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Posts posted by macar
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2 Events
2 Over Kills (now my two promos have dice)
2 Luminara
Tie Pilot
Emo Vader
2 dt29
went undefeated using Ackbar Leia with 2 overkills. Pulled off 13 damage in 1 set of ranged shots turn 3
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On vader and two troopers drop the personal escort. Instead add grunge? Work so you can tap a trooper and drop the TIE turn 1
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Also no where to run is good on the 3 dice that have two blanks. I could drop the FD rifles for the ambush pistol but the rifles are more reliable and with Squad tactics activation control is easy.
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Raider Rush
Villain
Command / Rogue
Sets: Awakenings
BATTLEFIELD
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Imperial Armory, Death Star (Awakenings #169)
CHARACTER
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3x First Order Stormtrooper (Awakenings #2)
1x Tusken Raider (Awakenings #22)
UPGRADE
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2x Commanding Presence (Awakenings #7)
2x F-11D Rifle (Awakenings #8)
2x Flame Thrower (Awakenings #24)
2x Promotion (Awakenings #56)
2x Jetpack (Awakenings #66)
2x Hunker Down (Awakenings #164)
SUPPORT
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2x Drudge Work (Awakenings #76)
2x Local Garrison (Awakenings #77)
2x Backup Muscle (Awakenings #99)
2x Underworld Connections (Awakenings #101)
EVENT
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2x Endless Ranks (Awakenings #70)
2x Nowhere to Run (Awakenings #91)
2x He Doesn't Like You (Awakenings #97)
2x Squad Tactics (Awakenings #143)
2x Electroshock (Awakenings #159)
Ideal opener is drudge work and imperial garrison. First round limiting resources to 1 per turn is a great way to start the match. Resources are easy and up to 6 a turn (2 from start, two from UCI, and two from DW) I expect people to die but endless ranks is easily deployable and damage between 4 characters is steady. Hardest part is Eluke where he can do 6 damage at once
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Expose won't work with APT, expose says primary weapon only. Unless I missed an faq fix
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Situation is Vessery is shooting someone with proton rockets. Tractor beam hits, does that ship loose -1 attack die if he fires his rockets after being hit.
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Would stealth device stack on a ship with cloak? IE run whisper with stealth and SPA. While cloaked 5 defense 6 at range 3 and 7 range 3 behind a rock?
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For an ace hunter I always choose deathrain.
Advanced sendors, conner net, proton bombs, EM and ion pulse missiles. If you were so inclined you could adv, lock, drop a proton bomb, kflip then have a locked IPM shot in their rear. Conner net and the front drop also do a lot to shut other aces down
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Battle Meditation, 15 points. Crew. Action: During the combat phase, each time an enemy attacks change 1(H) to a (F). Each time a friendly ship Defends, change 1(B) into 1(F)
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Anytime your ship takes damage, demand your safe space and require that your ship isn't allowed to get damage because it'll hurt your feelings. Then demand your opponent cannot do the same because they would be infringing on your own safe space and playing a mockery of yourself.
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spray an entire bottle of axe body spray on yourself, then come in with a gas mask
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Jumpmaster: Deadeye, fett, r4 aggromec, proton torps, GC, EM
Jumpmaster: deadeye, recon specialist, r4, plasma torps, GC, EM
Fill rest to taste. Fire plasma first, followed by the crit/boba proton torps
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I think it structures well around a larger event like a convention that lasts for multiple days. Making your trip out for a badge not just about x-wing. People will have their own opinions but I vote yes for multi-day events.
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So I just won an event 4 rounds with
Oicunn, Determination, Gunner, Vader, Rebel Captive, Engine Upgrade
Wampa
Black Squadron Pilot with Draw their fire
Obisidan squadron
100 points.
I went up against Kryyzak fighters, and guri. for the first round.
Some good shots, vader crits, and EU kept oicunn alive all match while ramming and finishing off fighters one by one.
Second match was against 2 TLT ywings and Boba. I got infront of boba and behind the ywings which allowed me to stay at range 1 of both, putting massive damage accross the board. The TIES finished the match killing the last ywing.
Third match was against imperial aces and oicunn just vadered them to death. Wampa got a kill with his crit cancel on turr.
Final match was a soontir/Rac and while it was close I had more HP than he did which led to two ships being alive to his 1 rac with Damaged Engine. This let me take a death and deal the finishing blow with the survivor.
I faced all sorts of lists and was pleased with the results. All of the players in our area are competitive and no list was an auto win. I have found Oicunn to be better than rac since he still sits aboves basic TLT's and with EU he can get into range to avoid the shots. His bump with gunner/vader allow for extra or expected damage to come from the shots he takes even without the dauntless title. Against rac/vader and vader advanced he wins by being able to get rid of crits with determination. Sure he will still take ship ones but if he avoids 2, that's an extra vader and most likely a dead ship.
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I actually support the idea of a pro tour. I do think Xwing needs some cleaning up however I feel that most of the people who complain are out of their league when saying they are worried about WAAC players. Even if you do happen to make it to the top you are under a microscope from then on. As this game grows I expect players to want something like this outside of the FFG season.
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How much does he play? If not x-wing maybe a gift card to the store he supports the most?
Acrylic templates/tokens always make a neat gift.
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If you are making moves you aren't sure of you can do a few things
1) lay out a mat or even just throw some rocks on a table and do a few moves, test to see how close you can get then place the other templates on top to see if you would have been right.
2) Start thinking about where your opponent expects you to go and do the opposite.
3)When you are playing with friends, talk aloud about your strategies. Where you might move, what is the best option ect. Both you and your friend will benefit from the experience and you will become much more confident in your decision making.
Unfortunately it's still a dice game. Today Rhymer got only 1 hit on 6 dice when he used cluster missiles with predator and guidance chip. Of course my opponent rolled 3 evades anyway. For whatever reason the dice gods like to punish us at our best and encourage us at our worst. keep going you will only get better.
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Hey guys, avid xwing player but new to IA. I understand the basics but need help in building a list sorta newbie friendly.
I currently own the starter, Royal Guard blister, Stormtrooper commander blister, IG-88, and Boba Fett
I can build a command deck but need ideas!
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It really seems like everybody is focusing on the possibility of tractoring ships onto obstacles as the primary benefit of the upgrade. I just don't see that happening enough to make it useful. Range and arc control is going to be a much bigger element of the T-Beams effects, the occasional times you get to land them on a rock will be just gravy.
From my point of view.
My Generic yt2400 with Tractor and outrider would like to dissagree.
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Careful, Op made it clear that this thread wasn't for dissenting opinion.I don't understand girls wanting a girl pilot. There was a huge argument about lack of female pilots already. FFG will continue as normal.
Well good thing I didn't post an opinion.
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I don't understand girls wanting a girl pilot. There was a huge argument about lack of female pilots already. FFG will continue as normal.
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Red Villains
in Star Wars: Destiny
Posted
I'm really enjoying E Krennic/jabba
Lots of control options with damage potential for those swarm builds. went up against Palp with limited cards still on tts and it was pretty viable. Lost by only 1 turn. Whether it's discarding, disruption, imperial inspection (a great card) or damage they put out the hurt with a ton of HP between the two.