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jek

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Posts posted by jek


  1. 25 minutes ago, Elliphino said:

    Do we know that the recommended or tournament size is 200 points? Going solely off of X-Wing, you need 3-4 times the minis from the core set to play a tournament sized game.

    I wouldn't be surprised if the recommended  size turns out to be 300-400 points, if nothing else because anything smaller would seem to hamstring FFG's ability to sell enough expansion packs.

    Going off of my experience with miniature games players if they like a game, tournament size isn't going to stop people from picking up new minis in a faction...


  2. 10 minutes ago, Budgernaut said:

    I'm still wrapping my brains around it, but I think that if you collide and did not choose a charge modifier, you don't get to attack, so even if you chose the red hit modifier, you wouldn't deal damage. I'm not sure, though.

    I see my error I forgot that charge was a modifier and not an action.  So this card would let you potentially take a fast action that doesn't have a modifier with any modifier of your choice now...?


  3. Also if you REALLY like this game become a cheerleader for it, encourage people to just try it, get them hooked.  Not saying you aren't planning this but some times for the games we want to play we need to create the community for it, and the escalation leagues and such are great starting points for that!  I just wish the ruled for escalation were released so we can see them.


  4. 4 minutes ago, TheBoulder said:

    Wow! Thanks for doing that!  I figured you were getting 2-3 times the amount of models for the same amount of money, but it's nice to see it broken down like that.

    Ultimately, I think one of the biggest mitigating factors in a cost comparison to other games is that this is a brand new game.  It doesn't have 20 years of history, a player base, a solid reputation, developed factions, etc.  It has to start from scratch.  Having prices that are high (whether subjectively or not) will hurt the game.  As an example, all of the people in my community that were interested have now backed out.  They have cancelled their preorders.  That may not be the norm for most communities or even at all common, but it certainly kills the game for me.  And that sucks.

    No problem it was pretty fun breaking things down, my work computer is also now full of dwarf stuff lol.  I think there will be a lot of LGSs that have big communities and a lot that have no community for this game.  It's unfortunate because to me this is a really exciting game, I like what I have seen of the mechanics and how the army building seems to work.  I hope that maybe the drop in interest in your community may be and ebb and flow and maybe once more is shown of it that interest could return.  I know the people at my LGS are excited for it and I think we all trust FFG enough to make the initial investment.  Though I also understand how hard it is to pull 20yr veterans away from the games they have invests $1000's in. 


  5. 18 minutes ago, Iceeagle85 said:

    Yes other games are also expensive but just to be correct, the GW miniatures you are linking to are heroes (wich have always have been expensive), comand units are included in the infantry (champion, musician and standardbearer, magicians and necromancers would be heroes) boxes you can build them or not just like you wish.

    GW does include the option to build the champion, musician, and standard in their units true, other games like Warmahordes do make them extra typically.  However I see the Command unit for RuneWars as more the army commander not just a unit commander...


  6. 10 minutes ago, Budgernaut said:

    My first painting project was Imperial Assault, but I finished painting it before Sorastro had any painting tutorials up. It was my first time painting miniatures and I was just using craft paints and craft brushes I found at Michaels. I read some tutorials, bought some brush-on primer, and got started. I read up on how to make my own wash and bought the liquid (don't remember what it's called) to mix with paints to get the desired wash color. That's how I did my miniatures. You can see the results here: http://s285.photobucket.com/user/Budgernaut/library/Imperial Assault Painting?sort=3&page=1. For a first-timer, I think they turned out pretty well. Like I said, except for the primer, I bought all the materials at a local craft store (Michael's, if you're in the U.S.).

    It does take some time, but I really enjoyed it. It was like coloring in a three dimensional coloring book.

    Nicely done!


  7. 2 minutes ago, Willange said:

    It's really no worse than xwing or imperial assault on a per model basis.  However, it is much worse on a practical basis and I think for me that's the issue since I have never had interest in other traditional non-ffg minis games. 

    In xwing, I can buy a tie defender for 15 bucks and that's easily 1/3 of a squad.   In IA, I can spend the same on a pack of wookie warriors and have that be 1/4 of a skirmish army plus missions.   In this game, 30 bucks probably doesn't even get me 1/4 an army (admittedly this is an estimation based on spoiled cards so far noting that we don't know much about core set upgrades yet) which is a major shock coming from these other games. 

    I feel that competitively that argument doesn't work though...yes you CAN get a tie defender for 15 and that is 1/3 of your squads MODELS but you are most likely going to have upgrades on it that didn't come from the starter or the defender itself.  In Imperial Assault you buy the core which is the same price as this core, yes most people are planning on double core sets but if you focus only on one army you are still only going to have to BUY on core.  then it is only 1 or 2 expansions to get you 200pt army maybe not even depending on the upgrade cards in core. 


  8. 1 minute ago, costi said:

    I would say that Corvus Belli takes the top spot for miniature quality. They work in metal, though, which allows much finer details.

    I agree with this statement wholeheartedly, and if this were a skirmish game, Infinity would be my go to for comparative analysis because it is low cost of entry to a COMPETITIVE level with, (forgetting the launch models because they were super meh) some of the most beautiful models in any miniature game.  Their rule book needs an index though =P


  9. 3 minutes ago, CrankyZerg said:

    I'm excited to see more than just the two factions, but it kind of bothers me that all four wont be available at launch.

    I'm a big fan of Elves and don't have the money to waste on a faction I don't want.

    Now I won't be able to play at launch with all the other people, and when the Latari are finally released I'm going to be way behind.

    Maybe someone will feel pity on me and let me borrow some until the Latari come out.

    Why not buy the starter play small games to learn the rules and then when latari come out sell off your core units but keep the starter components so that you have the templates and tokens in the case that the two other armies are just stand alone expansion armies?


  10. 49 minutes ago, TheBoulder said:

    I totally get comparing this game to other miniature games... but why do we have to?  Can't we just compare it to what people find reasonable?  Command units will be more expensive because they will sell less and they will need to recoup them.  Personally, I was hoping they could break from the mould.  If we want to compare it to what I believe is an actually comparable game (GW is the top of the industry in model quality), we could look at Mantic... you get FAR more for your money in terms of quantity of models.  Is it actually comparable though?  Does it matter?  I am looking at this game on its own and in comparison to my wallet.  I was hoping it would be cheaper.  

    Comparative cost analysis is a valid argument here though since the complaint is cost, and if you create come up with an idea on what this SHOULD cost without comparing it to other similar games then you create an unfounded argument.  But I'll turn my attention to Mantic games since they are another lower entry cost game.  I don't feel like repeating my previous math for Daqaan but the end result was cost for a 200pt army is 130 with 2 starters and a batch of knights, or 160 with 2 starters a batch of knights and the command.

    KINGS OF WAR TIME!

    I went with dwarfs here. and did a little bit of research on Organized play. they do games of either 1500 or 2000pt games. My knowledge of this game is limited to it's name and it looks very similar to WHF in list building and armies and such.

    This was easy we start with the Dwarf Mega Force! when creating this point list I used the most expensive options when it came to units that could be multiple things which I believe were only the Ironwatch and Cannons here is the contents description from Mantic:

    This set contains 144 multi-part plastic Dwarf miniatures, including:

    40 Ironclad 1 unit 40 models 180pt

    30 Ironwatch 1 unit 10 models 115pt 1 unit 20 models 155pt

    30 Shieldbreakers 1 unit 10 models 90pts 1 unit 20 models 130pts

    20 Bulwarkers 1 unit 20 models 150pts

    10 Brock Riders 1 unit 10 models 210pts

    1 Bombard with Crew 110pts

    3 Ironbelcher Cannons/Organ Guns with Crew 110pts/cannon

    Warsmith with optional components 85pts

    Square Bases

    Models supplied unassembled and unpainted.

     

    Cost $140-160 on ebay Points as stated with the above criteria 1565 you could increase this amount by breaking each unit into its smallest components my point cost breakdown is added in blue.  This is a great deal(based on no knowledge of this game) and its entry point to the small tier tournament is the cost of the box which I around the same cost as Runewars splitting 2 core boxes.  Mantic is nice in that they post their rules online, however if you want most units or models outside of the starter models/units you have to buy their book which is between 20-30.  So I would say they are RW and Kings of War is a similar price point, with Kings have a higher model count based on the army I chose.  I don't know if you can get to 2000 points with upgrades to the models in this force if you can then cool if you can't then it will probably be an additional $50... but the isn't much in the grand scheme of mini games.  And to me the models look like similar quality in detail of the sculpts.  Also we are yet to see what material FFG uses for this game.  I would be surprised if it is the same plastic used in their board games. 


  11. For the command unit I say it's too early to presume anything on its worth...but I do agree with budgernaut

    28 minutes ago, Budgernaut said:

    Now, to those who keep trying to remind us of the trays, I'm not buying it. Nobody talks about the cost of bases in X-Wing or Armada. And like those games, once they have the bases made, they can reuse them for many future figures. 

    The trays are cool and I'm happy (as noted in several posts) that they are included, however they can't be seen as an addition or something of add value compared to similarly priced boosters. 


  12. 50 minutes ago, Elrad said:

    Do you think so ? Could you maybe elaborate on this statement of yours please ? Thanks:)

    Sure! lets break some stuff down! here is a quick 75 point list from Warmachine. It uses half of there 2 player box set.  That is what the blue is, half of a $90 box set...

    System: Warmachine
    Faction: Cygnar
    Caster: 1 / 1
    Points: 75 / 75

    Maddox1 (Major Beth Maddox) -30 $45
    - Ironclad 12
    - Lancer 10
    - Firefly 8
    - Squire 5
    Stormguard (Leader and 9) 15
    Black 13th Gun Mage Strike Team 10 21.99
    Trencher Infantry (Leader and 9) 16 49.99 
    - Trencher Infantry Officer & Sniper 5 12.99
    Long Gunner Infantry (Leader and 9) 18 49.99
    Captain Maxwell Finn 6 12.99
     
    Total 192.95
     
    Rune wars I'm hoping 200 pts is roughly equivalent.
    Half a starter set is 50 here, and you get
     
     Daqaan

    17 Rune Golem 1x1

    20 Calvary 1X2

    30 Spearmen 2x2

    32 Kar

    Thats 99 points, lets bump that up with a second starter and why not a unit of cavalry expansion, so we are at 130 

    I would say it would make sense to build the army now as 

    2x1 golem 28pts

    2x3 Cav 66pts

    2x2 Spearmen 30pts

    2x2 Spearmen 30pts

    this puts us at 186/200

    with the upgrade cards for your army I would say that you could easily fill out the last 14 points with what is included and stay under the almost 200 dollar point in the Warmachine model. But if not you could throw in the command group go up to 160 and probably have infinitely more flexibility or NOT buy the cav and just use the command and their 14 upgrade cards to make an army.  Sorry if this is confusing or weird I did this pretty quick and had to pull the info from other posts for RW pt costs...  If I did a GW post it would have been even easier as my Cygnar choices were a cheaper pick of PP's models.


  13. 58 minutes ago, Elrad said:

     

    And also, on a more light note : this topic must change its title by now it no more "Why I don't buy this game". Instead we can say : "Why I don't buy this game twice or thrice" or "Why I buy this game" :P

    Now you jinxed it...countdown to another person posting about how bad this will be or some unfounded nonsense! 3...2...1...


  14. 29 minutes ago, Oloh said:

    If you hate painting, or never tried painting, and want Runewars to be your first where you give it a go, my suggestion after over a decade being a relatively hardcore painter is to buy the following from Army Painter:

     

    Or (like me) don't have the time to meticulously paint an entire army but still would like to play with a half way decent looking army.  I just use more than than three colors typically.

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