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jp82729

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Everything posted by jp82729

  1. Thanks for the input everyone. I've come up with a few variations on the list. Option 1 (400pts) Drop tractors on the Interdictor Move Titus and Konstantine to the Interdictor Add 4 TIEs Pros: Some minimal fighter cover and 1 more deployment Cons: One less activation, Konstantine might be an easier target than a hiding Gozanti Option 2 (398pts) Drop tractors on the Interdictor Move Konstantine to the Interdictor Add slicers to the Gozanti Pros: Slicers! 4 activations Cons: No fighter cover and 1 less deployment Option 3 (399/400pts) Do either Option 1 or Option 2 and switch to MottiPros: Alot of hull to chew through Cons: Less speed control tech
  2. Trying to make the most speed control-ish list possible. Has anyone tried something along these lines? The plan would be to use the various setup and speed controls to manipulate enemy ships, and hit them with the ISD hammers. Between the 3 tractors, Konstantine and G-8 w/ title, this should be easy to accomplish. Bomber heavy lists would probably be trouble, but if the ISDs can run in and smash the carrier(s) quickly, it may stand a chance. Slow Down! Author: jp82729 Faction: Galactic Empire Points: 397/400 Commander: Admiral Konstantine Assault Objective: Most Wanted Defense Objective: Contested Outpost Navigation Objective: Minefields Interdictor-class Suppression Refit (90 points) - Interdictor ( 3 points) - Phylon Q7 Tractor Beams ( 6 points) - G-8 Experimental Projector ( 8 points) - G7-X Grav Well Projector ( 2 points) = 109 total ship cost Imperial I-Class Star Destroyer (110 points) - Phylon Q7 Tractor Beams ( 6 points) - Leading Shots ( 4 points) = 120 total ship cost Imperial I-Class Star Destroyer (110 points) - Phylon Q7 Tractor Beams ( 6 points) - Leading Shots ( 4 points) = 120 total ship cost [ flagship ] Gozanti-class Cruisers (23 points) - Admiral Konstantine ( 23 points) - Admiral Titus ( 2 points) = 48 total ship cost
  3. I think something like this might be fun to try. Lots of speed shenanigans to mess with the conga line. Try to throw the ISDs quickly at the front of the line using nav commands and their speed 3. Commander: Admiral Konstantine Imperial I-Class Star Destroyer (110 points) - Phylon Q7 Tractor Beams ( 6 points) - X17 Turbolasers ( 6 points) - Leading Shots ( 4 points) = 126 total ship cost Interdictor-class Suppression Refit (90 points) - Admiral Titus ( 2 points) - G-8 Experiemental Projector ( 8 points) - G7-X Grav Well Projector ( 2 points) = 102 total ship cost Imperial I-Class Star Destroyer (110 points) - Phylon Q7 Tractor Beams ( 6 points) - X17 Turbolasers ( 6 points) - Leading Shots ( 4 points) = 126 total ship cost [ flagship ] Gozanti-class Cruisers (23 points) - Admiral Konstantine ( 23 points) = 46 total ship cost
  4. I'm starting with dos flotillas for each faction. Need to learn how to use them before I commit to too many.
  5. Imperial Light Cruiser A - 49 B - 54 Speed 3 Phoenix Home A - 59 B - 65 Speed 3 Z-95 Non-unique - 8 Unique - 14 E-Wing Non-unique - 16 Unique - 23 VCX Non-unique - 18 Unique - 28 Lancer Non-unique - 16 Unique - 23 Defender Non-unique - 16 Unique - 23 Phantom Non-unique - 15 Unique - 21 Lambda Non-unique - 17 Unique - 24 Decimator Non-unique - 20 Unique - 27
  6. I'm using the Plano 787. https://imgur.com/a/PQjlU I think it should be ok through wave 5 as I'm planning on getting only one each of the Liberty and Interdictor, and the wave 5 ships are small.
  7. Unless I'm missing something, it seems ships like the ARC and TIE special forces with their 0-point titles may have have a built-in disadvantage for the final salvo. Considering their title card cost is basically baked into the ship cost, you are paying for the 3-point primary. However, they are only using the printed primary weapon value for the final salvo.
  8. Still waiting for the list builders and Vassal to update with these new colors...
  9. Interdictor A - 77 Interdictor B - 88 Speed 2 for both. (speed 1 - 1 click, speed 2 1-1) Liberty A - 101 Liberty B - 113 Speed 2 for both. (speed 1 - 2 clicks, speed 2 1-1)
  10. Haven't played in 2 1/2 months, but hoping to make it there!
  11. I don't play Rebels often, but I have tried the following list a few times with success. Hera with Nien Numb and intelligence agent can either block to set up Dash with a good shot, or you can adjust her dial to have her just past enemy ships and hit them with the autoblaster: Hera Syndulla — VCX-100 40 Fire-Control System 2 Autoblaster Turret 2 Nien Nunb 1 Intelligence Agent 1 Ship Total: 46 Dash Rendar — YT-2400 36 Push the Limit 3 Heavy Laser Cannon 7 Kanan Jarrus 3 Outrider 5 Ship Total: 54
  12. jp82729

    Build the worst list

    Trandoshan Slaver (46) - YV-666 Flight Instructor (4), Flight Instructor (4), Flight Instructor (4), Dead Man's Switch (2), Experimental Interface (3) Moralo Eval (51) - YV-666 Flight Instructor (4), Flight Instructor (4), Flight Instructor (4), Dead Man's Switch (2), Stealth Device (3) Total: 97
  13. I enjoy flying this list: Vader (34) Adaptability TIE/x1 ATC EU Inquisitor (31) PTL TIE/v1 AT Vessery (35) VI TIE/x7 Twin Ion Mk.II Vader can adapt down to 8 if you are not facing any high PS pilots to move in any order.
  14. Well, something is better than nothing. I wonder if they will be pre-painted?
  15. If you click further you find it's a set of 4, not the single dial it initially appears to be. "Pricing is for a set of 4 Shield Dials. Expected ship date is October." (he says October but doesn't mention the year -- there is no faulting his attention to detail when it comes to copying FFG ) Corsec sells shield dials as well. I have a few sets and they look nice. http://www.corseceng.com/products/armada-shield-dials
  16. In case you are interested, there is an Armada Vassal group on Facebook where people can post looking for a game.
  17. These guys seem to have the full range of rulers available: http://recreatorstudios.com/collections/1105794-armada-compatible
  18. I called and they said to just check their calendar. But so far, nothing.
  19. Heard from Fun 4 All that their store champ will be March 12th. Doors 11:00 am starts at 12:00 pm.
  20. Anyone up for some games at Flatlands tonight? I could be by there at 7.
  21. I'll probably be by Flatlands tomorrow as well. It may be worth also posting in the Michigan Armada group to get a more regular meetup going.
  22. Has anyone had any issues with the shield dials on the ship bases falling off? In some cases the small black piece that holds the dial on falls right off. I'm trying to think of a solution short of just gluing the black piece on.
  23. Sounds good! I'll hopefully study up a bit before then.
  24. Canton here. Just got my core set in the mail a few days ago, and I'm very interested to dig into it and try it out.
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