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Janson

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  1. While I love Tycho for casual games, he's a bit overpriced for what he does. Downgrade to a green pilot w/ PtL & assault missiles, saving 7 pts, which you could use to upgrade all rookies to reds. Even have 1 pt left for initiative or an R2. I would second that. I love Tycho, but stress is rarely a problem on an A-Wing so Tycho's ability, while awesome, is a little wasted. I can hope for an X-Wing Tycho.
  2. I think you'll get 'em since they gave us the E-Wing this wave.
  3. They are creating a new mini. The paper insert is unique to each ship and created by a graphic designer. If they want to put a rule there, they can. It's not that unreasonable. It was just used to show they have done it before so maybe they could do it again. The rules changes themselves were very simple and took little to no space.I understand that people may not agree, but as a possibility I would't rule it out. At the very least, its a glimmer of hope to the Defender lovers out there because that means the maneuver could be anything. I've now had the same conversation twice on this thread about toys. There's a glitch in the matrix. It's not just a mattermof disagreeing with you, its a practicality thing.. and a cost thing. Plus there are no rules on the other inserts, so everyone is going to throw it away as usual. Then complain about no rules addendum for their new whacky move.. plus they only have so much space in the packaging. Which means no room for a big bulky rules page .. even half the size of the ones that came with the big ships.. which, by the way, have a large area to place those rules pamphlets in. Plus, if they incur more cost then they will pass that on to us... the consumer... they can't just add stuff in and eat the cost.. I don;t think what people do with the inserts really impacts what FFG does. Think of it this way. FFG goes to the trouble of including a nice graph showing the flight moves. They probably don't assume/care that people throw them away. They just do. We don;t know the reasoning behind it. The rules for the move on the Lambda were not that big at all. Imagine in this instance that right above the move graph that already comes in all small ships they have this sentence for the Defender (which uses a rule possibility discussed earlier just as an example): Yellow maneuver: When performing a yellow maneuver perform a free evade action. No huge cost. No big pamphlet. Nothing bulky. It wouldn't be that different at all from the other small ships. We are having conjectural disagreement over the possibility of changing a sheet of paper, about a company that changed the sheet of paper once already when they released a new second run, the planet Yavin for X-Wings. I just don't see adding a sentence rule as impossible. They are creating a new mini. The paper insert is unique to each ship and created by a graphic designer. If they want to put a rule there, they can. It's not that unreasonable. It was just used to show they have done it before so maybe they could do it again. The rules changes themselves were very simple and took little to no space. I understand that people may not agree, but as a possibility I would't rule it out. At the very least, its a glimmer of hope to the Defender lovers out there because that means the maneuver could be anything. I've now had the same conversation twice on this thread about toys. There's a glitch in the matrix. But you haven't shown "they have done it before." As I just pointed out, and as numerous others have explained, the paper inserts that come in the small base mini packaging have not ever included new game rules. The large rule/scenario inserts that come with the large based ships are very different. The issue is that you (and others) are choosing a specific way to group the small ships and the big ships. I looked at them mainly from the rules perspective and noticed that simple rules tend not to get a card such as Big Ship ion markers or the Lambda zero maneuver. In reality we don't know which one is correct or how FFG does it. BUT as of right now the only other unique maneuver in the game was put on a paper insert; the Lambda Shuttle zero maneuver. -Edit- When I refer to "you (and others) are choosing" it sounds a little too accusatory. I meant simply that we are recognizing aspects in a different way.
  4. They are creating a new mini. The paper insert is unique to each ship and created by a graphic designer. If they want to put a rule there, they can. It's not that unreasonable. It was just used to show they have done it before so maybe they could do it again. The rules changes themselves were very simple and took little to no space. I understand that people may not agree, but as a possibility I would't rule it out. At the very least, its a glimmer of hope to the Defender lovers out there because that means the maneuver could be anything. I've now had the same conversation twice on this thread about toys. There's a glitch in the matrix.
  5. They have. With the big ships they included changes to the rules on the paper insert. This is also where we find the only other unique maneuver in the game with the zero move for the Lambda. As stated before I am in no way insinuating that the change their productions process. I was just pointing out that if FFG wanted to they could include rules on the paper insert that comes with every ship. The same insert that is unique to every ship since they already include the printed maneuvers for easy reference. An nice paragraph right there could easily cover the new maneuver. No new packaging or production. Just the inclusion of a text box.
  6. Included rules on the paper insert instead of making a separate card. Much grumblings was had by all.
  7. Ahh I see what you're saying. Sure they could do that, but again that would be a departure from the way they do it now. They publish the rules on the insert for big ships and on cards for the small ships. It seems unlikely that they'd change that method now, not without a fairly good reason to do. I understand that notion. I was just pointing it out as a possibility. Personally, when I say the defender announcement and the new maneuver, but no rules card, my immediate thought went to the Lambda and it's 0 maneuver since its the only other ship with a unique maneuver.
  8. Because they can? Because it might save them some money since it looks like the Defender will be a slightly bigger model? Maybe because they might not deem an a card necessary since the maneuver will be unique to the defender just like the Lambda 0 move? Ultimately, only FFG would know that answer but they've done it multiple times before so there appears to be a distinct possibility.
  9. That's not how FFG does things though. They don't include the Ion Rules with every ship, even though every ship can be hit by a Ion. They don't include Boost rules with every ship, even though they can all use an Engine Upgrade card to allow them to boost. They include all the rules that ship needs, but don't include rules that don't apply to that ship. So there is no reason they think they'd change that now. They wouldn't come up with a paper insert for every ship, because no other ship will be able to do this maneuver. It also doesn't make any sense to change the method they use for printing rules in the first place. They print out a whole sheet of Ion Rules and include them with the ships that need them. Making a change like you're suggesting simply doesn't make sense. It would also cost more money then simply making a new rules card. Because now they have to change their printing method, sorting method and packing method. That's a lot of work for a new maneuver for a single ship. Yes and since we don't see a new rules card included with the card fan for the Defender, that means one of two things. Either A) There is nothing that requires a new rule. Or B) They're going to change how they've packaged every other fighter released so far. A seems the far more likely option of the two. I guess you are still missing my point. I'm not suggesting they do anything that different. I pointed out that every expansion already has a paper insert. Not that they start including one. Every expansion so far has a paper insert that comes within the plastic. It is unique to each ship because it has the maneuvers printed out for that particular ship. I was just suggesting that if they decide to stick on rules for a new maneuver, they may do it there since it will probably not be more than a paragraph. They don't really have to change their packaging process at all.
  10. Janson

    E-Wing!

    Anyone think (with enough squinting and ruining your eyes) the PS 3 is "Blackmoon Squadron?" That might make the PS 8 "Yakown Reth." It'd be surprising that they took the EU all the way into the Vong War to say the least.
  11. You think a full sized sheet of paper that's printed on both sides and folded to fit in the package of a fighter is cheaper then a single card? Because I can tell you from personal experience having worked as a printer, it's not. Also if they were going to include an insert, they wouldn't bother including the other rule cards, because those could be printed on the insert itself. I think there's some miscommunication going on here. I wasn't talking about a full sheet (nor do I think any new rule they put out will require a full sheet). What I'm saying they could do, which doesn't preclude some new rules coming out, is printing out the new rule on the paper insert that comes in EVERY expansion. Even the new rules on the big ships were not more than a paragraph so can probably fit on the smaller insert in the smaller expansions with proper formatting. This entire point was brought up in response because some brought into doubt what the new maneuver could be since there is no rule card for it. -Edit- Upon closer inspection it actually looks like the more complicated rules changes get cards. The Insert rules for the big ships were all very simple rule addendums, while the rule cards seem to have been limited to more complicated rules like Ion Tokens and the upcoming Cloaking Device, which seem to cover multiple paragraphs. A simple new maneuver rule could easily be covered in paragraph and included in the insert.
  12. There has to be something to tell us how to the new maneuver works. Either on the text of a pilot card, or some place else. There's nothing like that on any of the cards as far as we can see. That kind of insert is a lot less efficient then a rules card like the ion card. Why include an insert unless the rules are fairly complex and can't fit on a card? So it seems fairly unlikely that we'll see anything really different. Unless they didn't include a rules card in the fan for some reason. If the new maneuver involves a free evade token, or using a turn or bank with a K-Turn, there would almost have to be a rules card or something to explain it. Even a new icon wouldn't really work... I mean we could likely figure it out, but someone new to the game would have issues. FFG seems pretty consistent on providing everything you need, all the rules, parts, tokens, ect... So I can't see them putting in a brand new type of maneuver without rules to explain it. I would actually disagree about the efficiency aspect of just including the rules on the paper insert. It's cheaper and FFG now has a history of doing it 3 times instead of a card (Firespray, Falcon, Lambda). Based on those past three experiences, which actually were very simple rules and could have fit on a card, I wouldn't put it past FFG to take the cheaper route.
  13. I get why people aren't excited. It can be the same instance where some people completely detest the prequels and refuse to have anything to do with them. Some have that opinion of the EU. Or you can have that opinion for a completely different reason. That being the case, thinking that continued releases will somehow diminish the game, in my opinion, is a little unwarranted. FFG has done a pretty good job of keeping even the wave 1 stuff competitive so I don't see the "power creep" as evident in this game as some of the others I have played. I feel like you are really free to play what you want and because of that new releases don't become "must buys" but creates a deeper game depending on who you play.
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