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sunny ravencourt

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About sunny ravencourt

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  1. So the real question is this: After looking at the lists from Euros, I don't see anything IDENTICAL to the above list, but honestly Armada has never really had fixed lists (everyone has their own variation). So since the release of the Chimera, is this above list still playable, or has the meta shifted in a way that hurts it in some way? The list was obviously built around a very strong anti-fighter fighter squad, with some additional ship punch with the demo.
  2. I'll definitely check that out. From my initial look, it looks like a 3 ship sloane build did really well. I've never run only 3 ships because I fear going neither first nor last. This is what I was running last time, largely due to the legend Mundo himself. English Sloan Build Author: sunnyravencourt Faction: Galactic Empire Points: 398/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Fleet Ambush Navigation Objective: Solar Corona [ flagship ] Imperial II-Class Star Destroyer (120 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Skilled First Officer ( 1 points) - Gunnery Team ( 7 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) = 168 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Gozanti-class Cruisers (23 points) = 23 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Proton Torpedoes ( 5 points) = 83 total ship cost 6 TIE Fighter Squadrons ( 48 points) 1 Dengar ( 20 points) 1 "Mauler" Mithel ( 15 points) 1 "Howlrunner" ( 16 points) = 99 total squadron cost
  3. Hey all, It's been about a year since I last put the armada helmet on. Last year's store champs to be specific. I ended up winning it and that was largely due to doing a bunch of research on recent tourneys that was compiled by some saint. It showed the various lists and such that were doing well, and then I found something similar to my playstyle (imp, squad heavy). Is there any such collection of recent tourneys? I think the only expansion since then might have been the Chimera. I'd love to check out what's doing well. Thanks, Sunny
  4. I tried to run the double Glad and just got obliterated unfortunately. I do agree with the activations problem. I experienced that as well. I've modified. Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Fleet Ambush Navigation Objective: Superior Positions [ flagship ] Imperial II-Class Star Destroyer (120 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Gunnery Team ( 7 points) - Boosted Comms ( 4 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) = 171 total ship cost Quasar Fire I-class Cruiser-Carrier (54 points) - Boosted Comms ( 4 points) = 58 total ship cost Gozanti-class Cruisers (23 points) = 23 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost 1 Maarek Steele ( 21 points) 1 "Howlrunner" ( 16 points) 1 JumpMaster 5000 ( 12 points) 1 Dengar ( 20 points) 1 "Mauler" Mithel ( 15 points) 1 Valen Rudor ( 13 points) 1 Ciena Ree ( 17 points) 1 Black Squadron ( 9 points)
  5. I can't run your list without spending about 40 more bucks. I adjusted to give the quasar disposable capacitors for a punch. I'm still preferring running the quasar over the arq because I just don't think I get enough with the arq that I don't already have with the quasar, PLUS, I like those squadron activations. Sunny's Swarm Author: sunnyravencourt Faction: Galactic Empire Points: 391/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Fleet Ambush Navigation Objective: Superior Positions Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost [ flagship ] Imperial II-Class Star Destroyer (120 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Gunnery Team ( 7 points) - Boosted Comms ( 4 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) = 171 total ship cost Quasar Fire I-class Cruiser-Carrier (54 points) - Boosted Comms ( 4 points) - Disposable Capacitors ( 3 points) = 61 total ship cost 4 TIE Interceptor Squadrons ( 44 points) 3 TIE Fighter Squadrons ( 24 points) 1 Lambda-class Shuttle ( 15 points) 1 "Mauler" Mithel ( 15 points) 1 Dengar ( 20 points) 1 "Howlrunner" ( 16 points)
  6. I think if you're going to run sloan, you want more than 80 points in fighters. EDIT: I misread this list. He's not running 80 points.
  7. The other easy switch out is to replace the Arq with a Quasar. It gives me more squadron activations and I could put boosted comms on it. Plus, it's actually not that bad as far as dice. 3 blue versus 3 red (arq). The arq has better engineering, but I may be more devoted to the squadron activation anyways.
  8. I tried a sloan list last night with 2 gladiators, a gozanti and a Quasar and just got murdered. I'm adjusting to try to get a better punch in with the combination of exhausting tokens with sloan squads and then hitting with the ISD Avenger. It's 3 activations, which is a concern, so I have a strong bid so I can at least go first instead of having the opponent potentially go first AND last. Thoughts? Sunny's Swarm Author: sunnyravencourt Faction: Galactic Empire Points: 389/400 Commander: Admiral Sloane Assault Objective: Opening Salvo Defense Objective: Fleet Ambush Navigation Objective: Superior Positions Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost [ flagship ] Imperial II-Class Star Destroyer (120 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Gunnery Team ( 7 points) - Boosted Comms ( 4 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) = 171 total ship cost Arquitens-class Light Cruiser (54 points) - Reinforced Blast Doors ( 5 points) = 59 total ship cost 1 "Howlrunner" ( 16 points) 1 Dengar ( 20 points) 4 TIE Interceptor Squadrons ( 44 points) 3 TIE Fighter Squadrons ( 24 points) 1 Lambda-class Shuttle ( 15 points) 1 "Mauler" Mithel ( 15 points)
  9. Well, I got absolutely murdered last night by a good player with a couple guppys and ackbar. I got the glads behind him, but he was trucking at speed 3 and I had difficulty catching him while he peppered me. I killed his squad (although I admittedly forgot a bunch of neat tricks in the cards). Notes: The phantoms are underwhelming. Soontir is exactly like Mad Cat said (a spendy escort). I also think I need to get those squads working on the enemy ships too. At the end of the day, I ran out of time for them to do their thing.
  10. whoah. Did I put projection experts on there? That doesn't work. Also, I learned that I illegally put on boarding party since I didn't have an offensive slot available. I revamped. Sloan's Swarm Author: sunnyravencourt Faction: Galactic Empire Points: 390/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Fleet Ambush Navigation Objective: Superior Positions Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Proton Torpedoes ( 5 points) = 83 total ship cost Gladiator I-Class Star Destroyer (56 points) - Insidious ( 3 points) - Ordnance Experts ( 4 points) - Fighter Coordination Team ( 3 points) - Assault Proton Torpedoes ( 5 points) = 71 total ship cost Gozanti-class Cruisers (23 points) - Boosted Comms ( 4 points) - Comms Net ( 2 points) = 29 total ship cost [ flagship ] Quasar Fire I-class Cruiser-Carrier (54 points) - Admiral Sloane ( 24 points) - Flight Controllers ( 6 points) - Boosted Comms ( 4 points) - Expanded Hangar Bay ( 5 points) = 93 total ship cost 1 Colonel Jendon ( 20 points) 1 "Howlrunner" ( 16 points) 1 Soontir Fel ( 18 points) 2 TIE Phantom Squadrons ( 28 points) 4 TIE Fighter Squadrons ( 32 points)
  11. Looking to take a list to store championships. I really enjoy fighters and thought Sloane might be the way to go. I'd like to fly an ISD, but I'm worried about too few activations. Two Glads gives me some freedom to keep the ship number high (4) and still lets me put out serious damage. Please let me know what you think Sloan's Swarm Faction: Galactic Empire Points: 391/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Fleet Ambush Navigation Objective: Superior Positions Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Proton Torpedoes ( 5 points) = 83 total ship cost Gladiator I-Class Star Destroyer (56 points) - Insidious ( 3 points) - Skilled First Officer ( 1 points) - Ordnance Experts ( 4 points) - Projection Experts ( 6 points) - Assault Proton Torpedoes ( 5 points) = 75 total ship cost Gozanti-class Cruisers (23 points) - Boosted Comms ( 4 points) - Comms Net ( 2 points) = 29 total ship cost [ flagship ] Quasar Fire I-class Cruiser-Carrier (54 points) - Admiral Sloane ( 24 points) - Boarding Troopers ( 3 points) - Boosted Comms ( 4 points) - Expanded Hangar Bay ( 5 points) = 90 total ship cost 1 Colonel Jendon ( 20 points) 1 "Howlrunner" ( 16 points) 2 TIE Phantom Squadrons ( 28 points) 1 Soontir Fel ( 18 points) 4 TIE Fighter Squadrons ( 32 points)
  12. Before I left, I tried hard to get an ISD list together, but it just wasn't happening. I'm reading those store championship threads and it looks like ISD's are pretty rare at the top.
  13. Hey all! Took some time away from the game and I've lost my grasp on what lists are performing well. I fly imperial only, and I'm approaching a likely SC tourney in the next month or two. Is there a thread, or a place where there's a list of successful (like top 4's in SC) squads that I could look through? In xwing, they have threads for SC's. Destiny has Meta counting websites, etc. Just would like to take a birds eye view at what people are playing in tourneys to be able to find something that might work for me. Thanks! Sunny
  14. What was the imperial list that made it up there?
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