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Hockeyzombie

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  1. Like
    Hockeyzombie got a reaction from RedPriest in Has it occurred to anyone......?   
    The developer should fix that, but make it so when you try to equip the Disposable Caps you get a message that just says "no." 
  2. Like
    Hockeyzombie got a reaction from Visovics in A reminder: ISDs have no guns.   
    That would be fun, large ships ramming flotillas to death. Wouldn't really solve tournament issues but it'd be fun for less competitive games.
  3. Like
    Hockeyzombie reacted to Elavion in What the.... FFG   
    Since we're venting off, I'm going to join in on the fun.
     
    Yeah, let's just make every F'ing X-Wing's cost 12 points and let's give them 8 dice primary. Every goddamn player will be flying only X-wings, but that's OK because it's in the name of the game and it's the iconic ship, right?
     
    First of all, you egocentrics, not everyone is playing the game because it's star wars. I, as well as many, many other players came to the game attracted to the great ruleset (+ well painted minis with no assembly, short games etc.) not because it's some 4 decades old franchise. I don't give a **** if the ship I'm flying was the only one in the original trilogy or if it never made it to the screen. If it's a good looking piece of plastic and it's got a fun set of rules backing it up I'm good.
     
    Second, the X-wing is in a much better spot than some other ships- the StarViper, Kihraxz, B-wing or TIE Punisher see much less play (AFAIK, from those 4 the only one that even made top32 at any worlds was the B-wing, and that was what, 4 years ago?). Two out of the top 4 worlds lists had both a T-65 and a T-70 (it's still an x-wing). As a matter of fact, I'm pretty sure when they give the X-wing another fix, even if it makes 5 more pilots very competitive, you guys are going to keep on whining that only half of the pilots see play.
     
    Third, they will give the thing a boost in due time. Designing and playtesting takes time. Wanna know what happens when they rush things? the Jumpmaster happens. Wave VIII was when they decided to pick up the pace. And trust me, making another whiny, immature thread every two days isn't going to speed this up.
     
    P.S. What made you think Expertise Luke was a good idea, anyway?
  4. Like
    Hockeyzombie reacted to skotothalamos in What the.... FFG   
    So... which is it? More canon ships doing well or more obscure ships from a 25-year-old video game?
  5. Like
  6. Like
    Hockeyzombie reacted to Ginkapo in A lot of Armada players play Imperial Assault but only some Imperial Assault players play Armada....?   
    The number of people who play both games is a single number. No idea what you are getting at with that title. 
  7. Like
    Hockeyzombie got a reaction from DOMSWAT911 in When will we get cards to reflect "stolen ships"?   
    They'd most likely be part of a second campaign like the Corellian Conflict, and only playable in that. I'm picturing different planets having different facilities, and if you capture the right planets you can build those ships (which cost more points than they would for their real faction--Rebel ISD II is like 127 points for example). Alternatively it could be a special objective like Hyperlane Raid and Show of Force. Kill a ship and you can add a weaker version of it to one of your lists. Maybe the more decisive your victory, the better the ship or something. I can't see it happening in the regular game as a standard thing. We may see cross-faction ships in the future but there won't be a time when you can theoretically take any ship in your list. They'll limit it to ships that were used heavily by both sides, or are famous for being in one faction but technically belong to the other. 
     
    Likely candidates are the Quasar and CR90. The Quasar because of Rebels and apparently the Empire used to use CR90s a lot before they developed the Raider. 
  8. Like
    Hockeyzombie reacted to ianediger in Nerf Red Dices   
    I'm all for **** posting, but this isn't even that...
  9. Like
    Hockeyzombie reacted to Drasnighta in When will we get cards to reflect "stolen ships"?   
    In defense:
    Canon means something.
    It means different things to different people.
    People who approach Star Wars with a fresh mind these days, will never have the exposure to that.  They will only be exposed to the canon that is presented right now.
    I mean, my Son is turning 4.  He's starting to learn all of the Star Wars things - but for him, the Nebulon-B will always be a Rebel Frigate, because there is nothing that currently depicts it in Imperial Form.  No current print issue books, no films, nothing - because its not canon.  It won't be shown to be so by those who run Star Wars until they decide that it is.
     
    Now, to me, yes, I know.  I played TIE Fighter.  I understand that was how it was...  But you know what - it certainly feels wrong to tell my Son that its that way when I can offer no proof on the matter.  None that he can go and see himself...
  10. Like
    Hockeyzombie got a reaction from Teloch in When will we get cards to reflect "stolen ships"?   
    They'd most likely be part of a second campaign like the Corellian Conflict, and only playable in that. I'm picturing different planets having different facilities, and if you capture the right planets you can build those ships (which cost more points than they would for their real faction--Rebel ISD II is like 127 points for example). Alternatively it could be a special objective like Hyperlane Raid and Show of Force. Kill a ship and you can add a weaker version of it to one of your lists. Maybe the more decisive your victory, the better the ship or something. I can't see it happening in the regular game as a standard thing. We may see cross-faction ships in the future but there won't be a time when you can theoretically take any ship in your list. They'll limit it to ships that were used heavily by both sides, or are famous for being in one faction but technically belong to the other. 
     
    Likely candidates are the Quasar and CR90. The Quasar because of Rebels and apparently the Empire used to use CR90s a lot before they developed the Raider. 
  11. Like
    Hockeyzombie got a reaction from Mikael Hasselstein in When will we get cards to reflect "stolen ships"?   
    They'd most likely be part of a second campaign like the Corellian Conflict, and only playable in that. I'm picturing different planets having different facilities, and if you capture the right planets you can build those ships (which cost more points than they would for their real faction--Rebel ISD II is like 127 points for example). Alternatively it could be a special objective like Hyperlane Raid and Show of Force. Kill a ship and you can add a weaker version of it to one of your lists. Maybe the more decisive your victory, the better the ship or something. I can't see it happening in the regular game as a standard thing. We may see cross-faction ships in the future but there won't be a time when you can theoretically take any ship in your list. They'll limit it to ships that were used heavily by both sides, or are famous for being in one faction but technically belong to the other. 
     
    Likely candidates are the Quasar and CR90. The Quasar because of Rebels and apparently the Empire used to use CR90s a lot before they developed the Raider. 
  12. Like
    Hockeyzombie got a reaction from Marinealver in When will we get cards to reflect "stolen ships"?   
    They'd most likely be part of a second campaign like the Corellian Conflict, and only playable in that. I'm picturing different planets having different facilities, and if you capture the right planets you can build those ships (which cost more points than they would for their real faction--Rebel ISD II is like 127 points for example). Alternatively it could be a special objective like Hyperlane Raid and Show of Force. Kill a ship and you can add a weaker version of it to one of your lists. Maybe the more decisive your victory, the better the ship or something. I can't see it happening in the regular game as a standard thing. We may see cross-faction ships in the future but there won't be a time when you can theoretically take any ship in your list. They'll limit it to ships that were used heavily by both sides, or are famous for being in one faction but technically belong to the other. 
     
    Likely candidates are the Quasar and CR90. The Quasar because of Rebels and apparently the Empire used to use CR90s a lot before they developed the Raider. 
  13. Like
    Hockeyzombie got a reaction from RedPriest in When will we get cards to reflect "stolen ships"?   
    They'd most likely be part of a second campaign like the Corellian Conflict, and only playable in that. I'm picturing different planets having different facilities, and if you capture the right planets you can build those ships (which cost more points than they would for their real faction--Rebel ISD II is like 127 points for example). Alternatively it could be a special objective like Hyperlane Raid and Show of Force. Kill a ship and you can add a weaker version of it to one of your lists. Maybe the more decisive your victory, the better the ship or something. I can't see it happening in the regular game as a standard thing. We may see cross-faction ships in the future but there won't be a time when you can theoretically take any ship in your list. They'll limit it to ships that were used heavily by both sides, or are famous for being in one faction but technically belong to the other. 
     
    Likely candidates are the Quasar and CR90. The Quasar because of Rebels and apparently the Empire used to use CR90s a lot before they developed the Raider. 
  14. Like
    Hockeyzombie reacted to Blail Blerg in Will we see the heavy bombers in a future wave?   
    blooody murder.
     
     
    =)
  15. Like
    Hockeyzombie got a reaction from BrobaFett in Fire and Forget flottila   
    Doesn't RLB work on a "deploy then fire" basis, though? If it doesn't then that's a pretty solid combo. Or do you just use Yavaris next turn?
  16. Like
    Hockeyzombie got a reaction from ovinomanc3r in Two-faction Quasar   
    By "procedural" he means that first you choose a faction, then add a ship. From there, after each addition (ship, squadron, or upgrade) you do a legality check. So I decide I'm Imperials and add an ISD. ISD is Imperial and I have the points, so I'm fine. Next I add Relentless to it. Relentless is an Imperial title, equipped to the correct ship and I have the points. Jolly good, moving on. This process continues until you either stop adding things or do something you can't. For example, I add an MC80. That's a Rebel ship in my Imperial list, can't do that. I reverse the last addition and the list is once again legal. 
    By this logic the faction-changing title fundamentally can't work because the process would go "I add a Quasar to my Rebels list. Can't do that, have to go back." So you would never get to the part where you can actually equip the title and make it legal. I've argued that if the title does allow Rebels to use the Quasar, then it must be taken as proof that lists are not built in the way I described and you only have to check for legality after you consider it finished (but with time to correct it, just in case). 
    Apparently someone that works on Armada (Gernes) suggested that lists are built procedurally but currently that isn't an official thing. I haven't seen what Gernes said so I can't say if he meant it as a suggestion or if he felt it was relevant to how upgrades are designed, but I'll take Dras' word for it that something along those lines was said. I just see it as subject to change since it would be very awkward for them to make a faction-changing title if it worked that way. 
    Of course it should be emphasized that the title is only conjecture and there's literally no evidence that the Quasar can be taken in a Rebel fleet, so this could all be totally beside the point. 
  17. Like
    Hockeyzombie got a reaction from Madaghmire in Two-faction Quasar   
    By "procedural" he means that first you choose a faction, then add a ship. From there, after each addition (ship, squadron, or upgrade) you do a legality check. So I decide I'm Imperials and add an ISD. ISD is Imperial and I have the points, so I'm fine. Next I add Relentless to it. Relentless is an Imperial title, equipped to the correct ship and I have the points. Jolly good, moving on. This process continues until you either stop adding things or do something you can't. For example, I add an MC80. That's a Rebel ship in my Imperial list, can't do that. I reverse the last addition and the list is once again legal. 
    By this logic the faction-changing title fundamentally can't work because the process would go "I add a Quasar to my Rebels list. Can't do that, have to go back." So you would never get to the part where you can actually equip the title and make it legal. I've argued that if the title does allow Rebels to use the Quasar, then it must be taken as proof that lists are not built in the way I described and you only have to check for legality after you consider it finished (but with time to correct it, just in case). 
    Apparently someone that works on Armada (Gernes) suggested that lists are built procedurally but currently that isn't an official thing. I haven't seen what Gernes said so I can't say if he meant it as a suggestion or if he felt it was relevant to how upgrades are designed, but I'll take Dras' word for it that something along those lines was said. I just see it as subject to change since it would be very awkward for them to make a faction-changing title if it worked that way. 
    Of course it should be emphasized that the title is only conjecture and there's literally no evidence that the Quasar can be taken in a Rebel fleet, so this could all be totally beside the point. 
  18. Like
    Hockeyzombie reacted to svelok in Gross   
    This is not a constructive way to talk about people, especially those who merely disagree with you on the balance of a game about plastic spaceships.
  19. Like
    Hockeyzombie got a reaction from Flengin in Teaching a new player   
    Current plan is to be ready for a game with simple upgrades, and ask if he'd rather do that or the core set. Either way I'll give him his choice of faction. I'll also have three fairly basic objectives picked out for the first "real" game with fleets that can use them, something basic like Advanced Gunnery or Opening Salvo. Either way I'm going to keep it simple on squadrons. TIE Fighters, X-Wings, maybe Y-Wings and TIE Bombers. Maybe Luke and Howlrunner just to demonstrate the unique squadrons but I think that can wait for the second game. I'll probably find time to build the lists at work, so I'll probably toss them up on the fleet building forum and see what people think of them. After all, if he does want to start with just the core set (or two) I can always just pull that stuff out. If he's up for a more advanced tutorial I'll need to be ready. 
    ...That and playing a house-ruled Corellian Conflict is showing me that building lists under unusual restrictions can be fun. At the very least I'm gonna build a couple basic 300 point lists just to amuse myself at work. If he wants to do a core set game first I can just use these lists as a sort of "final exam" or something like that. 
  20. Like
    Hockeyzombie reacted to Drasnighta in Small fleets to teach the game   
    The only note I'd suggest (and its a little, personal one - so please, Ignore if desired  ) - is switching out NK-7s for Ion Cannon Batteries:

    1) it maintains the "non-standard crit" desire (which I think is also important), also has a conditional element, but more importantly for me:

    2) NK-7 has the downside of the defender choosing what token to discard, so its usually not the important one, which can lead to "instant gratification-disappointment"    (You want something good to happen, you happened to get everything in place to do it and now.........  its irrelevant...)

    Other than that, I think its pretty good, and should showcase some things...  XI7s are always powerful on an Imp, but equally, y'gotta learn that somewhere


     
  21. Like
    Hockeyzombie got a reaction from Red Castle in Just had a terrifying idea   
    Finally, a reason to consider Slaved Turrets. 
  22. Like
    Hockeyzombie got a reaction from Norsehound in Two-faction Quasar   
    I'm not really trying to be annoying, I'm just succeeding without effort. I believe that means I'm living the American Dream. 
     
    Nostromoid may have been rather sarcastic about it, but his post does kind of summarize my argument. As I've said, I don't really have an opinion on whether or not the mystery title will allow Rebels to take the ship. But if it does then Nostromoid demonstrated why I would consider that absolute proof that you only check your list for legality after you've finished building it. Sorry if I came across as making fun of you, I was mostly just mildly frustrated by what I considered to be a dumb argument. 
    As for my #TeamMauve/Peridot thing, I'm just jumping in on the joke Nostromoid started. 
     
    Honestly at this point, I kind of hope the title doesn't do any cross-faction shenanigans. That would be neat and all but can you imagine the reaction on these forums if the Quasar preview started hyping up how there's only one title, but boy howdy it's a doozy!
    ...And then it's just something like "when you reveal a command dial you may gain a squadron token." Or anything else that's pretty good but not in a weird, unprecedented way like a faction-changing title would be. Imagine watching new members of the forum try to figure out, months after release, why people seem to have this weird aversion to the Quasar title(s) despite being perfectly playable. If that happens please respond to all questions about the titles with that picture of Leia looking frustrated. 
  23. Like
    Hockeyzombie reacted to Megatronrex in Two-faction Quasar   
    Why in the Emperor's name would you ever think you could do this on the internet?
  24. Like
    Hockeyzombie got a reaction from geek19 in Two-faction Quasar   
    #TeamMauve
    Or am I #TeamPeridot? Either way I hate those other guys. 
  25. Like
    Hockeyzombie got a reaction from Undeadguy in Two-faction Quasar   
    Moreso than most, yes. Like I've said, the reveal of the title card will settle it. Either it says "Rebels can use this" in which case list building does not use a "check at every step" method or there's no such title and it really makes no difference if list building is procedural or not. As much as I roll my eyes at a lot of the debates about squadrons or which ship is dead this week, at least in those we can learn something that doesn't depend on a preview article. Even if I think the VSD is perfectly usable, seeing why some hyperbolic person thinks it's a useless ship might make me aware of weaknesses I hadn't considered or was dismissive of. The Rebel Quasar debate basically boils down to arguing about whether there will be a title like that, because if there is such a title it immediately resolves the debate about procedural list building. Since we need a preview article to know (because there's no way they'd leave such a title out of the preview article) this is basically just one group shouting "it will happen" and another shouting "no it won't" back. 
     
    I mean if you guys were having fun arguing about whether building a list requires checking legality every time you add an upgrade then...okay, how? I genuinely can't see why that would be enjoyable. But you do you, I guess? 
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