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tko540

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  1. I hate the current meta, and have been trying to force my Interceptor Aces and Swarm Leader list for awhile. Looking at QuickDraw though.
  2. Hey folks, wanted your opinion. Do you think this list is worth a try? Imperial (100) Countess Ryad (35) - TIE Defender Push The Limit (3), TIE/x7 (-2) Carnor Jax (34) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Hull Upgrade (3) The Inquisitor (31) - TIE Adv. Prototype Push The Limit (3), TIE/v1 (1), Autothrusters (2)
  3. Hey guys , so I'm just getting into Armada, and I have been readin some sites and posts I.e. Concentratefire, Steel Squadron's... etc. I was wondering if y'all could give a bit of advice on helping me throw together a list or two for an upcoming CC I'm joining. Current Inventory: Core Set, VSD Blister, 2x GSD, 1x Raider, 1x Imperial Squadrons I & II, 1x Nebulon, and Corellian Conflict. My initial lists I have put together are a bit different from each other. The first still needs help fleshing out. Faction: Galactic Empire Points: 391/400 Commander: Admiral Motti Assault Objective: Advanced Gunnery Defense Objective: Fleet Ambush Navigation Objective: Superior Positions [ flagship ] Victory II-Class Star Destroyer (85 points) - Admiral Motti ( 24 points) - Gunnery Team ( 7 points) - XI7 Turbolasers ( 6 points) = 122 total ship cost Victory I-Class Star Destroyer (73 points) - Flight Commander ( 3 points) - Flight Controllers ( 6 points) - Boosted Comms ( 4 points) = 86 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Assault Concussion Missiles ( 7 points) = 77 total ship cost Raider-I Class Corvette (44 points) - Impetuous ( 4 points) - Ordnance Experts ( 4 points) = 52 total ship cost 2 TIE Advanced Squadrons ( 24 points) 1 Gamma Squadron ( 10 points) 1 TIE Bomber Squadron ( 9 points) 1 TIE Interceptor Sqadron ( 11points) List 2: 509th Escort Faction: Galactic Empire Points: 397/400 Commander: Admiral Screed Assault Objective: Precision Strike Defense Objective: Hyperspace Assault Navigation Objective: Superior Positions [ flagship ] Victory I-Class Star Destroyer (73 points) - Admiral Screed ( 26 points) - Intel Officer ( 7 points) - Flight Controllers ( 6 points) - Boosted Comms ( 4 points) - X17 Turbolasers ( 6 points) = 122 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Intel Officer ( 7 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Concussion Missiles ( 7 points) = 92 total ship cost Gladiator I-Class Star Destroyer (56 points) - Intel Officer ( 7 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Concussion Missiles ( 7 points) = 82 total ship cost 1 "Howlrunner" ( 16 points) 1 "Mauler" Mithel ( 15 points) 3 TIE Fighter Squadrons ( 24 points) 2 TIE Interceptor Squadrons ( 22 points) 2 TIE Advanced Squadrons ( 24 points)
  4. Have you had any further developments with your lists?
  5. I'm still seeing a ton of big ships in my area and keeping out of main firing arc isn't a major problem for me. Points cost, to gain the hull upgrades ... i don't know where it would come from.
  6. What can I say, I love the ships... and I'm a gluten for punishment. This just a list I've been messing with and have had great results so far. It's a very high risk, high reward type list. The plan has been to run Soontir racing along the flanks being a general menace, while the squad focus fires. Interceptors (100) Soontir Fel (34) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Targeting Computer (2) Alpha Squadron Pilot (20) - TIE Interceptor Autothrusters (2) Alpha Squadron Pilot (20) - TIE Interceptor Autothrusters (2) Saber Squadron Pilot (26) - TIE Interceptor Swarm Leader (3), Autothrusters (2) Tonight and tomorrow are X-Wing night at the local stores so I'll post results.
  7. What can I say, I love the ships... and I'm a gluten for punishment. This just a list I've been messing with and have had great results so far. It's a very high risk, high reward type list. Interceptors (100) Soontir Fel (34) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Targeting Computer (2) Alpha Squadron Pilot (20) - TIE Interceptor Autothrusters (2) Alpha Squadron Pilot (20) - TIE Interceptor Autothrusters (2) Saber Squadron Pilot (26) - TIE Interceptor Swarm Leader (3), Autothrusters (2) Tonight and tomorrow are X-Wing night at the local stores so I'll post results.
  8. What can I say, I love the ships... and I'm a gluten for punishment. This just a list I've been messing with and have had great results so far. It's a very high risk, high reward type list. Interceptors (100) Soontir Fel (34) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Targeting Computer (2) Alpha Squadron Pilot (20) - TIE Interceptor Autothrusters (2) Alpha Squadron Pilot (20) - TIE Interceptor Autothrusters (2) Saber Squadron Pilot (26) - TIE Interceptor Swarm Leader (3), Autothrusters (2) Tonight and tomorrow are X-Wing night at the local stores so I'll post results.
  9. This is the first list I started with though. Squints (99) Soontir Fel (35) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Stealth Device (3) Carnor Jax (34) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Stealth Device (3) Tetran Cowell (30) - TIE Interceptor Veteran Instincts (1), Royal Guard TIE (0), Autothrusters (2), Stealth Device (3)
  10. What if I went something along the lines of: Inquisitor and Interceptors (99) for and Initiative bid? The Inquisitor (31) - TIE Adv. Prototype Push The Limit (3), TIE/v1 (1), Autothrusters (2) Soontir Fel (34) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Targeting Computer (2) Carnor Jax (34) - TIE Interceptor Push The Limit (3), Royal Guard TIE (0), Autothrusters (2), Hull Upgrade (3)
  11. I'm having a hard time with TLTs and getting black market slicered with stress. I guess my biggest problems have been ventress, by-49 pilots
  12. Hey crew, So I've been playing for about a month or so, roughly getting about in 3 games a week. I'm a huge fan of Interceptors, and think they are the coolest ships in the galaxy. Maybe I'm not the greatest pilot, but I'm having a hell of a time. I'm struggling against high hull/ shield turrets and looking for tips, tactics, deployment ideas, asteroid/debris placement, and if my squad build is inefficient. Currently running Soontir Fel (35) TIE Interceptor(27), PTL(3), AT(2), SD(3), RGT(0) Turr Phennir (31) TIE Interceptor(25), VI(1), AT(2), SD(3), RGT(0) Carnor Jax (34) TIE Interceptor(26), PTL(3), AT(2), SD(3), RGT(0)
  13. So I have recently I have started a new campaign. With what has been going on in the world (see topic title) I have been basing it off of the last 18 years. Taking events and embellishing them, I have slowly begun to follow pattern. Now with the election coming up it has been only too easy to create new content. Has anyone else done something similar?
  14. I'm all for it, it is only a few hours behind. Skype or something similar?
  15. I'm gonna be out if town next weekend (8-11 Nov) anyway we can change it to anothe day?
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