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jek

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Everything posted by jek

  1. Yeah I don't think Elves will be out at Gencon, they are stating in trade magazines July and the established pattern would reflect that...
  2. So here is my biggest concern...CMON LOVES their KS exclusives and these are great for board games or pretty much anything outside of an OP environment. But in a game where to are talking about supporting organized play Exclusives that aren't just fancy resculpts, which I would be down with if I were even remotely thinking about backing this game (SPOILERS: I'm not...) give people inherent advantages for early adoption and also potentially hurt the local scene by creating a devastating meta that can't be countered unless you also backed the game. I like the GOT and ASOFAI worlds, they are very interesting, they make the political intrigue and such very compelling. I find no interest here, I don't need to watch the videos of gameplay I already hear enough fists of dice to turn me off from the game and everything else I hear about it just sounds on a range of meh to bleh, and if they throw in the exclusives it will just make me even less likely to even look at the KS page...Green Horde on the other hand looks like fun and they have a Carrie Fisher exclusive...
  3. I get the idea that @Ywingscum might be excited for Latari...
  4. This could also be part of their shift to Alliance as the distributor.
  5. hey look news...with no real new information... https://www.fantasyflightgames.com/en/news/2017/6/12/focused-ferocity/
  6. I went to build a list and when I add units I have to zoom out on my laptop to be able to access all the units..
  7. nope not yet the only additional rules were from the Ankaur box on adding trays
  8. I like my non shield 1 handers but that could be because fencing was one of the few sports I enjoy...
  9. Man a rapier at a foot and a half would be worthless...
  10. Aside from blah blah sport part of this discussion, those are some really awesome models. Nice color scheme and there is never enough purple.
  11. Autocorrect ftw also here are tray adding rules
  12. I think at 2 points it could be a cheap upgrade to through into any empty slot that you couldn't put something more expensive due to army points
  13. Well since today is my birthday and I got to get my hands on some early releases I figured I would give you all a present. Here they are the new expansions! Wave 2?
  14. @Cultiststeve I was using the app yesterday and when I built a daqan force my 3x3 spearmen unit didn't have the heavy upgrade slot... for something happen?
  15. Magnificent moose maiden Megan make magic matter more!
  16. so are the siege models they were thrown on the boat with the hero and infantry
  17. Simultaneous Order's reads after performing a (skill) you may resolve the effects of another of your (skill) abilities. It doesn't specify different so I feel that if you have two iterations of the same cards they would count as another ability while they are not different. Currently only the Mighty Moose Matron is the only way to do this little finangle.
  18. in most situations I might agree on redundancy however this is two separate models theoretically casting separate spells...I feel that the whole Idea behind the Moose-Mage's army building ability is to throw as many magically nonsense fireballs as possible...
  19. The moose hero army building lets you take an extra sorcerer
  20. So do you think running a unit of these with two storm sorceresses and simultaneous order would let you fire them off twice? it is the same action but a different card...all of this using meagyn or however you spell her nonsense name...Derpwoods got some serious magic if that would work...
  21. I mean, that's I suppose a valid strategy now...but in a week we are looking at having 6 terrain, next month it will be up to 8, I see eventually FFG deciding which pieces to use to doing something where everyone brings 3 cards or etc, and then the idea of trying to control the terrain like that will become less of a thing...Also @Parakitor I was just confused that maybe you found a section of the rules that gave more details on how that terrain is going to work...I didn't mean to come off as insulting or snide if I did...
  22. I'm sure once there is OP at full value they will explain how all that works or the OP will have specific deployments and objectives...
  23. what do you mean? The RRG Place Terrain: Shuffle the terrain cards together. Then, deal out a number of cards equal to the number listed next to the defensive terrain (?) icon on the chosen deployment card. Set aside the terrain pieces indicated on the defensive-terrain half of the dealt cards. Repeat this process for the number shown next to the dangerous terrain (?) icon as well. Then, starting with the player who chose the deployment card, the players take turns choosing pieces of set-aside terrain and placing them on the play area until all of them have been placed. Terrain cannot be placed at range 1–2 of the edge of the play area, at range 1–2 of other terrain, or touching either deployment area. doesn't say anything about only one player picks terrain, it is just a random draw then players take turns...
  24. Unless you are building a list that you actually plan on engaging enemies in melee with archers, I feel CQC is a waste of points for an oh ***** button. Archers are there to primarily support your army by blighting in order to trigger abilities and give much needed defensive support...At least that is my thoughts, I see CQC as more of a trap upgrade than actually helping on anything, MSU archers with CI is awesome, and can put out CRIPPLING blight.
  25. I mean, just addressing the design the crossbows are reloaded like any crossbow, foot in the ring, pull bowstring back, load bolt. The hole at the bottom of the shield seems like it is there so the foot could get to the ring on the front of the crossbow. It's actually pretty impressive to me that they put the thought into making the weapon seem functional, it would also give you a platform to stabilize the bow if you are kneeling and to allow for a vertical shield wall effect while still being able to fire...I'm not putting too much though into this...you could just cut the shields off...
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