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Posts posted by Rakky Wistol
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Falling in that fun 21-25pt range makes him pretty useful in a lot of lists. Inaldra and Sunny make it really easy to go four ship Scum.
It's all about EPT/Missile choice (and to fill illicit or keepnir cheap)
What's his best 3 load outs and why?
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It's a whole new maneuver since it adjusts arc and range. As good? Not on red, but on a green it would be.
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23 minutes ago, thespaceinvader said:Sooo does anyone else think Dalan would probably have been fine if he retained manoeuvre colour? His ability and Ryad's are so similar, but he can only use his every other round and gets it completely shut down by stress, whereas she can use hers EVRRY round and it HELPS with stress.
Just seems a little inconsistent to me.
Green/white tallon rolls? Beats kturns all day. I think he's still super fun.
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Most exciting xwing news I've heard since Imperial Vetrans.
I can't wait! The BRs alone!!!
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On 7/20/2017 at 3:41 PM, Joe Censored said:What ship exactly gets you 3/3/3/3 and TLT for 28 pts? Doesn't exist
If you're ignoring TLT, the TIE Aggressor gets your so called 2.5/2.5/4/1 stat line for only 21 points. Not too bad.
TLT is another 7pts. We were talking about an unguided rockets build.
A more expensive, less durable Ywing isn't great. A HWK is still bad with a +1 primary and better dial
2.5/3/3/2 already happens at 21pts in the tie advanced. Those don't see play, either would this. 3/3/3/1 is also 22pts of alpha with a shield upgrade. Not really viable either. Out of faction gets just as close and just as
No matter what load out you pick there are similar ships in faction (or out for TLT) that do pretty much the exact same thing and usually better. The empire doesn't have very many "Imperial only" upgrades that break either and NO unique slots to help.
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2 hours ago, Joe Censored said:I don't think some people are taking Unguided Rockets seriously enough. For example with Double Edge + Unguided Rockets + LWF + TLT for 30 points you have a 3 attack in arc that is immune to effects like M9G8 that would mod your attack, and that doesn't give the defender a range 3 bonus, and a built in Gunner like ability which you can use to follow up with either a TLT or if you're at range 1 you may want to go with a primary with range 1 bonus (so 3 dice again). Not too bad.
It's worse than a 3 die attack. Do not kid yourself. That same 28pts gets you an actual 3/3/3/3 stat line instead of 2.5/2.5/4/1. Heck jump to 33 and you even get double tap.
That's its problem, it's not too bad, but it's not good either. Except TLT there are other ships that do it and those don't see play. There are other TLTs that do it just as well that barely see play.
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Kylo's Tie/VN
It's the Venger...Not!
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LWF and rockets yes. I just assume LWF goes on most things these days.
It just won't outlast for me. It's a mid 20s to mid 30s ship that doesn't t punch and doesn't grind. I don't like playing turrets but I'm trying and I don't see the draw and unguided rockets is a joke so far.
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1 hour ago, william1134 said:I can't help but the imperials got the short straw with this wave.
Scurrg is amazing, wookie ship is really good and this tie agressor... well it certainly seems that we are really battling to find a use for it at all.
I think you mean:
the short straw for the past 6 waves.
Mild exaggeration? I do think the Deci beats out the YT but not by much since Dash is still in play.
The best imperial ship in recent times was the SF... probably still the 3rd best ship of the wave behind both the shadowcaster and the proctorate fighter. The last time the Empire got the clear "best" was wave 4- The REAL Phantom.
Now it has recieved a lot of help from other packs but having to go back to a time when there were only 2 factions in the game to get to "best of the wave starting chassis" is telling. There is a reason you can only High PS Ace and Decimator Ace.
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It's a HWK if you go turret or an advanced with rockets. Don't get too exited.
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3 hours ago, Captain Lackwit said:Whoo! A canon TIE Avenger!
Thank god. Half of those threads will go away now.
#NeverAvenger
#NeverGunboat
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I'd go about it the other way: don't play NPE squad VS. New players.
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First Order Interceptor, Title, 0pts: Tie/VN and Tie/In only. Your upgrade bar gains a tech slot. When you reveal a ___ speed maneuver you may treat it as a troll(or sloop. Either will do). You may equip a second title.
Silencer, title, 2pts, Tie/VN: your action bar gains cloak.
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That's one of the beauties of this game: if you are a critical thinker with any spatial recognition skills and love Star Wars, it's an easy sell and an easy game.
Both of those issues are concerns these days as we see combos that crest NPE and don't see x-wings, tie fighters, lambada, Slave 1, or Falcons on tables to show off. It's been a worry from xwingers for awhile now.
I think my first "newbie" squad was Vader with squad leader, Turr+PTL , alpha x2. Swap in FOs and swarm leader and make Turr Another ace and I think it's still a fun list.
TheHumanHydra reacted to this -
Shouldn't Vader just get errata'd to have Intensity built in...might be the most intense guy in the galaxy.
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4 hours ago, Hawkstrike said:Clearly I underestimated the bribery factor of an A-wing in my Intensity list. Next time ...
You notice an Azituck makes a good Swarm Leader for three Snap-Juke A-wings? Allows an Ops specialist in there ...
I had Sabine intensity too... it was the awing I'm sure...
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I hear blow torches work too. Not as hammery... but just so hot right now...
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Without reading a word of the thread:
Hammers. Break those minis with hammers. Then they have an illegal list since they don't have ships that match thier cards. Hammers is the answer.
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2 hours ago, Icelom said:OMG are you serious, are the good x-wing players excited to play a new ship so are bringing it out to tournaments? Is the Tie aggressor boering as hell so no one wants to fly it?
There is huge bias in any results simply based on people want to play the new hotness, you cannot state something is favored or overpowered until the meta has some time to shake out. When I play this weekend am I going to be playing a list I know will obliterate nym? no I won't because I want to try my new ships... (5x mangler m3a's will make short work of any nym list... i have no doubt about that, its my favorite list to play but right now I want to try some new ****)
This whole forum is X-wing cancer... you people need to calm down and look at things from a logical rational perspective. New **** is new and exciting, new **** is going to be played by x-wing enthusiasts who generally are good to begin with, they are going to win with the new ****... calm down.
Also needs a dislike button.
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10 hours ago, AllWingsStandyingBy said:
How the hell does that math work out, because the Scurrg is the same price as a B-Wing, has the same actions, the same stats except for +2 Health, and has a better upgrade bar and a better dial. So you're telling me that +2 Health and better dials and upgrade slots don't increase it's mathwing value? This is exactly why Major Juggler's Mathwing has always been nonsense. And the "jousting value" of a ship is a pretty dumb thing to calculate when stat-line jousters and jousting haven't been a part of the meta since Wave 3.
I admittedly biased, but I reject Mathwing and do not agree that Juggler has the "credentials" or expertise to declare what is or is not appropriately costed.Needs a dislike button.
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Poe seems best so far. Imperials...not so much.
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It needs moar! But it's a start
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6 hours ago, eagletsi111 said:Hey,
There is always Naysayers, but when the truth comes out and it will. I want to be the first one who stated it. Maybe I'm wrong, but we will see.
You are not the first, you won't be the last, and being right or wrong on this only hurts or helps the game... not you.

3 point bid excessive?
in X-Wing
Posted
So add our new Starviper pilot that gets your PS8-12 ace and is probably sitting on a 96pt bid and do you go lower?