Is MOV useless as a gauge of anything meaningful? in X-Wing Posted January 2, 2017 · Edited January 2, 2017 by Rodent Mastermind One, I've never agreed with awarding half points on large base ships if you get half way through the ship. Large base ships typically have very low agility and go down faster than a small base ship with an equal number of points put into it that's built to tank shots. I think large base ships are needlessly penalized. If you don't destroy the ship, why are you getting any points for it? Thematically? An X-wing (Or Corran in an E-wing, or Soontir Fel, or any other small base ship) is designed to have easily replaceable parts. If you take a hull damage, think of it as a crack in the cockpit transparisteel. That can be replaced in a matter of days. Even if an X-wing is at 1 hull, limping home, there are innumerable other X-wings out there that can be cannibalised for spare parts. In short, small-based ships are expendable (with the exception of Defenders, Phantoms and E-wings). Compare that to a YT-1300 Resistance Sympathiser. That sympathiser has his live invested in that freighter, and if it limps away on 1 hull, its going to cost a fortune to replace, because the general rule is that larger parts have lower availability. To say nothing of the Falcon (For which the half-point rule was made), where any kind of damage whatsoever was a nightmare to fix, or Slave-1, etc, etc. I would have thought the opposite would be true. The YT-1300 is the most prolific ship in the galaxy, it's also civilian. It's going to be a lot easier to get parts to fix that thing than a fighter. In the real world how hard is it to get parts to fix a truck compared with a military jet.