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TheRealStarkiller

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Everything posted by TheRealStarkiller

  1. TheRealStarkiller

    Adaptive Ailerons And Asteroids

    Ok, thanks
  2. TheRealStarkiller

    Adaptive Ailerons And Asteroids

    If the Striker using ailerons overlaps an obstacle and the template overlaps the same obstacle in the following move, does the obstacle effect also trigger two times?
  3. TheRealStarkiller

    Timing for: “After this attack hits...” in 2e

    Is the damage card now exposed after step 4 or step 6? Is there a reference meanwhile on how this was ruled in an official tournament?
  4. TheRealStarkiller

    Bombers Incoming!

    You guys all want this card to be crap, right? Spending die charge is not Part of the attack itself you perform again. All other Cards with charges clearly state when to spend a Change
  5. TheRealStarkiller

    When are two smaller ships better than Darth Vader?

    Am I the only one who finds it ironic that Vader can't be a Squad Leader? Somehow I expected that Vader and Luke both have a force and a talent slot... but it turned out that force users are talent-free otherwise...
  6. TheRealStarkiller

    Bombers Incoming!

    It does also not say to spend another charge to perform the Bonus attack
  7. TheRealStarkiller

    Bombers Incoming!

    The would be broken of course
  8. TheRealStarkiller

    Bombers Incoming!

    So you spend a Change, do the attack and a Bonus attack, if the condition is met, to do this attack again without spending another charge
  9. TheRealStarkiller

    Bombers Incoming!

    This would mean you would not need to stop performing bonus attacks until all your charges are gone in a single turn, since if you do it all over, you would get to chose to spend a Charge to do a Bonus attack after each attack
  10. TheRealStarkiller

    Bombers Incoming!

    I had the impression that you don't spend a Change for the Bonus attack? ?
  11. TheRealStarkiller

    TIE/ln article is up

    Backstabber ? Dark Curse ?
  12. TheRealStarkiller

    TIE/rb stats, ship ability and pilot ideas

    It may be. But then the work of the Game Designers kicks in to extrapolate the given information and create a role for it in X-Wing, especially for 2.0
  13. TheRealStarkiller

    TIE/rb stats, ship ability and pilot ideas

    I don't think that the game would need this...
  14. TheRealStarkiller

    TIE/rb stats, ship ability and pilot ideas

    Just no. This ship is ot be the new Imperial Firespray w/o shields. Maybe even on a medium base.
  15. TheRealStarkiller

    TIE/rb stats, ship ability and pilot ideas

    Read Disneys description of this ship. Compiled to X-Wing it should have a rear arc.
  16. TheRealStarkiller

    TIE/rb stats, ship ability and pilot ideas

    The description of that ship on die official page does not justify an attack of 4.
  17. TheRealStarkiller

    Splitting into 5 factions has created a problem no one has noticed yet

    It would be perfect fine with me if epic would stay within the Era of Rebellion.
  18. TheRealStarkiller

    TIE/rb stats, ship ability and pilot ideas

    I havn't put that much thoughts into the Tie Brute, but I would design it a bit like a weaker and cheaper replacement for the now missing Firespray: 3 front arc, 3 back arc, 2 agi, 6 hull. Built-in ability: Integrated droid: After you execute an action, you might execute Calculate as a red action
  19. Maybe you can choose the order? First you get the Bonus dice because ist obstructed, thereafter you ignore the obstacle
  20. FFG already ****ed it up. The Proton Torpedo Card in den Renegates Pack also has a differend design and the "Missile icon" that indicates that nö range Bonus applies is missing ???
  21. TheRealStarkiller

    Measuring range ...

    Stupid question perhaps, but this one seems to be handled differently by players in my region and I want to know if there is an official rule about this: Range from base to base is measured from cupboard to cupboard or from plastic stand to plastic stand?
  22. TheRealStarkiller

    E-Wing 2.0 - Linked action underwhelming

    Perfect to set up an Alpha strike with Proton Torps.
  23. TheRealStarkiller

    E-Wing 2.0 - Linked action underwhelming

    I think the E-wing with LRS will be pretty decent.
  24. TheRealStarkiller

    TIE Punisher 2.0

    Back then it won't because of Biggs. Super-hard counter against any non-unique Tie Bomber list with ordnance. And every rebel list hat Biggs in. The Power crawl even did ease things in that regard because Biggs was encoundered lass frequent. Yes in 2.0 Biggs wont be that kind of an hard counter.......
  25. TheRealStarkiller

    TIE Punisher 2.0

    If this would be a thing, it would be meta;) My gaming experience is that 4 Bombers w/o LRS are frustration in Most cases or just no fun. I had some Tournament success with 4 naked bombers and 3 Tie Fighters, when I just gave up on ordnance, pretending there is non in the Game
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