That One Guy

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    FierceDty

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    SE Michigan

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  1. Without adding the other named pilots, that's about as flavorful a squad as you can get. Sorry Darth Vader doesn't fly a TIE fighter in this game, he doesn't lead Black Squadron at the Battle of Yavin from one either.
  2. Maarek Stele (TIE Defender) (35) Calculation (1) Linked Battery (2) Homing Missiles (5) Guidance Chips (0) Glaive Squadron Pilot (34) Debris Gambit (2) Linked Battery (2) Glaive Squadron Pilot (34) Debris Gambit (2) Linked Battery (2) Total: 119 View in Yet Another Squad Builder
  3. Darth Vader (29) Veteran Instincts (1) Advanced Targeting Computer (1) Engine Upgrade (4) TIE/x1 (0) Black Squadron Pilot (14) Predator (3) Black Squadron Pilot (14) Predator (3) Black Squadron Pilot (14) Predator (3) Black Squadron Pilot (14) Predator (3) Black Squadron Pilot (14) Predator (3) Total: 120 View in Yet Another Squad Builder
  4. Yeah my interpretation is that the token resolves the moment you have both a jam token and an afflicted green token. So if you're given a jam token in one turn by a low PS foe, then combat ends and you get to the activation phase in the next round and make your move and take a Focus action, at that moment you'd lose that token and your jam token. Or if you get Jammed by a higher PS foe before you get to shoot, then you lose that token.
  5. Me to buddy, me too.
  6. Well, sometimes it says "within". And I think that doesn't include itself either.
  7. Yeah, it could be annoying, but there were a few ways to deal with it, depending on what craft you were flying. And usually once you were able to get in close and mix it up, they'd never get a lock on you. Though it also meant you might be a while before you got a clear shot to thin the herd, having to constantly turn into whoever was locking you. You get really good with the snapshots then... or you died.
  8. Slight variation on my earlier build. Didn't realize Linked Battery allowed rerolls on Primaries too. Maarek Stele (TIE Defender) (35) Calculation (1) Linked Battery (2) Twin Ion Engine Mk. II (1) Rho Squadron Veteran (21) Predator (3) XX-23 S-Thread Tracers (1) Ion Cannon (3) Linked Battery (2) XG-1 Assault Configuration (1) Rho Squadron Veteran (21) Predator (3) Ion Cannon (3) Linked Battery (2) XG-1 Assault Configuration (1) Total: 100 View in Yet Another Squad Builder Also, question. When the language of an upgrade says "at range" and 'range 1' is included in the listed band, does that include the ship it's on? For instance, Tracers say "friendly ships at range 1-2", and doesn't have the word "other" in that statement. So would the ship that fired the Tracers also get to take a TL?
  9. Yeah, that game could get really weird with glitches sometimes. Some of them were fixed in the later versions, while others crop up in the later versions.
  10. Oh, I was just generally joking about friendly AI.
  11. The Gunboats aren't there because you gotta call Reinforcements for them to show up. My advice? Wait until the shields drop on the MonCal Cruiser before you call them in. Maybe make a missile run and take out some of the Turbolasers first. I know the Deltas have Ion Cannons, but they're not gonna live long enough because they're gonna get killed by A-Wings or something. Idiots.
  12. Yeah, it was supposed to be a sort of Pirate A-Wing. The only mission I really remember them being any kind of bother is one of the early (if not the first) Missile Boat missions. You plow through them quickly enough but there's just so many of them they pose a real danger to the Gunboats you need to protect. Of course, any ship that can pack Advanced Concussion Missiles was deadly in that game.
  13. "Delta One, Assault Gunboat squadron Rho will disable the cruiser. Protect them!" Maarek Stele (TIE Defender) (35) Calculation (1) Ion Cannon (3) Advanced Homing Missiles (3) Shield Upgrade (4) TIE/D (0) Delta Squadron Pilot (30) Ion Cannon (3) TIE/D (0) Academy Pilot (12) Academy Pilot (12) Academy Pilot (12) Academy Pilot (12) Obsidian Squadron Pilot (13) Obsidian Squadron Pilot (13) Obsidian Squadron Pilot (13) Gamma Squadron Pilot (18) Proton Torpedoes (4) Extra Munitions (2) Long-Range Scanners (0) Gamma Squadron Pilot (18) Proton Torpedoes (4) Extra Munitions (2) Long-Range Scanners (0) Gamma Squadron Pilot (18) Proton Torpedoes (4) Extra Munitions (2) Long-Range Scanners (0) Rho Squadron Veteran (21) Adaptability (0) Concussion Missiles (4) Ion Cannon (3) Linked Battery (2) Guidance Chips (0) XG-1 Assault Configuration (1) Rho Squadron Veteran (21) Adaptability (0) Concussion Missiles (4) Ion Cannon (3) Linked Battery (2) Guidance Chips (0) XG-1 Assault Configuration (1) Total: 300 View in Yet Another Squad Builder Take that, Rakaydos
  14. Well, actually, just as a sort of FYI, the original game only came with Battles 1-7 (culminating in you saving the Emperor from a coup attempt while piloting a TIE Defender). Two more Expansion packs were later created (additional 'downloadable' content didn't exist back then, obviously). The original game came out in '93 or '94, and had far inferior graphics to what would come later. In 1995, an upgraded collectors version would come out that bundled them all together with vastly improved graphics, including a new form of rendering that allowed 3D polygons to feature a realistic style of gradient illumination effects (at least, realistic at the time). However, it should be stated that the original expansion packs were very cheap, and the base game still comprised something like 70 missions. Anyway, a new version would be released again in 1998, but while the graphics were again vastly improved over the 95 version, the rather dubious choice was made to swap out the old midi music with music from the movies. Personally, I'll take the downgraded visuals in order to retain that beautiful synth goodness, especially because the newer version doesn't feature dynamic music events (such as the way the background music changes when an enemy capital ship exits hyperspace). The tight flight control and gameplay make up for the lack of visual pizzazz, at least in my opinion.
  15. HAHAHA YEESSSSS!