A Horrible Void has transpired into the realm! All characters must roll a die:
1.) The Void has killed you.
2.) Discard al your followers, gold, and objects.
3-4.) Safe, no effect.
5-6.) The force of the Void pushes you, you immediately land on the Chasm.
The Void then vanishes to the discard pile.
A Demonic Denizen is feasting on corpses in this area. It will remain here until killed.
Every character in this region must lose 1 life unless they have a water bottle. This card then goes to the discard pile.
A character drawing this may choose to evade it. This spirit can't be destroyed by any other mean but psychic combat. If you are defeated in addition to losing a life you must also encounter the Grim Reaper.
When you attack another character, you may choose to make the attack psychic combat. You may not do this when you are attacked by another character.
You may have 4 spells as your spell limit rather then 3 spells as long as you have 6 or more craft.
You begin the game with 2 spells.
You always have 1 spell. If at any point in the game you have less then 1 spell you may immediately take a spell from the spell pile
Whenever you draw a spell you may immediately discard that spell and draw another one which you must accept.