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Eyeless1

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  1. Like
    Eyeless1 got a reaction from Rottenreason in Wave 1 fighter assembly problems   
    Even if the peg doesnt fit into the hole after properly aligning it, its nothing a razor blade cant handle. Just shave a single mm off of one side and bam! it fits.
  2. Like
    Eyeless1 got a reaction from VanorDM in Speed-0 and a possible need for a fix   
    Just because you can do something but not like it doesnt mean its broken. For certain ojbectives stalling could work. But not others.
    The important thing is forcing your opponent to react to you. You did good. But the other didnt do anything to make you react, thats a flaw in g
    His stratagey.
  3. Like
    Eyeless1 got a reaction from Reiryc in Speed-0 and a possible need for a fix   
    Just because you can do something but not like it doesnt mean its broken. For certain ojbectives stalling could work. But not others.
    The important thing is forcing your opponent to react to you. You did good. But the other didnt do anything to make you react, thats a flaw in g
    His stratagey.
  4. Like
    Eyeless1 got a reaction from Vykes in Super Star Destroyer discussion thread   
    Regardless of what you think about the corvette its not a terrible excuse. Its shows how FFG i approaching the scale of the game. The corvette doesnt need to be a half and inch long, it just has to be the smallest. The SSD doesnt have to be 100 ft long, it just has to be the biggest.
  5. Like
    Eyeless1 got a reaction from Vykes in Super Star Destroyer discussion thread   
    Beatty, you did a horrible job of summing up the arguments for the SSD. 
    If anything its like this
     
    "An SSD would be awesome!"
     
    "No it wouldnt, it would to horribly out of scale and overpower..."
     
    "Ok, here are our ideas...."
     
    "We dont care, there is no way they will ever make a SSD"
     
    "what if we did it like this..."
     
    "We dont care there is no way they will ever make a SSD"
     
    "how about this...."
     
    "We dont care, there is no way they will ever make a SSD."
     
    you seem to think thats its the pro SSD people who arent willing to budge, but it seems to me that those that are against the SSD are the ones who wont budge. 
  6. Like
    Eyeless1 got a reaction from Alpha Xg1 in Official; SW Armada Wave 2 ETA July '15   
    Thanks! Is it wierd that I see you as "deep throat" from the x files?
    Oh, and do you have any idea when the X wing Raider is coming out?
  7. Like
    Eyeless1 got a reaction from DerErlkoenig in Anybody else dislike the range llimit on squad commands?   
    I like this explanation a lot.
    I dont mind the range restriction for the squadron command. It allows room for future design space for other upgrades. Then you'd have to choose what upgrades to take. Giving players multiple choices is really good.
  8. Like
    Eyeless1 got a reaction from clontroper5 in Because you know it's true.   
    But everyone knows that the films are rebel propoganda
  9. Like
    Eyeless1 got a reaction from TrikkStar in Because you know it's true.   
    But everyone knows that the films are rebel propoganda
  10. Like
    Eyeless1 got a reaction from SniperSnake28 in Because you know it's true.   
    But everyone knows that the films are rebel propoganda
  11. Like
    Eyeless1 got a reaction from Imperial Advisor Arem Heshvaun in Because you know it's true.   
    But everyone knows that the films are rebel propoganda
  12. Like
    Eyeless1 got a reaction from Beardface2 in Because you know it's true.   
    But everyone knows that the films are rebel propoganda
  13. Like
    Eyeless1 got a reaction from Deathseed in Because you know it's true.   
    But everyone knows that the films are rebel propoganda
  14. Like
    Eyeless1 got a reaction from RedPriest in Because you know it's true.   
    But everyone knows that the films are rebel propoganda
  15. Like
    Eyeless1 reacted to Mward1984 in Receiving my Gladiator Tomorrow.   
    ...and now I actually kind of want an Emperor Palpatine Officer or Commander card that allows me to either remove an Objective card from my fan, and/or allows me to field a ship with the Upgrades hidden.
  16. Like
    Eyeless1 got a reaction from Icareane in Super Star Destroyer discussion thread   
    Ill tackle the balance issue then.
     
    So what we see on screen (and thus actually cannon) is a few laser blasts from its guns, and then an A-wing crashes into the bridge which effectively destroys it. Not to powerful when it comes up against plot armor if you ask me.
     
    But then there is everything else about it thats not in the movie. Seeing as I havent read any books, but have played quite a few PC games (like Empire at War) I cant say Im an expert, but Ill throw in my two cents, combined with a lot of wookiepedia browsing. 
     
    The EU has lots of stuff, just saying I know its there. Ive read wookiepedia many a time when Im bored and the SSD is just so glorious....
     
    Realistically, the SSD is huge so it could take quite a few hits before you even dented its combat effeciency. Likewise it has so many guns it can certainly dish out punishment. But not all those guns can be pointed the exact same direction. However, thanks to whoever designed the SDs, the wedge shape lets you focus most of your guns forward, but not every single one. And when your ship is 19km long, that would just make it harder to focus guns accurately on a single spot. Especially if youre shooting guns at the back of the SSD to a target that is now a great many Kms away. Yes technology gives you more accuracy, missiles would be more accurate because they arent plain energy slugs, but they are range limited. Yeah space=no friction=missiles can go further. But once they are out of fuel, at whatever point that is, you cant control them. As for laser bolts, nothing you can do after its left the cannon. Unless youre the Covenant from Halo and can control them magnetically, but I havent heard that kind of technology in Star Wars. Oh, and dont forget, your target would be moving if it was captained by any sane person. And just about every other ship that a SSD would go up agaisnt would be much more manuverable than an SSD. So if anything it needs lots of guns to counter the drawbacks of being so huge. If you throw 100,000 laser bolts down range, youre going to hit something.
     
    Its fighter and secondary ship complement is irrelevant to this discussion because Armada allows you to take your own fighters separate from your ships. And to give the SSD a rule that kept spitting out fighters would make things to complicated.
     
    I will try and put that all into whatever scale FFG is using. Which is erratic. And I dont think anybody has figured it out yet?
     
    So lets start with what we know: The lowly CR90 shoots 3 dice in the front arc. The Tantive IV has 6 guns. A Victory II SD has 180 guns and missile launchers (granted these include light guns), and it shoots 6 dice off the front. So we can see the FFG's scale already has problems. There is no way that 6 guns is only half as effective as 180. And a Vic II is x6 as large as a CR90. 
     
    Already we have a big problem with scale. 
    An ISD is roughly x10 the size of a CR90, but I doubt we will be seeing it throw 30 dice off the front. More like 8 or so, even though it as hundreds of guns. Also, the model is not x10 the sive of the CR 90 model, because RELATIVE SCALE! The ISD is one of the biggest capital ships so its going to have one of the biggest models. How would you know the difference between a Vic and a ISD, because the ISD is bigger(and the bridge towers look different but thats inconsequential to my argument). Yeah its not x2 a Vic, but it is bigger. 
     
    So a SSD has thousands of guns, is 19km long. In Empire at War(pc game for you uninitiated folks) the SSD is massive, has lots of guns and is awesome. But its not x11 of the ISDs in the game, so even then its also scaled down. Its still very powerful and can take on many ships. But, unsupported it will still crumble. It moves very slowing and turns worse than the flying albino space whale so after a ship moves out of its front arc its damage output per target decreases drastically. Also, its very vulnerable to fighter bombers. Yes, in the game it can pump out fighters every 10 seconds, but if you have a large enough fighter force, and plenty of bombers you could take it out and only lose a few ships (target the hangar bay with bombers first, then the shield generators, then everything else).
     
    Granted that is a different game, but it has the same feel as armada. Giant space battles with capital ships (lets be honest to ourselves, none of us got the game so we could do the land battles). I think the SSD in EaW is balanced quite well.
     
    How to put it into Armada? well that would require a few things
     
    1)finding the proper model size. It doesnt have to be x11 a ISD, and sticking to what FFG has done so far it really only needs to be the biggest thing on the table. There have been several discussions as to how big this should be. I think anything more than 20" is getting to big, it just needs to be the biggest thing. But since Armada only lasts 6 turns (or in epic maybe 10 or so who knows) worrying about turning it around shouldnt be to much a problem. They could also make a different movement tool for it tool. I also dont think its neccessary to have a rebel equivalent, but thats another argument
     
    2)play testing rules for it, which I dont have the time for. But off the top of my head... I think its agreed that a volley from a SSD front arc would be enough to destroy most ships single handedly. SO why not have it throw 10 dice so so. Few things would require more dice than that I would think. It doesnt matter that it has 2000 guns if it can destroy a ship by only using 300 of them. Maybe it could get a rule that lets it shoot 3 times. I dont know. Like I said rules for it would require time to make. But my main argument here is that if (in universe) few things can stand up to it then have it throw the most dice, but it doesnt need to throw 100 dice for few things to stand up to it in Armada. Find that sweet spot and bam, you got it. 
     
    Plus with 10 or so dice, defense tokens would really come in handy. When you get it by 6 dice the option to half the damage is good, but when 10 dice are coming at you, halving the damage would be great!
     
    So a relative model size, good reasonable rules, and cost it relative to what it does and bam, you have a SSD for Armada. It can be done.
    I hope I did a good job.
  17. Like
    Eyeless1 got a reaction from NewTroski in Super Star Destroyer discussion thread   
    Wjgo, a corelian corvette has 6 guns and throws 3 dice. An ISD has hundreds of guns yet only throws 8 dice. I dont hear people complaining that the ISD is underpowered.
    A SSD diesnt need to throw a hundred dice in order to stick to the relative scale. It just needs to throw more dice than any other ship. How much more is debateable, but im the only one giving any reasonable figures...
    Thalomen:
    Why do the rebels need a counterpart extremely huge ship? They dont need something like it because it doesnt fit the lore.
    As for how they fight it. All that takes it good play testing and balance. It would certainly cost a big chunck of points, and would be a "all your eggs in one basket" ship. For its cost the rebels could get X ships and outnumber it. Also, its anti fighter armament should be to good. Maybe just 2 dice. Then any fighter, especially bombers, would be quite effective.
    The size of the modelcan still be worked around. Different movement rules could help solve the problem of it ramming to many ships, it would be up to the other player to keep his ships from ramming into it.
    As for shelf space...i dont know about your FLGS but the ones around here seem to have space where you could put a 2ft model. It would be big, but it could work and wouldnt have to displace other product. Plus i know in the places nearby there are 10 year old metal GW models on the wall that nobody has bought, or will ever buy. They could go.
    For your third point, i think, again, this is where balanced point costs come in to play. If you took the SSD and more fighters, you wouldnt have room for much else, so the rebels would outnumber you
    Edit: id like the jury to know that i have always been against the ISD in x wing. This is hardly the same argument
  18. Like
    Eyeless1 got a reaction from NewTroski in Super Star Destroyer discussion thread   
    Regardless of what you think about the corvette its not a terrible excuse. Its shows how FFG i approaching the scale of the game. The corvette doesnt need to be a half and inch long, it just has to be the smallest. The SSD doesnt have to be 100 ft long, it just has to be the biggest.
  19. Like
    Eyeless1 got a reaction from simpatikool in Super Star Destroyer discussion thread   
    Beatty, you did a horrible job of summing up the arguments for the SSD. 
    If anything its like this
     
    "An SSD would be awesome!"
     
    "No it wouldnt, it would to horribly out of scale and overpower..."
     
    "Ok, here are our ideas...."
     
    "We dont care, there is no way they will ever make a SSD"
     
    "what if we did it like this..."
     
    "We dont care there is no way they will ever make a SSD"
     
    "how about this...."
     
    "We dont care, there is no way they will ever make a SSD."
     
    you seem to think thats its the pro SSD people who arent willing to budge, but it seems to me that those that are against the SSD are the ones who wont budge. 
  20. Like
    Eyeless1 got a reaction from NewTroski in Super Star Destroyer discussion thread   
    Beatty, you did a horrible job of summing up the arguments for the SSD. 
    If anything its like this
     
    "An SSD would be awesome!"
     
    "No it wouldnt, it would to horribly out of scale and overpower..."
     
    "Ok, here are our ideas...."
     
    "We dont care, there is no way they will ever make a SSD"
     
    "what if we did it like this..."
     
    "We dont care there is no way they will ever make a SSD"
     
    "how about this...."
     
    "We dont care, there is no way they will ever make a SSD."
     
    you seem to think thats its the pro SSD people who arent willing to budge, but it seems to me that those that are against the SSD are the ones who wont budge. 
  21. Like
    Eyeless1 got a reaction from SniperSnake28 in Super Star Destroyer discussion thread   
    Beatty, you did a horrible job of summing up the arguments for the SSD. 
    If anything its like this
     
    "An SSD would be awesome!"
     
    "No it wouldnt, it would to horribly out of scale and overpower..."
     
    "Ok, here are our ideas...."
     
    "We dont care, there is no way they will ever make a SSD"
     
    "what if we did it like this..."
     
    "We dont care there is no way they will ever make a SSD"
     
    "how about this...."
     
    "We dont care, there is no way they will ever make a SSD."
     
    you seem to think thats its the pro SSD people who arent willing to budge, but it seems to me that those that are against the SSD are the ones who wont budge. 
  22. Like
    Eyeless1 got a reaction from Norsehound in Super Star Destroyer discussion thread   
    Beatty, you did a horrible job of summing up the arguments for the SSD. 
    If anything its like this
     
    "An SSD would be awesome!"
     
    "No it wouldnt, it would to horribly out of scale and overpower..."
     
    "Ok, here are our ideas...."
     
    "We dont care, there is no way they will ever make a SSD"
     
    "what if we did it like this..."
     
    "We dont care there is no way they will ever make a SSD"
     
    "how about this...."
     
    "We dont care, there is no way they will ever make a SSD."
     
    you seem to think thats its the pro SSD people who arent willing to budge, but it seems to me that those that are against the SSD are the ones who wont budge. 
  23. Like
    Eyeless1 got a reaction from rhs2042 in Super Star Destroyer discussion thread   
    I think its much more of a relative scale than most say it is. The ssd doesnt need to fit some mathematical scale. It just needs to be the biggest.
  24. Like
    Eyeless1 got a reaction from Norsehound in Super Star Destroyer discussion thread   
    I think its much more of a relative scale than most say it is. The ssd doesnt need to fit some mathematical scale. It just needs to be the biggest.
  25. Like
    Eyeless1 got a reaction from NewTroski in Super Star Destroyer discussion thread   
    What is an ISD but a slightly more powerful Vic?
     
    I was just throwing out numbers to have somehting to work with. This is why we need to discuss it.
     
    I honestly didnt give much thought to the command value, but yeah, 5 dials over 6 turns would suck. But I hardly ever play turn limited games, so I didnt give that much thought. 4 would be better I guess.
     
    As for 2 mon cals taking it out by turn 2. Umm, first they would have get into position to broadside it, which would take more than 2 turns. And if both ships are on the same side, then somebody's attacks would be obstructed, limiting their firepower. But lets not get ahead of ourselves. If this SSD I have in mind can even get one in its front arc. 10 dice, even 5, would start to deal to much damage for a mon cal to handle. By the time they get to broadside position, the SSD could have hypotheically destroyed one, or destroy it with its own broadside. Then its gets down to raw hitpoints and defense tokens. A mon cal only has 8 hitpoints, 6 dice will quickly take care of that, while 6 dice wont destroy 15 hitpoints really quick. Especially when repair actions and defense tokens start happening.
     
    But if it should be made bigger, beef the side shields up to 5, and the rear up to 4
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