I am a casual player who owns a lot of stuff. I don't like to buy into all of the FFG doom and greed hype, but recently the Inquisitor preview went up and it really irked me.
In it we get a modification card that costs 0 squad points. Losing only the option of taking a different modification, this guidance chips mod adds a hit to all missile and torp attacks, or a crit if your primary is 3 or higher. Ok cool! Sounds like a neat fix.
It's not ship specific. It costs 0 which means they're acknowledging they messed up ordnance (ok we all know that they know it, but still). So WHY NOT MAKE IT A RULE? Why force me to buy multiple copies of some goofy-looking pretend TIE Fighter from a show geared towards kids, invented when I was an adult... Even if you love the show, I still stand by my point. I have to buy copies of this ridiculous ship to "fix" ordnance that has been broken for SEVEN WAVES NOW? Trust me, I have too many proton torpedoes to count.
Why not simply make it a rule that all missiles and torps get this extra damage, UNLESS a ship has a modification equipped?
I've heard the bit about not wanting to change rules. That's crazy because there's a dozen new FAQ adjustments every few months. People care about this game enough to keep up with the rules.
Again, I don't want to lose all faith, but this is taking me many steps towards the dark side. I have spent a lot of money on these plastic space ships, but if FFG keeps doing stuff like this, that money may dry up. Just my two cents / thousand dollars.
What say the people?