wondering whether or not I properly guessed what my opponent is thinking, whether or not I need to bug out or commit for the kill. Nothing in the game compares.
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Lime green rabbit men?
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Things you absolutely want to see in the game
Nyxen replied to MagiusDel's topic in Star Wars: Legion
I'd like to see more terrain boxes so I can have a destroyed, in scale TIE Fighter or X-Wing without having to find one and then butcher it in a way that is aesthetically pleasing and won't fall apart in 15 minutes. -
To be fair, the rebels can have the rest of the sodding moon, so long as they don't take out the shield generator.
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You're telling me that 20 troopers and a village of teddy bears overwhelmed nearly 13,000 stormtroopers?
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A character that was never on a battlefield and was then assassinated.
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I should amend that I'm pleasantly surprised, welcome back!
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I've been here too long to not expect the salt.
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So we're all excited by the things FFG could release for Legion, but the more I think about it, the more I think about the things that would really bother me if it were to exist. My short list C3-PO+R2-D2: this is a ground combat, not a tactical espionage game. We don't need random droids wandering about the battlefield hacking terminals for intel or whatever they do in every other game they're in. Scum & Villiany: I can see Boba as a special forces option for the empire, but a full faction of things that <20% of people playing will recognize is part of what's killing X-Wing. Non- Command Card Fighter Support: I feel like the command cards that have been spoiled for Leia and Veers are a great way to solve the issue of heavy artillery/ other off board support. Why add even more complexity. What are a few things you'd like FFG to avoid?
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2 pages in and no one's said the game is dead yet? Have I fallen into the upside down?
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Its almost as if the highest tournament in the game should have qualifying events where you earn your seat at the big kids table, rather than being upset that you randomly didn't get the opportunity to go.
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Speaking of fighters, how big would an in-scale fighter be for this game, I kinda want to put some wrecks out there as cover pieces.
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Ah, for some reason I read that as you fired your primary and mortar in the 1st round. That makes quite a bit more sense XD
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Keep in mind that as long as the mortar rolls a hit, the defender gets 2 suppression due to the suppressive keyword, which can lead to turn 1 panics in the right situations.
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Captain Mors of the I.S.D. Stahlkiefer reporting to lead the ground assault.
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Make the cut.
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As someone thoroughly daunted by OSL, nice glow broski!
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I'd have to say the rear looks pretty weak, it even gives your guns impact 1!
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TBH I've got my troopers in a MTG bulk card box, my speeders in the core box, and AT-ST in its box half assembled and that's probably going to be my working transport.
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If impact 1 stacks for multiple instances of impact in a pool, I see no reason arsenal x would be different.
