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Posts posted by TheycamefromBEHIND
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Plano 1374 is by far better the 732 has the 3700 trays which can't fit large ships or bases in one 3750 tray u can fit 2 falcons,or 3 shuttles or firesprays, and 12 smalls ships. And u get 4 larges trays in the 1374 while only 3 in the 732 with a cr90 & gr75 can fit in the top bula storage I have two one for each faction and it's perfect
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Yep, no sales at the BNs in northern NJ either...
I checked 4 stores in Central NJ as well no one has any ideas about a coming sale I was told twice that they thought it old since this wk was the big clearance sale for alot of things. They could be wrong and I'll keep you post.
Lord Ashram where do u play?
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1)
The Tie Advanced...the last ship they would expect, just kidding def the saber sq interceptor so Roark can chain PS12 swarms
2)
And no so far FFG has done a good job and making sure 1 side or 1 setup can't get unbeatable while appealing for us it could be abused to break the system I think its fine the way it is.
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I suggest captain Jonus w/ swarm tactics or wingman and captain Yorr and 3 omicrons w/ advanced sensors then put 4 HLCs I ran a very similar list it's deadly and with AS and Yorr you can stay stationary for 3 rounds and should cripple a section round
It was interesting to roll 5 green dice for a shuttle
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I think u need a few more thread starts for thatSo say FFG sends their stuff to MM earlier than most due to mass order supply, etc. How long would it take for it to reach the MM warehouse? Wed or Thurs?
I already plotted it on google maps. 8 hour drive from Bufu, Minnesota to St. Louis. Am I worse than Cubanboy now?
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Personally I've never been a EU guy but I'm open to any as long as they: 1) enhance the game 2) don't long like it was made by a college Intern with a 2 hour time limit.
Dash's ability is interesting but not game breaking and the VT looks cool and imperial cards are definitely what they needed. We need more info since at the moment were all in the dark for the bulk of pilots and upgrades
One thing I'm very happy about is that wave 5 is just two ships, easier on our wallets and I see it as FFG doing what they need to to get things right if it's only 2/3 then who cares as long as it keeps the balance better than 4 crappy ships/cards
As for the amount of stuff they are coming out though I admit it seems fast I imagine since they realized Xwing is their golden goose they've adjusted manpower and resources to capitalize.
TL:DR I have faith that whatever they put out at whenever will be worthwhile until I'm proven wrong so I won't stressed til then hopefully u guys won't either
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"Oldies but when I joust with my B-Wings I have these on loop in my head
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A dogfight soundtrack?
Yes!
I swear I tried to embed this before, and it wouldn't work.. but this is the best version of 'Danger Zone' ever..
Yuuppp this made my night
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Rebel
- B-WIng
- Hwks
Imps
- Tie Fighter
- Tie Bomber
- Shuttle
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does speaking some italian count?
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I'm still worried about mobility here. If you camp a corner, you're simply going to play into the Corvette's hooves. It can move super slow and will start in range 5, meaning that it's just pounding away at your formation, which can't fire back. You risk losing everything with your castle strategy for no gain. The corvette moves super slow, all the while building up lots of energy.
I think you're better off with this:
Omicron Group Pilot (21)
Fire-Control System (2)
Gunner (5)
Engine Upgrade (4)
Omicron Group Pilot (21)
Fire-Control System (2)
Gunner (5)
Engine Upgrade (4)
Omicron Group Pilot (21)
Fire-Control System (2)
Gunner (5)
Engine Upgrade (4)
Omicron Group Pilot (21)
Fire-Control System (2)
Gunner (5)
Engine Upgrade (4)
Royal Guard Pilot (22)
Total: 150
View in Yet Another Squad Builder
Here you use your Albino Space Cows independently. Don't put them in a formation, spread them across the board. They are some of the fastest ships in the game now. You can easily swarm and overwhelm the Corvette from all sides. The FCS/Gunner combo means after the first shot you can do some respectable damage to it, while it also means you can effectively engage snub fighters.
Thanks for the advice sable
Dracon two things, one I misread your first post so I didn't see where you were getting the points for the Engine upgrade so thats my fault, second I didn't mean to come across as dismissive sorry to any and all who saw it as such I took everyones replies into consideration even if I later decided against it. I was gonna send a pm but didnt wanna come across as trying to save face in public.
I like list 2 better 5 ships with 46HP vs 8 ships with 26, I think at that scale you will want the 20 more HP
Yes but thats 46 HP with 6 Green dice w/ PS 6, 6, 6 ,2 ,2
Compared to 26 HP with 24 Green dice w/ PS 8+ x8
tough call indeed
Well in addition you are talking about 18 Attack Dice with 8 rerolls (At r2-3 of the defender, 19 dice with no rerolls at R1) giving the defender 5 chances to defend with no bonus dice versus 16 Attack Dice with 8 Rerolls (at ranges 2-3 and 24 dice at R1 to the defender) giving the defender 8 chances to defend and at R3 a bonus defense die
Given these numbers I feel the damage will be in favor of the Lamdas as its firepower will diminish at a slower rate (but in bigger chunks when it does)
In the end I ran the 4 Lambda list, Dracon & Sable really made me think about the mobile shuttles and all day I was thinking it over wasn't until a hr before that I decided with the Yorr list on the ground thats I've never dont a EU always moving list but the advice was appreciated.
It worked out in my fav my teammate ran both named Defenders and 3 Scimitars w/ clusters & proxies.
We faced a CR-90, Chewie, Lando (both loaded up), Gold Sq q/ Ion Turret and Etahn in the Ewing.
The 3 Scimitars pulled the CR-90 away from the fight while the defenders and my list kill lando in 1st firing round, chewie in the 2nd, the ewing in the 3rd. The bombers were lost but the defenders cripples the rear tantive and we were about to focus on the front when time was called.
thanks everyone for the input.
Happy Hunting
DraconPyrothayan reacted to this -
Man this goes motivates me to do the same with my fleet sometime soon nice fleet man
johnny3078 reacted to this -
You guys are awesome you got me thinking about lambdas moving and more importantly not moving to maximize the HLC so I revised list 2
as always your input is more than welcomed
Colonel Jendon + HLC + Advanced Sensors
Omicron Pilot + HLC + Advanced Sensors
Omicron Pilot + HLC
Capt Yorr + HLC
Capt Jonus + Swarm Tactics
Total 150 Pts
A slight change but this means the front two shuttles can stall three times (first round Yorr takes 2 stress goes green forward, crashes then pulls 2 more stress to his max of 3 then 3rd round front bisons take stress) consecutively since Yorr can pull their stress while also improving the PS to 6, 6, 6, 4, 2. With three stalls I should be able to prolong HLC and thus add more value to jonus, while it'll be the last thing my opponent will think and will buy me ever more time vs huge ships.
thanks guys.
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I like list 2 better 5 ships with 46HP vs 8 ships with 26, I think at that scale you will want the 20 more HP
Yes but thats 46 HP with 6 Green dice w/ PS 6, 6, 6 ,2 ,2
Compared to 26 HP with 24 Green dice w/ PS 8+ x8
tough call indeed
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For the amount of pts of Maarek I'd suggest another named Interceptor Soon/Turr perhaps? if you want missiles u can use a bounty hunter or named bomber.
just my cents
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Agreed.
And given the choice of the two? I'd go list 2 - if for no other reason than to actually field 4 Alabaster Space Bisons

Edit: Ninja'd. I'm actually agreeing with Krynn. Sorry RW.
lol wouldn't Sable be proud
list 1.
Sinc eoyu have Darth Vader giving 9 and Howlrunner giving 8, i think you should have two ships without swarm tactics as final recipients.
Also, the increase in number of pilots attacking at ps8 or 9 is incredible focus fire potential. very good list.
focus firing becomes even more effective with even more ships.
I dont like list 2 without engine upgrades.
My thoughts exactly on list 2, see below for list 1
I like List 2 substantially better.
Darth Vader is too expensive and too ineffectual to be a good flanker. You can get 2 Interceptors for his price, and they're far better for the job in nearly every way.
You've spent a huge number of points for a Pilot Skill bid in your Swarm.
I would suggest ditching all of the Swarm Tactics from your Blacks.
If you want to keep the Pilot Skill bid, go with Veterans Instinct on all of them. This is cheaper, and doesn't fall apart if Howlrunner dies.
If you want to maximize the life of your fleet, give all of them Draw Their Fire. Each crit passed to an undamaged TIE is practically a crit negated, as the intended target isn't dead yet. More to the point, once Howlrunner dies, they can go pull crits away from your ally's ships, keeping your combined threat-level astronomically high.
Alternatively, demote all of the Black Squadrons for Academies, for massive amounts of points.
My similar take on this fleet uses the Draw Their Fire option on 5 Black Squadrons, Howlrunner with PTL and Stealth Device, and 2x Royal Guard Interceptors, each with Push the Limit, at 149.
List 2 is a lot closer to being great.
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Vader isn't a flanker all Ties fly in formation hes there to force a slighty harder choice either his or howlrunner either way the PS chain will continue, besides with his two actions being focus/evade & shields he perfect for keeping the chain alive since I'm sure they would go for howl first.
I appreciate the advice just the purpose was atleast two rounds of PS9/8 to completely kill 1 ship or two each round hence I'm looking to keep the chain Though i do ,make valid points about mutliple DtFs.
As for list two engine upgrade is too expensive to outfit all with unless I drop a HLC or shuttle both losing the spirit of the list, I fully expect to crash repeated in his front wave and create a 2 large base column blocking him and AS is needed for that as well as stalls and red maneuvers And ST on Jonus is ensure that I can kill lower PS5 or less without return fire.The Title on Jendon was to help my teammate with target locks any round that I am not in combat.
Overall thanks for your feedback
SableGryphon reacted to this -
This week I'm be in a 150 pt each 2v2 game where I am Imperials.
I've come up with two lists that I've yet to fly which of the two would you pick?
1)
Darth Vader + Swarm Tactics
Howlrunner + Swarm Tactics + Hull Upgrade
Black Sq P + Swarm Tactics x5
Black Sq P + Draw their Fire
Total 149 Pts
So while they focus on Darth or Howl first they suffer the effects of either PS9 or PS8 + rerolls my guess Howl will be targeted first but at 4 Hull and atleast 2 Crits pulled off her she should atleast see round 2. Also with one point off I'll most likely get Initiative.
2)
Colonel Jendon + HLC + ST-321 + Advanced Sensors
Omicron Pilot + HLC + Advanced Sensors
Omicron Pilot + HLC
Omicron Pilot + HLC
Capt Jonus + Swarm Tactics
Total 150 Pts
Rear two will have AS w/ Jonus in center, would be great first 2 rounds of firepower and a 2x2 of shuttles will effectively block all but the longest of kturns forcing others into turns but the lack of my turning ability makes me reconsider. Transports are also an issue but with 4 HLCs + rerolls I should kill it one turn.
So which would you fly?
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My group always does 2v2 at 75 pts each and the games go about 2 hours and we've been doing it for months but considering that you will be playing with noobs I suggest the following,
- 60 pts each since more time will be spent on explaining
- Generic Pilots only, and making the lists maybe 4 of the same 30 pts ship for the rebels and either 4 or 8 for imperials
- If all noobs then you might wanna take a hit for the team and sit it out and "TO", if you see any player struggling or unsure then give advice directed to all
- If all noobs allow then team conversations
The goal is to get them engaged and excited not wipe the floor with them as they are left scratching their heads.
Good Luck
Happy Hunting
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Looks fine.
Heyy you guyyyysss
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It looks great, wish I could but out of my price range
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I'm glad this is back always a good read
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I have a plano 1374 and can fit my vette and transport in the top bin... I have a soft game mat I lay them on, but you could just cut the insert from the box to fit.
http://www.amazon.com/Plano-1374-System-2-3750-Tackle/dp/B000E3FKTO
Starting to get a bit cramped but I have...
5 x-wings
2 y-wings
2 falcons
5 a-wings
1 HWK
3 Bwings
6 tie
9 interceptors (can't remember)
2 firesprays
1 shuttle
4 advanced ties
2 bombers
THats what I did

Has anyone received wave 4 ships from their lgs/online?
in X-Wing
Posted · Edited by TheycamefromBEHIND
Thats odd you're not cubanboy.....