warlock00 got a reaction from Narcissistic Cannibal in Relic or Talisman
I agree with what zealot12 says.
I still find Relic to be an adventure like Talisman. I feel the 3 threat decks and the power cards give me more options and control.
The level 12 limit is an attempt to force people to commit to finishing the game and to not dragging it on.
If you find the middle scenario (Corruptis, Kairos Fateweaver, Blood Daemon, Chaos Spawn) contains a battle that is too hard, just announce before game that the middle scenario boss has a -2 battle score penalty.
warlock00 got a reaction from VX485 in Blood Throne card (Halls of Terra) question
I don't actually remember the card, I have a vague recollection of a card itself moving 3 spaces, but based on what you've presented I would say:
No, its a penalty for failure, not a have another turn bonus.
EDIT: Just got home and checked the card for myself: "move it 3 spaces clockwise". ie. Move the card.
warlock00 got a reaction from VX485 in Fugitive Witch card (Halls of Terra) question
"Or to make this work am I supposed to defeat the witch, hold on to the trophy, travel to the space on the main board, and then during my experience phase there, turn in the trophy for 8 trophy points instead of 4?"
warlock00 got a reaction from talismanisland in Relic: Halls of Terra
Relic: Halls of Terra
Changed status from On the Boat to
Shipping Now - The product is being shipped from the FFG warehouse in Minnesota to stores and distributors. This process takes between 7-10 days for the US, or a few days longer in Canada.
warlock00 got a reaction from SolennelBern in Relic: Nemesis Expansion
Nemesis adds a lot of extra wargear options to the game (more powerful). 24 wargear, 7 relics, 9 threat cards (assets).
In a 2 player game of Imperium only (No nemesis) you can still PvP using the new Apostate vs Devotee rules.
Also 2 new Imperium characters. 2 extra colour choices (black and red) for stand and level pegs
** I don't have the expansion though. **
warlock00 reacted to rapatpamp in Relic: Nemesis Expansion
The rules for pvp aren't exactly what I thought but interesting anyway.
Types of cards , there are a few new cards for each color (apostate basically) , alot of new equipment , new Relics are awesome.
Nemisis cards are godd (about 20ish for each of the 4) and about 50ish imperium cards for the nemisis to fight.
Both new "heroes" are good and the 4 new scenarios are great although gonna take a bit to get used to.
As usual all the pieces are good and I like the "modular" pieces for the Nemisis trackers.
All together a great expansion and I haven't even played yet