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Posts posted by KovuTalli
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I'd just like to see another Rebel Medium base ships. We only have Whale and we've had those since Wave 1 vs the Vic and Inti.
Imp could use another Large base to balance stuff out but not sure what they would get.
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I still enjoy the Dog and Pony show that FFG and Asmodee put on when they announced the merger about how they're so invested in the success of the Friendly Local Game Stores that are integral to their games. So they force online vendors to jack up their prices by presumably giving them less of a discount than they used to receive when purchasing FFG products, yet FLGSes still can't get any **** stock in.
No stores in my area received any U-Wings and only one got a small handful of TIE Strikers for X-Wing.
One store here received a few copies of Correllian Conflict, but none of them know when they'll get any of the new wave of Armada in.
Thanks, Asmodee! You've really helped out the FLGSes out there!
My FLGS got all its Armada Stock last week still no X-wing Rogue One stuff but it's been known to be delayed for the UK for whatever reasons until Next week.
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Guys Guys, you are all missing the God Combo. - I know its a Sato CR90 thread but....
Neb-B support refit + Raymus + Optional Dual Turbolaser Turret (for extra help with the 1 red or if you get blank blacks) + Salvation. Blacks = 3 damage from Front arc and you are throwing 3 with Raymus + a reroll on 1 of them and then Dual Turbo for a little more insurance.
Sato + Salvation = Good times.
Every time I've used a CR90 except for one game that I can remember they just don't perform well enough compared to other things I prefer to field, maybe I should run them more but when I'm almost always vs Squadron lists and even worse now that Deci's are out Small Rebel ships get Destroyed pretty fast.
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Onto Nora. . . she. . .is AMAZING! You add in Green Squadron, some Lancers and it gets CRAZY!
Green Squadron? Lancers? What are these things? All you need is:
Norra + 11 Y-wings - Or 10 + Gold Squadron.
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Any confirmation that the VCX-100 was the Ghost?
There is a voice over saying "General Syndulla to the briefing room (Or war room or something similar)" which repeats in one of the Yavin Scene's so it is pretty much confirmed.
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Anyone have the list in question? As I've been thinking in a 10/11 Y-wing spam fleet.
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As far as buying for upgrades goes - I only play Rebel for Armada and do not buy Imperial - there are a few cards that would be nice for certain lists but I just use my friends if needed. Unlike X-wing where I buy pretty much 1 of everything for cards.
So no, buying everything for cards is not required. - 1 of each of your factions ships is nice because you will get 1 of each different Admiral then.
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Bevause Vader and leading shots are two different effects, 2 BCC are not same effects but different source and you cannot resolve the same "while" effect more than once during the same timing window (its in rules reference)Probably because they don't need to clarify BCC, and same with the XX-9/APT combo.
You roll the dice, you use BCC 1 to reroll that dice.
You don't like what you got.
You use BCC 2 to reroll that dice again.
I don't understand what the justification is for the notion that they can't do that. Just because it doesn't seem like they should be able to?
If you have vader and leading shots on a ship, you can reroll all of those dice multiple times? Why wouldn't BCC x2 work?
For the second one, you have two distinct critical effects that you resolve separately. You use APT to give them a damage card. It's not an extra damage that you deal face up before dealing damage from the related attack. It's a distinct critical effect separate from the other damage effects. XX-9 does the first two damage cards faceup on a crit. Also a distinct effect.
There should be no confusion that they can and do work together to give 3 faceup damage cards on a successful attack that does 2 hull damage and allows for the resolution of both critical effects.
I have also seen it ruled for stacking and against from FFG in different E-mails in different threads.
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Nothing about multiple triggers of the same type/bomber command :/ Disappointed I was really hoping we'd get the ruled one way or the other officially...
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2 Prototype A-wing's with Refit and a Z-95. Alternatively drop the Z to beef up the A-wings.
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It's fun knowing why it's The Phantom as I was at SWC2016 Rebel's panel but I shall not say just enjoy the reveal in the show
shotbyscott reacted to this -
The "While" is the limiter there. There is a part in the rules reference that clearly states during a "While" (attack, defend, whatever) the same effect can only trigger once. I forget which part it comes under but it is there. There is also a specific part for "When" as well. It might be under timing or something similar.
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I look forward to the tears when the FAQ hits then

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Pretty sure BombingCC Doesn't stack? Isn't it one reroll per trigger up to unlimited number of reroll's if you have differing triggers for it.
the devs have already said it stacks.
by the rules you can have as many re-rolls as you have sources to trigger them.
for non-unique cards having the same name does not matter its a different source.
From Rules Reference:
"A "while" effect can be resolved during the specified event and cannot occur again during the instance of the event"
BCC : "While a friendly squadron with bomber at distance 1-5 is attacking a ship it may reroll 1 die"
So no, they do NOT stack.
They do stack, because although the event cannot occur again, there is no stated duration of the event. You resolve one, and then you resolve a different effect (that happens to have identical text) because the event in question has yet to conclude.
The stated duration is "attacking" "While attacking" so during the attack only one can resolve. Where as with Yavaris you get once per your two attacks.
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It is possible to reroll that Black dice twice from two different bomber commands. I Just ask since yesterday I Play with friend. He re rolled two dice with hit and roll blank each time. He suggested tht if he had 2 gonzanti with BC he will perform much better.
From Rules Reference:
"A "while" effect can be resolved during the specified event and cannot occur again during the instance of the event"
BCC : "While a friendly squadron with bomber at distance 1-5 is attacking a ship it may reroll 1 die"
So no, they do NOT stack.
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Pretty sure BombingCC Doesn't stack? Isn't it one reroll per trigger up to unlimited number of reroll's if you have differing triggers for it.
the devs have already said it stacks.
by the rules you can have as many re-rolls as you have sources to trigger them.
for non-unique cards having the same name does not matter its a different source.
From Rules Reference:
"A "while" effect can be resolved during the specified event and cannot occur again during the instance of the event"
BCC : "While a friendly squadron with bomber at distance 1-5 is attacking a ship it may reroll 1 die"
So no, they do NOT stack.
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Pretty sure BombingCC Doesn't stack? Isn't it one reroll per trigger up to unlimited number of reroll's if you have differing triggers for it.
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I'll be there not sure what I'm running, I miss wave 3

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Travelling down with a friend and his Caravan so I'll be there, don't think I fancy the 3 whale 9 X-wing build that I took to Regional's however. Sad Wave 3 isn't legal for it as I have a pretty nasty build for that. MC80 Filler Carrier I guess?
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Nebs just got an indirect buff with Sato, roll any blanks? Thats fine let Sato replace those dice, works with any ship but great for the fickle red of Nebs
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Salvation, Raymus, TRC's make almost every list I make, having an extra dice and a reroll on Salvation is great, especially since you can then modify a blank or regular hit to a crit.
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Reporting for KovuTalli vs JJs Juggernaut.
KovuTalli win's with a 7-3 310 to 238.
Objective was Dangerous territory Kovu scored 30 JJs's scored 45.
Kovu chose to be first player.
MC30, Transports, Dutch, Luke. Nym and 2 Y-wing's survived the fight.
The lonely Hammer (120Point MC80) survived.
JJs Juggernaut reacted to this

What Ship/Class do you want to see most next wave?
in Star Wars: Armada
Posted · Edited by KovuTalli
The Raider is the replacement as the "Anti-Squadron" Small Ship. As the Lancer was a bit Bigger than a CR90 which is what the Raider was made to Rival in X-wing and be the same scale as. It is also FFG's Original Ship design so that's pretty cool.
Was gonna edit these post together but there is no delete post option so my bad on the Double post.