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Battalia

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  1. Like
    Battalia reacted to cyclopeatron in so what was placed in the window display at gencon?   
    Picture
     
    Another good one from Danthrax: http://imgur.com/8JlG2WS
  2. Like
    Battalia got a reaction from Gadge in Post Scum and Villainy Wave 7 speculation: Honorable Allies   
    I would love to see a Corsec faction if nothing more than to see X-wings (one piloted by Corran Horn no less) side by side with TIE Interceptors. 
  3. Like
    Battalia got a reaction from Engine25 in IG-2000   
    use this URL to see a bigger pic: https://pbs.twimg.com/media/BvF8iP0IIAAMXdI.jpg:large
     
    Stats look to be 3-1-4-4
     
       
    You look to be correct, barrel roll.
  4. Like
    Battalia got a reaction from srMontresor in GEN CON Containment Thread   
  5. Like
    Battalia got a reaction from Thalomen in GEN CON Containment Thread   
  6. Like
    Battalia got a reaction from Crabbok in GEN CON Containment Thread   
  7. Like
    Battalia got a reaction from Vorpal Sword in GEN CON Containment Thread   
  8. Like
    Battalia reacted to MasterWalkerofSky in Gencon Selling Decimator and Outrider!   
    Yt2400 is ps 2 is30. The decimator is ps 3 is 40
  9. Like
    Battalia got a reaction from Corellian Corvette in Decimator preview article is up   
    with Fleet Officer (3)
    And Veteran Instincts (1)
     

     
    With Ysanne (4)
    Tactical Jammer (1)
    Determination (1)
     
    Fly Captain Kirk between the admiral for a free evade, and if they shoot kirk then he gets super tanky real quickly. The Admiral can provide focus for the both of them allowing kirk to focus for flex or go all out attack with Target Lock.
     
    32 HP isn't going to shift quickly and those turrets will see your opponents frustrated at every turn. 
  10. Like
    Battalia got a reaction from Forensicus in I suck at X-wing.   
    As they say, you can take the world champions list and lose with it.
     
    You may be changing too often. You don't know what works and what doesn't work after the change, and some of it has to do with your opponents lists changing as well. Find something you LIKE to fly, and game it 3-4 times before changing. Then you can learn and adapt to FLYING your list properly, then take the math-hammer to it and change it slightly.
  11. Like
    Battalia got a reaction from Plainsman in I suck at X-wing.   
    As they say, you can take the world champions list and lose with it.
     
    You may be changing too often. You don't know what works and what doesn't work after the change, and some of it has to do with your opponents lists changing as well. Find something you LIKE to fly, and game it 3-4 times before changing. Then you can learn and adapt to FLYING your list properly, then take the math-hammer to it and change it slightly.
  12. Like
    Battalia got a reaction from AlexW in I suck at X-wing.   
    As they say, you can take the world champions list and lose with it.
     
    You may be changing too often. You don't know what works and what doesn't work after the change, and some of it has to do with your opponents lists changing as well. Find something you LIKE to fly, and game it 3-4 times before changing. Then you can learn and adapt to FLYING your list properly, then take the math-hammer to it and change it slightly.
  13. Like
    Battalia got a reaction from catachanninja in Not sure about this list, feedback requested   
    Do you get lots of use from the targeting computer on Fel? I used to have one as well, but after a tourney and using it once when I was pretty much garunteed a win, it didn't feel worth its points.
  14. Like
    Battalia got a reaction from stmack in League Achievement List   
    Ion a ship off the board
    Destroy a full health ship in one shot with a secondary weapon 
    Destroy a ship with less attack dice than defense dice rolled. 
    Choose the maneuver for a stressed ship that your opponent revealed a red maneuver for.
    Win a match with your last ship against at least 3 other ships.
    As Luke destroy Vader or as Vader destroy Luke.
    As Wedge destroy Soontir Fel or as Soontir Fel destroy Wedge.
    Same can be done for Boba Fett and Han, and a few others who had rivalries. 
    Destroy an enemy ship who still has one or more shield tokens (Proton Bomb)
    Re-roll a hit to a crit (not change, but with an actual roll)
    Destroy 5 ships or more with a single ship in a single game.
     
    Beat the store champion
  15. Like
    Battalia got a reaction from IronTau in B-Wing Expanded   
    Keyan Farlander can use a stress as a focus to increase hits increasing power level...
     
    Nera Dantels can fire protons on a turret increasing his power level and admittedly versatility.
     
    But still both pilots are more power level mongers than the TIE/Defender pilots. 
  16. Like
    Battalia got a reaction from Slugrage in Dagger w/ Adv. Sensors vs. Knave Squadron   
    Easy, chardaan refit 
  17. Like
    Battalia reacted to Osoroshii in Earning Your Wings! A Guide For Understanding Movment.   
    Part 1: Small Ship Movement
    Hitting an astroid can be one of the most frustrating things in X-Wing, especially if you could have just gone a little faster and missed it. Understanding where your ships will land befor you place the template down will vastly improve your game.
    All the pieces in X-Wing have a relative relation to each other. Understanding this relation will help you in picking the best Movment for your ship. The small ship base and templates are closely link to each other. By now you may have figured out a 1 forward is the distance of one small ship base. The same goes for all the forward movements.

    You can practice these forward by placing one ship down and then a second to where the ship should end up. After both are on the table, try placing the template between them and see how close you come. This will give you a good eye towards seeing the distance of a ship base. Once you can accurately predict with in a half inch or so 90% of the time your ready for the hard turns.
    The hard turns have a built in sight line to indicate where the ship is going. Whether turning left or right, look down the firing arc of the ship template and there is where your ship is heading.

    Now that we know ruffly the direction it will end up, we need to know how far for each speed. In order to best see the distance we need to learn a half ship base. The width of a ships base is 1 forward and that is the same as the width of two templates. So a half ship base is one movement template

    So how far does a turn go along that sight line. For a 1 turn, the front corner will end up .5 of a ships base or one template width from the rear corner. Here are all three turns and the distance they travel:
    1 turn = .5 ship bases
    2 turn = 1.5 ship bases
    3 turn = 2.5 ship bases

    Once again you want to practice this by placing a ship down and the second one where you think the turn will take you. You will start build a good understanding of the distance by this point. You are now ready to tackle the banks.
    Even the banks have a sight line to help us see the direction a ship will end up. If you are banking to the right, imagine a line going from the front right nub on the ship base to the opposite nub on the rear of the ship base. This line will fall right where the banks will move you.

    The distance is a little tricky as we now have to use a quarter of a ships base to determine the distance. Sometimes it can be hard to see a quarter of something. It is easier to see a half template width. So here is the distance for each of the 3 speeds of the banks.
    1 bank = 1.25 ship bases
    2 bank = 2.25 ship bases
    3 bank = 3.25 ship bases

    It's time to practice these once again. Use then same method to practice as before. Now when your sitting around wishing you could find someone to play, pull out your movment templates and ship bases and practice. You'll soon find you can quickly and accurately predict where your ships will go before it's to late and your sitting on top of an astroid.
    Part 2: Large Ship Movement - http://community.fantasyflightgames.com/index.php?/topic/110115-earning-your-wings-a-guide-for-understanding-movment/?p=1144441
    Part 3: The Barrel Roll - http://community.fantasyflightgames.com/index.php?/topic/110115-earning-your-wings-a-guide-for-understanding-movment/?p=1146610
    Part 4: The Boost - http://community.fantasyflightgames.com/index.php?/topic/110115-earning-your-wings-a-guide-for-understanding-movment/?p=1152578
    Part 5: Decloaking - http://community.fantasyflightgames.com/index.php?/topic/110115-earning-your-wings-a-guide-for-understanding-movment/?p=1152870
    Part 6: Pilot Skill Level - http://community.fantasyflightgames.com/index.php?/topic/110115-earning-your-wings-a-guide-for-understanding-movment/?p=1154853
    Part 7: Formation Flying - http://community.fantasyflightgames.com/index.php?/topic/110115-earning-your-wings-a-guide-for-understanding-movment/?p=1157409
    Part 8: Large Ship Barrel Roll - http://community.fantasyflightgames.com/index.php?/topic/110115-earning-your-wings-a-guide-for-understanding-movment/?p=1222267
    Follow the links at the end of each part of the guide to continue to the next section.
  18. Like
    Battalia got a reaction from nurglez in What Have We Learned?   
    Heh, if they never made a single model or card ever again, this can still remain a best selling series for then. All they have to do is change the name, and release new cards for all existing ones with slightly adjusted stats and costs, call it 2nd edition and every person here will buy it. Rinse and repeat every year and games-workshop would be proud. 
     
    But do I think this is the end? Not by a long shot
  19. Like
    Battalia got a reaction from Mikael Hasselstein in Question about a new kind of release in between waves   
    *shudders* x-wing booster packs? 3 pilots, and 5 upgrades, with a guaranteed rare in every pack, coupled with holograms and ultra-rare pilots and upgrades not found in expansions? That is the most evil thing I can think of... Would rob me of so much money... Please don't.
  20. Like
    Battalia got a reaction from dmiitrie in Question about a new kind of release in between waves   
    *shudders* x-wing booster packs? 3 pilots, and 5 upgrades, with a guaranteed rare in every pack, coupled with holograms and ultra-rare pilots and upgrades not found in expansions? That is the most evil thing I can think of... Would rob me of so much money... Please don't.
  21. Like
    Battalia got a reaction from DigitalChicanery in Question about a new kind of release in between waves   
    *shudders* x-wing booster packs? 3 pilots, and 5 upgrades, with a guaranteed rare in every pack, coupled with holograms and ultra-rare pilots and upgrades not found in expansions? That is the most evil thing I can think of... Would rob me of so much money... Please don't.
  22. Like
    Battalia got a reaction from rym in Explain like I'm five - X-Wing style.   
    Alright, I'll try my hand at this as well.
     
    Take what you see and throw it in the garbage. If we are going to simulate the game properly, you have to start from the pilots perspective.
     
    First off, narrow your point of view to one from a cockpit. All you can see is infront of you. You remember your pilot training, you know how to bump your ship around (evade), predict your opponents flight paths to anticipate his movements and firing arcs (focus), and any other techniques you learned in the academy. Now you are cozy in your TIE and it is time to hunt some rebels!
     
    Now you have the X-wing in sight, he is at range 2 and you give him a what for with your lasers. However, keep in mind that to shoot him, you have to point your fighter in the direction he is travelling. This means you aren't just doing a drive by but pushing your fighter into a collision trajectory. You make the shot and his shields flash as a reward but they hold strong. His return fire passes on either side of you harmlesly.
     
    However, this is space combat. You are more or less strapped to a giant rocket with guns and so are they and you are both flying towards one another. Hitting him may cripple his fighter but it means your death, and that is something you just happen to value. So you slam your flight stick hard into your chest and pull a steep climb to avoid a collision with the rebel scum. 
     
    STOP. Now think about that, did you really have time to focus on him or preform any other actions while you broke hard to avoid hitting him? Not really. It was a life and death maneuver, and if you didn't do it, you were dead. Something you would like to avoid. This is represented in-game with the fact that you stop short of your current maneuver, and you can't do anything extra. You are breaking hard to avoid a mid-space collision and you are very vulnerable for the moment. No juking the stick, to foil targeting software, you are going in a steep, predictable maneuver. 
     
     
    As for asteroids, that is easier to explain. Don't think of them as a line of asteroids, flat and predictable, but a cloud of asteroids that the fighters are weaving through. when you try to skip over one, you literally roll the dice that there isn't a jut-out, debris, or even unexpected movement either from the asteroid, or an impact that pushes it from its original course, or even two asteroids impacting and rebounding. Needless to say, it is a stressful situation, and you aren't going to be trying any fancy flying while skimming as close as you can to one and trying to surprise your enemy on the other side. 
     
    "landing" on an asteroid is akin to flying straight at it by accident (or on purpose?) and when you realize your compromised position, you again break as hard as you can (your next move) to avoid the hurtling ball of death you may or may not have just clipped, and trust me, getting a bead on any enemy fighters is the last thing that is going through your mind.
     
     
    When you are commanding people around, it is easy to go "why aren't you doing X,Y and Z!!!" but when you yourself are the pilot, the only thing that is going through your head is probably a star-wars PG-13 curse. but thats my take on the situation. If you want a visual representation of what happens when you point your plane at someone elses, but don't break at the last second, watch the first 20 seconds of this video, and tell me he had the option to preform an action just before the collission. 
     

     
    Now yes, he did fire, but that's because he didn't break like he should have, which would have saved his life, aka, what our pilots do in this game.
  23. Like
    Battalia reacted to Qapla187 in Idle thought about Han's money   
    I thought he blew it all on X-wing miniatures like the rest of us?
  24. Like
    Battalia got a reaction from Parakitor in VT-49 Decimator as a support ship   
    With that much hull I'm thinking determination might be the only way to evade damage...
  25. Like
    Battalia got a reaction from Engine25 in 360° autoblaster?   
    The only thing I find humorous is how the biggest turret to date does the least damage... Makes the turrets on the falcon and Decimator look like toys in everything but stats!
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