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z0m4d

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Everything posted by z0m4d

  1. This is a terrible idea. It'd be the only competitive list. There'd be no other. I don't believe that! A lot of low pilot skill pilot would get blown away even before they could fire. You want 6 ships with 3 attack dice? There's no other combination of 18 attack dice, not counting the 18 defense dice. I don't know if you're trolling or slow, but that squadron would overpower any other. It'd break the game.
  2. z0m4d

    Die test

    Those are nice! Shapeways? Shapeways. Metal printing is silly expensive so I can't recommend it unless you have more money than sense Is it possible for someone to order a set if they happen to have more money than sense?
  3. z0m4d

    Dice Roller 3000

    How did I miss this post? So cool! Love the YouTube video.
  4. This is a terrible idea. It'd be the only competitive list. There'd be no other.
  5. You're kidding, right? Swarms beat Fat like Rock beats Scissors.
  6. z0m4d

    Mechanic question

    You realize that that could at best only give a baseline cost, correct? Movement dial, upgrade opportunities, and pilot abilities are variables that are much harder to quantify. Other factors matter more on match up: eg, the cheapness of a unit allows you to field more, which creates an advantage against tanky, single-angle units of the same value. You can't factor that last one until the match up, though. Lastly, there's of course player skill.
  7. I only want this game, only in official tournament settings, and only with official FFG changes to turrets to my liking. I don't think that's too much to ask for.
  8. This hypothesis was proposed just a few days ago. I'm not convinced.
  9. You mean the couple topics that cropped up on this board the past few days? That means nothing.
  10. Btw, good post title. Not at all click-baity. (My pet peeve of late.)
  11. Swarms are still very relevant against Fatness. Fat Han and two Zs stand no chance against 8 TIEs. How? We have no sway, despite the delusions of grandeur that go on in this board. Besides, I'd rather not make MoV disappear.
  12. By this logic, a single, tanky ship that's 100 points would be the pinnacle of the current system and the ultimate meta breaker. Wrong! Its main weakness would be even more exploitable: only one attack. Everyone gets so bent out of shape over the strengths of Fat Han (or any Fatness) and fail to recognize the inherent weaknesses (to include overpricing), which outweigh the strengths.
  13. The reduction of MoV fixed it. Shoot Fat Han's escorts and bug out, or focus fire on Fat Han for a secured victory. MoV is the root cause of lack of meta diversity.
  14. Btw, your post title was a little click-baitery, since "this" leave so much to the imagination. Did the store have a raffle for a $1000 gift certificate? Did they have a round two half time show with strippers? I think you could help the readers out by titling your post "Is Tournament Forfetiture Illegal" or something similar. It's a lot more specific. Just my $.02.
  15. Mathwing shoes? One! One shoe! AH AH AH AH! Two! Two shoes! AH AH AH AH! Sorry, just a little poke at what was probably autocorrect.
  16. Jack: I don't think [insert anything] will ever do well. Jill: [That thing] did well. Jack: It must be some other reason. indeed generally players have very little influence over the success of their lists in tactical miniature games I never said the double-D player didn't have influence over his success by being skilled. I agree he did. I'm pointing out the fallacy that TTR discounts the value of the list due to his pre-conceived belief. it's a pretty good pre-conceived belief in this case, however, in that it's not at all unfounded the defender has no evade, no thrusters, (no guaranteed damage cancellation), a startlingly low amount of health for a 2-ship build, minimal action efficiency and almost useless pilot abilities because the build does nothing to enable them. 2 defender list is very much a crapshoot without dice modifications beyond the one focus and possibly predator this isn't really the fault of the defender's overall quality, just that it objectively does not have the tools that make for an effective (re: reliable) 2-ship build. I wouldn't be surprised to see it crop up elsewhere (Esp when Vessery gets his friendly ATC buddies), but if the current stock of defenders ever make for a popular competitive 2-ship build then I will be more than a little surprised. If the meta changes and it begins to do well in tournaments, will you refuse the evidence because of your pretty good pre-conceived belief?
  17. Jack: I don't think [insert anything] will ever do well. Jill: [That thing] did well. Jack: It must be some other reason. indeed generally players have very little influence over the success of their lists in tactical miniature games I never said the double-D player didn't have influence over his success by being skilled. I agree he did. I'm pointing out the fallacy that TTR discounts the value of the list due to his pre-conceived belief.
  18. Agreed. Edit: At least it wasn't click-bait.
  19. Jack: I don't think [insert anything] will ever do well. Jill: [That thing] did well. Jack: It must be some other reason.
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