mrhinelander
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Posts posted by mrhinelander
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Spoiler: card names
The six Lock cards in The Silver Tablet are:
Padlocked Door, Runelocked Door, Trapped Door, Electric Lock, Magical Lock, and Locked Door
I think five of these are identical to the core game, and the new one is Trapped Door.
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First game of Call of the Wild today, what a HOOT! But you knew that.
Situation: monster moved onto a Pit with Unnatural Haste and halted with additional movement from Unnatural Haste discarded. Pit renewed to new Pit, and Keeper has sufficient Threat remaining.
Question: may Keeper still on current Keeper Action step use Recall Servant ("Choose a monster and move it to any space containing an altar or to the Ritual Site . . . .") to move the monster from the Pit to the Ritual Site?
Please justify your answer citing Rules of Play, etc.
Pro: Recall Servant does not use "normal movement," a term from elsewhere in FAQ's and errata. E.g., the monster can be moved out of a room through a wall, or across an impassible barrier. Thematically, why not out of the bottom of a pit? The monster is not "moving," it is "being moved."
Con: "Each time [a figure] moves or is moved into a space containing a pit . . . The figure must end its movement in the space and cannot move further this turn for any reason." (CoW p. 5) Also, the Recall Servant card uses the word "move." And the best justification to not allow the movement, to paraphrase demozon: there's an explicit rule which prohibits the movement, and no explicit rule which allows this exception.
Thanks, Mack.
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demozon, noted, thanks. I'll search for those other posts, do you have any links in case I miss some?
Thanks, Mack
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My interpretation is no evade test with a knife throw. P. 15, "Attacking a monster does not require making an evade test. This attack may be unarmed, with a weapon, or with an "attack" Spell card. This attack does not need to target a monster in the investigator's space."
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Equivalent to what you've cited, p. 9, "Attacking a monster is the only action that an investigator can perform while a monster is in his space (unless he evades the monster . . . ."
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Re: one lock, many doors. Page 8, "Lock cards are always resolved when an investigator attempts to enter the room, regardless of which door he uses to enter the room."
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Thread ++, good stuff. Mack
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Re: using Axe on lock in adjacent room (because the lock is not yet defeated). This is explicitly disallowed in FAQ 2.0, q.v. Mack
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Does the investigator need to evade if moving out of the monster's space after attacking the monster during the action step? Please cite the Rules of Play.
Thanks, Mack
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Does the investigator need to evade if moving out of the monster's space after a combat step? Please cite the Rules of Play.
Thanks, Mack
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Page 3, "Lock cards . . . prevent investigators from entering a room . . . . Obstacle cards . . . prevent investigators from exploring that room . . . ." (emphasis from Rules of Play).
I believe this distinction between locks and obstacles is more useful than "physical vs. prevents Investigators from continuing," because both a Lock and an Obstacle interrupt a step, i.e., "prevent from continuing." The Lock interrupts a Movement Step, and if the Lock is defeated, the Movement Step is completed. The Obstacle interrupts an Action Step (Explore), and if the Obstacle is defeated, the Action Step (Explore) is completed. Page 17, "By completing a puzzle [on a Lock or Obstacle], the investigator can proceed with the movement or exploration the puzzle was hindering."
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demozon, just what I was looking for, thank you. That first citation is on page 11 of my manual, second printing 1002MAR11.
Your page 25 citation brought my attention to that useful "Secrecy" sidebar, which I'd overlooked.
I'll keep looking for a citation re: Keeper Action cards. They're double-sided, after all, can't have them face down.
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Salutations. Which Keeper cards are the Investigators allowed to see? The story choices, the objective, no problem, they're explicitly covered in the rules. But what about Keeper ability cards, Traumas, etc.?
Can the Keeper hide these? SHOULD the Keeper do so? Please cite the rulebook if you can. Thanks!
Mack

Call of the Wild: move monster out of Pit with Recall Servant?
in Mansions of Madness
Posted
From email 1/24/14:
Hello Mack,
Fantasy Flight Games