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Neozima

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  1. Like
    Neozima got a reaction from StriderZessei in Weapon modification question   
    I dunno, I feel like spending a Destiny Point on something as trivial as aiding or harming weapon modification really degrages their importance as narrative tools. It just sounds like an unreasonably aggravating thing to do to players that serves no real purpose beyond giving them a figurative middle finger.
  2. Like
    Neozima reacted to Tenrousei in Clarity question about cybernetic legs   
    The second paragraph reads:
     
    Note that cyberlegs must be purchased as a pair.  Mod II Cyberlegs provide +1 Brawn, while the Mod III provides +1 Agility.  the wearer must have both legs replaced to receive the bonus to his characteristic.
     
    From it's wording you "must" purchase the legs as a pair, regardless of need.  The final line, I believe, is to prevent a character from buying one of each leg to get both bonuses.
     
    You are of course free to do whatever works for your game.
     
    OP:  The price would be 10,000c for the pair, in order to keep them on par cost wise with the other cybernetic implants.
     
    Also note, that replacement limbs (2000c) and organs (1000c) are available.  they offer no characteristic increase, but are much more financially palatiable.
  3. Like
    Neozima reacted to JonahHex in Weapon modification question   
    It should also be noted that there is no difficulty level higher than Formidable (5 purple dice), which is two higher than Hard (the base difficulty level for the first mod on an attachment). One increase after that the task becomes Near Impossible, which requires a Light Side Destiny Point to attempt if the GM even allows it (although it still uses 5 difficulty dice as if it were a Formidable task). Two more increases is territory the game does not cover; as there is no way to spend two Light Side Destiny Points on one check, there is no way attempt a task that hard. So why would the gear modification system allow for something like that...?
  4. Like
    Neozima got a reaction from Banelight in Help understanding two weapon fighting.   
    It specifically states in the talent description that the damage from Point Blank is only added to one hit, the same way that Deadly Accuracy and Feral Strength work.
  5. Like
    Neozima got a reaction from JonahHex in Weapon modification question   
    I dunno, I feel like spending a Destiny Point on something as trivial as aiding or harming weapon modification really degrages their importance as narrative tools. It just sounds like an unreasonably aggravating thing to do to players that serves no real purpose beyond giving them a figurative middle finger.
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