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verdantsf

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  1. Was this inspired by the XCOM chryssalid-birthing whale mission?
  2. verdantsf

    Dresden Files

    I haven't seen anything specifically for The Dresden Files, but @drainsmith's Something Strange could easily be adapted to fit.
  3. Yup, exactly! The ambiguity is perfect for an adventure hook 😁.
  4. LF1M player for Saturday, March 23, Null Hypothesis III: Limbic Resonance The truth behind the legend of the yuki-onna holds the key to thwarting the Ripper's accomplices... Campaign Discord Campaign FAQ
  5. Oye beltalowda! The novels have 2 bioroid detectives, Floyd and Drake, who routinely use synap pistols to apprehend criminals, so inflicting strain is definitely okay 🤖.
  6. Officially, clones are sterile. However, like @HaphazardNinja mentioned, if the clone was specifically made to replace a person, then it could very well have that limitation removed, along with the usual behavioral conditioning, like being submissive to humans.
  7. Here are two modules I wrote: The Malady Melody, a full adventure for Realms of Terrinoth Crossfire, a mini-adventure for Shadow of the Beanstalk. I'm currently working on a three-adventure series that includes Crossfire.
  8. Ran my campaign's first Network encounter. I kept it pretty simple overall with just 2 subsystems, but I like how robust the new rules are and look forward to constructing more thorough encounters.
  9. LF2M players for Sat/Sun March 9 & 10, Null Hypothesis II: You Don't Know Jack The Ripper has been captured, but complications prevent the news from coming to light. With the NAPD unable to publicly exonerate Kevin AP7007, riots break out as Human First rallies the people of New Angeles... Campaign Discord Campaign FAQ
  10. When it's a social check, outside of a full social encounter, I just let the team face handle a single check. I think it makes perfect sense that one person can speak for an entourage, especially when it's to get into a club. "Don't worry, they're with me!" When it's a Stealth check, I have the entire party roll, then pool the results. I got the idea from SWRPG, though there it's only extra successes can cover a failure. I like to keep it simple and just pool the total results, including advantages/threats. The sneakier PCs help cover for the mistakes of the less sneaky ones. "Shhhsh! Keep your head down!" Here's a clip from my most recent game using this method. I also use this for Investigation checks (I never purchased No Disintegrations, so I don't use that method). I allow the group to spread out, montage-style, and choose one skill they're good at, roll and roleplay the results, then pool everything at the end. Bad rolls represent false leads and unsubstantiated rumors, but since they're leveraging their best skills, it's generally weighted in their favor even with a Hard difficulty. For the two groups I ran through my adventure last weekend, both came out with net successes and solid leads in the case.
  11. From Worlds of Android, page 69: "The affluent, those who work particularly high risk jobs... often choose to maintain a clone created from their own DNA... and legends persist that the richest risties may simply choose to transplant their brain into the healthy clone's body."
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