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knasserII

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  1. Like
    knasserII got a reaction from GroggyGolem in What's in a Kyber Crystal?   
    Honestly the idea is too cool not to allow. Therefore the task is to find some way to make it work. I would demand some sort of quest or task to learn how to reforge the crystal into one that can be used for a lightsabre. Perhaps it needs to be fused / infused with some particular energy or minerals found on illium. This would give the clear soul crystal some dramatic pattern or streaks of colour. It would look great and could add some further significance in some way, tying it to a planet rich in the Force or similar.
    And regards your source:

    "A Darth Plagieous on both your houses"
    --Asajj Ventress, former assassin.
  2. Like
    knasserII got a reaction from Absol197 in What's in a Kyber Crystal?   
    Honestly the idea is too cool not to allow. Therefore the task is to find some way to make it work. I would demand some sort of quest or task to learn how to reforge the crystal into one that can be used for a lightsabre. Perhaps it needs to be fused / infused with some particular energy or minerals found on illium. This would give the clear soul crystal some dramatic pattern or streaks of colour. It would look great and could add some further significance in some way, tying it to a planet rich in the Force or similar.
    And regards your source:

    "A Darth Plagieous on both your houses"
    --Asajj Ventress, former assassin.
  3. Like
    knasserII got a reaction from Giorgio in If Stormtroopers aren`t Army, then who is?.. And how does local Police look?   
    The argument of just because we don't see something doesn't mean it doesn't exist, is the Teapot Fallacy. (AKA "Russell's Teapot"). We have no evidence that there isn't a teapot orbiting one of Jupiter's moons, therefore there is such a thing. Now obviously lack of evidence doesn't mean there isn't something there. But what it means is that you need some reason to suppose that it is. We never see Bothans but they are explicitly referenced so we know there are such things. We never see someone go to the toilet, but we can reasonably suppose that there must be such things because the implications if there aren't are radically at odds with other things we know. Several times we see people eat so if there are no toilets they either just progress until they turn into huts, or there's a room in the Falcon you really don't want to go to. There are no such strong reasons for a non-Stormtrooper infantry. Moreover, we don't see them in some situations we would probably expect to. Instead we get stormtroopers.

    Don't confuse meta-reasons with in-universe ones. If George Lucas had had the budge to go with his original plan, Jabba the Hutt would have been a hairy wookie-like creature and the entire Hutt race would never have been. But that didn't happen. So should we go with intent and meta reasons or what makes sense in-universe. Point of it is that what we see is what we get and even if Stormtroopers are chosen to fill all these roles in the setting because they look cool, the fact remains that they fill those roles in the setting.
    And the Imperial March is actually only used in a very few places, if you actually listen for it, not "constantly".

    You're arguing that there must be a regular army because some of the commanding officers we see are a little short to be a stormtrooper, and therefore must have come up through some other ranks? Novel, I'll grant you. But where did you come up with such pre-conditions in order to make such an argument work? Because the only thing I know is Leia's cutting remark to Luke. Is that an authoritative statement on Imperial height-requirements? Or a sarcastic put-down? Time will tell. She also said she'd rather kiss a wookie than Han Solo...

    Uh, says who? You can't throw in statements that aren't cannon / made up and then use them as the basis for argument!
  4. Like
    knasserII got a reaction from Giorgio in If Stormtroopers aren`t Army, then who is?.. And how does local Police look?   
    Ah, this one comes up many times. I'll give you my take on it.
    Firstly, keep in mind that the Empire is an empire, not a single state. It is possible, and even common, for a subject state (in this case a planet) to still have its own army even when part of an empire. A really interesting read would be a good history of the British empire. Of course you don't want a subject state's own army being too powerful because then you run the risk of them kicking you out, but it's still useful to have. It provides you a source of military power (as they will fight for you) and it is also, where possible, much more effective to have a populace controlled by their own people (police and army) than by outsiders (your army). Again, look to the British empire for examples. In India, there was the British Indian Army which was local people with a mix of British and Indian officers. Why was it acceptable to the British that India should actually retain an army even though they were a subject state? Several reasons - it expands the reach of the British Empire as trying to govern vast countries with only non-native troops would be impossible, it gave them more troops in wars against their own enemies and - this last is key - it was an army not a navy.
    The British could do what they did because they had the naval might. India (or another country) could have an army five times the British, but without a navy to move it around they could not threaten Britain.
    So bringing this back to Star Wars, what I would actually expect to see is that many nations have their own traditional armies with a variety of costumes, structures and levels of ability. And the Empire is actually good with this as it provides them numbers for military action. But only the most trusted or subjugated planets have a navy to speak of. Without a strong navy, a planet can be rebellious, defensive, but only mildly threatening to the Empire.
    This actually leads very nicely into the nature of Storm Troopers. The Empire does have non-Storm Trooper armies but these have far more limited use. Typically they would be commissioned for long campaigns in less usual circumstances. And the reason for this is the Imperial Navy. If you have orbital dominance, what do you need a large army for? You can bombard any city you wish until it surrenders. Again, look to our own history. In the US-led invasion of Iraq, the Iraqi forces didn't surrender due to american soldiers, but due to the fact that in that brief period, the coalition flew over 20,000 combat sorties running a near continuous rain of bombs on Iraq. I've no idea how much that cost but a few hundred billion sounds a good starting figure to me. Anyway, the point is that when you have that sort of superiority, you don't need large regular armies. What you need is smaller numbers of highly trained specialists. Storm Troopers in effect. Actually, a better example would be the Western bombing of Libya some years ago. The UK alone was spending around £38m per week on bombing any who opposed the Benghazi militias (not sure about the costs for USA and France) and the bombing was supplemented by Special Forces on the ground. The military paradigm shifts when you have air (or orbital) superiority so that conventional armies are no longer as important. The ground forces you do use are primarily highly-trained elites.(1)
    That's why the Empire can have an "army" that is nothing but "elites". It sounds counter-intuitive because you have to have something to be elite in comparison to, but in this context it more just means smaller highly trained units. Combine this with the fact that so much of the Imperial planetary forces are mechanized with AT-ATs, AT-STs and similar, you're just not going to see large armies of infantry. Which is why you don't.
    Typically in a game, where there is an actual army (hasn't come up, but if it does...) you would see the army of the planet concerned and then on the Imperial side (whether opposing or allies), you would see naval forces, mechanized planetary forces and small cadres of elite storm troopers for target extraction, boarding actions, etc.
    I hope all this helps.
    (1) I wont go off on a political tangent, but it remains blackly hillarious that the Libyan war is seen in the West as a "popular uprising" given that the rebels were largely one militia from the East of the country and Western forces were basically bombing a path across the country for them and Qatar soldiers were arriving in the country to make up the numbers. Anyway, cynical rant over.
    Even when you do engage in ground actions
  5. Like
    knasserII got a reaction from Absol197 in Lords of Nal Hutta: Hutt Space Sourcebook!   
    I think I just failed a Vigilance check. Did ANYONE know this was coming? This is an instant buy for me if it's anywhere near to as polished and rich as Suns of Fortune was.
    And playable hutts? Seriously? For real?
    PLAYABLE HUTTS?
    GM: "Make an Athletics roll?"
    Player: "What for?"
    GM: "Existence".
  6. Like
    knasserII got a reaction from Synge in Time for a Windows Dice App   
    I know it's not quite what was asked for but it's not very well known and deserves more coverage - there's an EotE dice roller for Windows Phone. Just search for Edge of the Empire in the store and it will show up. Very nice, very quick and looks good.
    Something for those of us with Windows phones anyway.
  7. Like
    knasserII got a reaction from LethalDose in First LGBT character   
    Yes. In case my last post came across as sarcastic, this seems like a good thing. And importantly, based on your link, it's simply that the character happens to be homosexual rather than it being some mandated big deal. That, to me, is what equality is about: not special treatment, but normalization.
  8. Like
    knasserII got a reaction from Vixen Icaza in First LGBT character   
    If you argued that sex had no place in Star Wars, I might agree with you - it's a setting for kids for the most part and anyone who disagrees go watch the movies. Just because many adults enjoy it doesn't mean we should see Han and Leia do anything more than kiss.
    But the fact that you specifically call out an exclusion for gay characters, I am doubtful about. I live in Europe. I don't at all see that this makes the novel "politicized". What's political about having a lesbian character in the book?
  9. Like
    knasserII got a reaction from DurosSpacer in First LGBT character   
    Yes. In case my last post came across as sarcastic, this seems like a good thing. And importantly, based on your link, it's simply that the character happens to be homosexual rather than it being some mandated big deal. That, to me, is what equality is about: not special treatment, but normalization.
  10. Like
    knasserII got a reaction from DurosSpacer in First LGBT character   
    Well Hutts are hermaphroditic so probably count, I would say.
  11. Like
    knasserII got a reaction from kkuja in The Google Effect   
    They are indeed statements of fact. And as twice stated explicitly, I am writing a reply from GM to our player who is trying to impose their assumptions about technology onto the Star Wars setting. The post you quote above about "NOT an Information Society" begins at the very first line with:
    "I explain things to players who expect it to be as follows:"
    I have twice clarified that I am providing an answer to players who want to bring their assumptions about technology into the Star Wars setting. The OP posed exactly this case as a problem they sought help with. Why and how you have developed this immunity to context I do not know, but your attempting to interpose yourself between my statement from GM to player makes no difference to what I say. The other line you quote about how the communications technology we see in Star Wars can't be "electromagnetic radiation and is not WiFi", I have backed up. Firstly, it cannot be EM (radio waves, et al.) because it goes faster than light. Secondly, "WiFi" does not just mean wireless. If I had written "wireless communications" you might have a beef, but I did not. Feel free to check my posts. WiFi brings a context with it and doesn't just mean "wireless" as you say.
    Have you ever heard anyone use "WiFi" to refer to CB radio? But it's "wireless", isn't it? Have you ever heard anyone refer to their satellite television as "WiFi". What about ship to ship semaphore (about as close to the technology of your home router as the router is to faster than light communication)? No? But it's "wireless", right? Point to point laser communications? Walkie-talkies? Morse code via flashlights? You've just argued that WiFi covers all of these things because you're hung up on etymology but I know you're generally honest in debates so you will admit that no-one takes WiFi to mean these things. It does not encompass any wireless form of communication as you argued.
    As to R2-D2 did not connect because of "security protocols", well that's possible. But the same security protocols could as easily apply to wired connections. And why shouldn't they? A modern computer network (IP addresses and all that) are basically the same whether they are running over Ethernet or WiFi, are they not? They have the same servers, same passwords, same way of handing out IP addresses, no? It's all basically the same stuff but the underlying network part is radio waves, not wires, right? Well that's what I meant when I said it doesn't have WiFi. We see little sign of pervasive wireless networking. On something like the Death Star with probably a billion unguarded network ports like R2-D2 accesses, I see no reason why you wouldn't ask the same authentication questions of some random thing requesting connection to the network as you would if it connected wirelessly. Can you see any good reason why you wouldn't? In which case, we have more evidence for a lack of WiFi in the Star Wars setting. If anything, connecting wired gives the enemy a more definite feel for where you are than connecting wirelessly so you'd be LESS inclined to use it without good reason.
    None of this says that a GM has to run Star Wars this way, but it's consistent with what we see on screen and doesn't raise awkward questions the way bringing in assumptions about WiFi and Information Society does. I've now stated very clearly three times that I am writing a response to players who want to bring their own assumptions in to a setting that never originally had them. In inserting yourself this way, you're taking on the role of that argumentative player who wont let go of the idea that their real world knowledge doesn't let them do things in the game. And so you are getting the replies that such a player would. When you tell me that yes, SW has this or that because of whatever reason, I'm giving the exact replies I would give to such players (who are plentiful and frequently have some IT profession and consider themselves more knowledgeable than the GM).
    I believe my replies are pretty solid ones to such a player, to be honest.

    Up to you, but if you had found anything incorrect in what I said, you would have been welcome to point it out.
     

    As I wrote earlier, I wrote "WiFi" deliberately. No, it's not the same thing as simply meaning "wireless" as I explained. I understood perfectly well what you meant. I was pointing out how false it was to say any similar technology would be called the same because you were trying to use such equivalence to prove I was wrong to say it wasn't there. WiFi isn't "comms", it's wireless networking, broadly speaking. And when I say SW doesn't seem to have much in the way of wireless networking, I mean that. Radio signals are not wireless networking. It becomes a network when you have multiple computer devices talking to each other on some kind of established wireless network infrastructure. I've never seen much evidence of such and if there were such pervasive wireless networking we would expect to see it used. You would NOT expect R2-D2 to be connecting physically to Cloud City to find out legitimate information such as whether their vessel had finished fuelling. And other incidences. You would, in short, expect to see it get used at some point. Only instance I can think of easily is Lobot receiving signals to his big cranial implant. A pretty exceptional case because pretty much every other example of high technology shows wired communications and wired network infrastructure.
     

    Now who is saying what is and isn't? The argument above is a logical fallacy, namely absence of evidence being taken as evidence of absence. Ironic given the imprecation of such being the main charge you are levelling at me.
  12. Like
    knasserII got a reaction from kkuja in The Google Effect   
    I don't have zero evidence. I know the principle of "Absence of Evidence is not Evidence of Absence", but take that to extremes and you get Russell's Teapot (there is a teapot orbiting Jupiter because we don't know there isn't). We see precious little of an Information Society in Star Wars when an Information Society is by its nature, pervasive and pretty much everywhere. We see many things done in pre-Information Society ways repeatedly. Obi Wan wants to know where a planet is - he goes to a library and looks it up. How do we see people communicate? With analogues of phone calls. How do we see people buy and sell? With street stalls and bazars. Everywhere that we would expect to see an Information Society fundamentally change things... it hasn't. The Star Wars setting is largely a mix of Old West milieu for the remote parts and Middle Eastern-flavoured urban depth for the populous part - souks and merchants and generally Space Cairo (albeit Anakin's driving is too tame for a Cairo resident's).
    Short version: Not only do we see minimal evidence of what you talk about, we see minimal influence of it in ways that we would expect. There's the support for my point of view.

    I don't insist on it being the "One Truth". People can play how they like. But I say it is the natural and most fitting viewpoint for what we see on screen. Sure, maybe Boba Fett was fervently scanning Han Solo's HoloSpace page to learn who he has a Friend status and help track the guy down, but why add that when it is flowing from preconceptions about how high technology works, rather than from what is actually in front of us?
    You have to keep in mind the context of this thread. My post is not going round everybody's games telling them "You shall play this way". It's addressing an invisible player who is sitting right in front of us and has just told the GM "I should be able to look up this Darth Vader person on the Holonet and find out about him". Or "I should be able to hack the Space Station through its webpage". Because they think high technology must equal Information Society. I even explicitly called out that my post was addressed to "smart arse IT monkeys". When a GM is faced with such a one, I'm attempting to provide a reply for them. Otherwise too many GMs get put on a back foot and find themselves running something that doesn't feel like Star Wars to them and their campaign shooting in unwanted directions all because they don't know how to say to some over-confident player that their understanding of technology in SW is wrong because X,Y and Z.
    In that context, my post is more than acceptable - it's fulfilling its intended purpose.
     

    Oh, you really have to meet a marketing person some day. I guarantee you that if I or anyone else invented FTL communications technology it wouldn't be called "Wi-Fi". We'd come up with some awesome new name for it. Or at least a new name for it. Seriously - what is a blog? A diary or journal that just happens to be online. What is Cloud Computing? Storing your documents or running your software on a server just like people have always done. What is... Well it goes on, really. We love putting new names on even tiny technological differences. You cannot convince me that "nano-wormholes" would be called "Wi-Fi". Anyway, my point is obvious - I'm talking about WiFi as we know it today and highlighting the differences we see in SW. R2-D2 doesn't connect to a wireless network to control the trash compactor, she plugs her gizmo into a terminal in the wall. That's SW tech.
     

    Skill and work? I don't think you would have survived in the age of library research!
  13. Like
    knasserII got a reaction from Beatmeclever in 6 Reasons The Jedi Would Be The Villain In Any Sane Movie   
    Yes, very much this. Yoda's flaw, I think, was in having too much faith in his Jedi Order to be able to get their hands dirty and yet survive as what it was. Or perhaps that he simply couldn't see so great a change as it actually falling. It had lasted a thousand years or more - that it could fall in a few decades? I think he deplored how things were going, regretted it, but never believed it could actually be fatal to something he so loved and so ancient. Ultimately, the Jedi violated one of their basic principles in the most fundamental way. The Galaxy was moving away from them, the Light side ebbing and the Dark Side growing and their influence and position waning with it. And they had grown attached to how things were and tried to fight the tide. Instead of receding and being diminished in influence and status, they tried to cling to what had been and lost everything instead. They could have been sidelined as the Republic began to fall apart, and they would not have won, perhaps becoming isolated from politics and power, or dispersing through the galaxy into exile. But they would have endured. But they tried to hold on and the tighter they closed their fist, the more everything slipped through their fingers.
  14. Like
    knasserII got a reaction from Beatmeclever in 6 Reasons The Jedi Would Be The Villain In Any Sane Movie   
    There's a few obvious distortions and overlooking elements going on, but it's funny. The interesting thing is when I started watching TCW I posted on the EotE forums to say "wait - are these supposed to be the good guys because objectively speaking..." And then I got several cryptic replies along the lines of "just wait..."
    What I especially liked about TCW is the way it started with the PT's indulgence of the Jedi and assumption they were right, and then added all sorts of nuance and depth, primarily through the increasing awareness of Ahsoka of reality vs. what she'd been brought up to expect. The thing is, once you factor in TCW, the Jedi turn out to NOT be the "good guys". Not in a full sense of the word. I recall Anakin responding to Ahsoka's questions at one point with "There are many Jedi who feel the war is wrong and we shouldn't be involved. Political idealists... Remember, Dooku started as an idealist". Or something very much like that. The voice actor playing Anakin puts a very nice little touch of disparagement on the term "political idealists". Good guys? No, the Jedi really did lose their way and Palpatine played them perfectly:
    "It's just a trade dispute - you care about protecting the republic, don't you? You certainly wouldn't want to see Naboo invaded and suffering prolonged. The hospitals on Naboo are already running low on vital medicinces, I have heard..."
    "You're already involved, if there's a war, there will be a great deal of suffering. You can end this now by just finishing it before it starts by attacking the droid factories on Geonosha. Take out the ships before they launch and you'll stop this war before it begins."
    "A clone army? Prepared by one of your own, it seems! He must have forseen this and prepared. And there's no time to think is there? The republic is about to fracture and you can take this army he left you and prevent that."
    And later...
    "Yes, citizens. I too want peace. But the Jedi have drawn us further and further into war with their clone army and promises the victory is imminent. How many times have we been told that victory is at hand?"
    Mace: "Uh, you told them that."
    "Did I, master Jedi?"
    And of course the coup de grace:
    "It was me, me all along! Ha ha ha! And I control the courts, the army, I bet you want to kill me now, don't you? Go on, baldie. Strike me down - you know you want to..."
  15. Like
    knasserII got a reaction from Metushelah in Have you faced your Trials?   
    I haven't used this (no F&D characters as yet) but the one thing that I would be very wary of is that players have all seen countless examples of spiritual journeys and fake-out sacrifices and expect things that their character really wouldn't. The character in the movie faces a choice - give up their life / dream / treasure / whatever for the sake of another. Or whatever. And the viewer has seen this over and over again and know that really it's just an illusion / dream / trick / whatever. The character does not so the choice is meaningful to them, but the player is genre-savvy and there's no meaning there - just indulgence in the tropes of spiritual journeys.
    I loathe this. If my players ever go through some Ezra-in-the-temple type spiritual journey, it's going to be played for real stakes and if I get an open-mouthed player going "but... how can she be dead?", I'm going to reply "I did everything I could to make you think this was real, don't blame me". If my someone in my game has to face their greatest fear or some incarnation of the dark side, that's what they're going to get.
  16. Like
    knasserII got a reaction from The Shy Ion in Repetitive narrative by player group... ideas on how to manage please   
    Nice. Or you could make them the VICTIM of rank. If they're impersonating imperial captains or similar, have the parameters change mid-mission. A rebel attack or everyone to be immediately re-deployed to an insurgency on Dantooine. If they want to be imperial officers then MAKE them be imperial officers. They can't back out in front of the platoon of soldiers they're in charge of and they can't disobey their commander who is in frequent communication with them and in the mobile command centre overhead. So what do they do when they suddenly find themselves fighting alongside their imperial brothers and sisters against a vicious rebel assault?
    EDIT: I see Desslok came up with more or less this, earlier.
  17. Like
    knasserII got a reaction from Tefmon in Less skill points for FaD careers?   
    I've no idea what I just watched. Someone killing all life on a planet with the Force? Anyway, none of this matches up with what we see in the canon sources. You can do it if you want, of course, but it's not the official setting so should not be used to benchmark things in the official setting. Vader hasn't crushed an AT-AT in canon. You might be thinking of where Han Solo in a stolen AT-AT tried to tread on Vader and Vader managed to hold the foot from descending (with effort). So a pretty big difference from what you describe. He also lifted the wreckage of a couple of Scout Walkers off himself in the latest Rebels episode. (I hope that's not a spoiler for anyone - it's a minor detail and the episode has been out for a while).
  18. Like
    knasserII got a reaction from Tefmon in Less skill points for FaD careers?   
    The "horrifying" bit is subjective, yes. One person might like something another think it's awful. But my suggestion to check what your stats actually mean is not. Assuming that your investment in Force Powers is remotely comparable to your investment in other talents (and it would be a very odd build that was so lop-sided that you didn't have similar investment in powers), the FR5 would let you do things like reliably throw a YT-1300 at people. With that level of power, you stand a good chance of being able to throw several! I mean you might not hit anything with them because you have to make a pretty difficult ranged attack so it's not necessarily any more dangerous than someone with equivalent investment and good quality weapons but still, you have what you call your "minimum to qualify for the council" as being able to do more than we ever saw anyone do in the movies, I think. The system allows you to create things like the Force-wielders in the Mortis arc from TCW, but the chances of a player getting up there are remote and there's no reason to stat a Jedi Master as that powerful just because you think FR5 should equal "master" or Yoda should have FR7.
    I don't see why you would start with arbitrary numbers and say knight / master must equal this, rather than start from what we see on screen and build backwards to find what numbers they should have. The latter approach will give you things that reflect the Star Wars setting as portrayed. The former will not.

    Okay, well wherever you're getting this stuff about "Grand Master Luke" and reliably pulling down Star Destroyers, I'm guessing it's some non-canon EU stuff that I'm not familiar with. Definitely not how I would play things but I guess that's a matter of taste. The nice thing is that the rules system is robust enough that whilst most of us would find ourselves playing within the bounds of what we see in the movies and TCW, you as GM can actually do the stuff you're talking about if you really want to run your game that way. Which is a pretty remarkable testament to how good this system is, I suppose - that it can be so well balanced in the normal range of play but still open-ended enough that it can handle the excesses of the EU for those that want it.
  19. Like
    knasserII got a reaction from Tefmon in Less skill points for FaD careers?   
    Well, it's obviously subjective but I think you might want to double-check exactly what a character with that level of investment would be capable of. They would be pretty horrifyingly powerful. I see no evidence in the canon sources that Obi-Wan is so powerful, not at any stage.
  20. Like
    knasserII got a reaction from Tefmon in Less skill points for FaD careers?   
    Hmmm, that's over what I would consider to be a Jedi Knight. Keep in mind in TCW, Obi-Wan was a Master on the Jedi Council and Anakin was not exactly an ordinary Jedi.
    Try Ahsoka (though even she was something of a prodigy). Five powers is overkill. She has Move, Enhance and Sense. We never see her doing anything that extraordinary with Move that I recall. She's far from advanced with it at least. Her Sense investment is also fairly low - the most dramatic thing she gets is visions of the assassination attempt on Padmé which is less of active Sense and more GM plot twist as described in the side-bar in the power. Primarily she seems to have dumped a tonne of experience into Enhance and have a good investment in the Lightsabre talents. And she can reasonably do everything we see her do with FR2. And Obi Wan in TPM is a Padawan and can be reasonably built with just FR1 and only minor investment in powers.
    I'd also add regarding your sample build, that you don't need a point in a Skill to be able to do that. A character can perfectly well fly a ship or try to con someone with no points invested in those skills whatsoever. You need Skill points for things you are notably good at, not just things you sometimes do. There are plenty of starting characters who are professional mechanics or soldiers and they don't have more than two points in the relevant skills. I think you are getting into the mindset of a Jedi being a super-person who is naturally good at everything.
    I know you said, in your opinion and I respect that. The above is in mine.
  21. Like
    knasserII got a reaction from J37 70 in Wookiees and trandoshans   
    I absolutely would not stop the players from having a Trandoshan and a Wookie in the party. It provides role-playing opportunities. They start off filled with prejudices and hate, everything is tense. Then come the first battles, they are forced to fight along side each other against their common enemy. Grudgingly and slowly they come to respect each other. Soon it moves beyond merely fighting next to each other but complimenting each other's skill sets - the Trandoshan's marksmanship, the wookie's hand to hand power, group tactics emerge. They begin to let their guard down, one cracks a joke, the other laughs. Finally, in the cantina, a scaled hand and a furred one reach for the same mug of blue milk at the same time. The nictating membranes of the Trandoshan flicker as they peer into the soft brown eyes of the wookie. They realize - two high brawn species with a knack for violence, so much in common, divided so needlessly for so long by their racial history. Love triumphs. A beautiful character arc and romantic, life-affirming denouement.
    You must totally allow this!
    Also, I now want to run a pastiche of West Side Story featuring Wookies and Trandoshans with all the labels ripped off and see how long it takes my players to guess and pelt me with dice. "Chewbaaacaaa, I've just met a Wookie called Chew-baaac-aaa".
  22. Like
    knasserII got a reaction from wabbitking in Is it immoral for the rulebook suggest we buy a slave-bride?   
    I'm actually with the OP on this one, despite the instinctive reaction many have to defend the product. I never noticed it before but that is what it says and more to the point, it's listed under the motivations for PCs. And yes, it is distinct from mere method such as piracy or bounty hunting that a character might use to obtain wealth, or simply recognizing it exists in the setting. It's called out as a reason WHY a PC might engage in these other things - your character may be trying to acquire money to pay for a life of ease, to buy a faster ship, or acquire a slave-bride are the examples given. It's suggested.
    This isn't World of Darkness, it's a Star Wars role-playing game played by all ages and people. People can always make Star Wars darker if they wish - the setting is already pretty dark when you think about what actually happens in it. But as a motivation for PCs, that's pretty questionable.
  23. Like
    knasserII got a reaction from jamester989 in Imperial Navy Stats   
    I think one thing is clear. No matter how unnecessary, how inappropriate or simply how unlikely it is to actually be used in a game based around small groups of PCs... Everybody wants to look at the official stats for an Imperial Star Destroyer and go "ooooh".
  24. Like
    knasserII got a reaction from Ghost XV15 in Magnaguard   
    She'll be a lucky gal. Most dates you just get a movie, or dinner if you're lucky. This one's going to involve a full adventure in a derelict spaceship!
    (Assumed gender for the sake of humour. Poster could be girl or not that way inclined. But jokes seldom benefit from extensive caveats!)
  25. Like
    knasserII got a reaction from WGNF911 in This drawing explanes the Millenium falcon   
    That... Um... Well, never.
    Good point!
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