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Mortify

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  1. Like
    Mortify got a reaction from Tear44 in Pressure Point + Shock Gloves Question   
    But that's kind of the point isn't it? You aren't hitting someone in their fleshy-muscle soakable area. You are hitting them in a nerve cluster, effectively overriding their ability to deal with the pain. The talent is also placed in the doctor tree, requiring a fair few experience for anyone that wasn't planning on being a doctor in the first place (table below). It could probably stand to be a bit lower in the tree (reverse with anatomy lessons), but it still makes thematic sense. If your brawler wants to punch a rancor or a Hutt, I say let them. Hutt's are seldom alone, and seldom without a cadre of rifle wielding thugs with itchy trigger fingers just waiting to full-auto the party.
    30 XP - minimum non-colonist cross-spec cost 5 XP - Grit 10 XP - Surgeon 10 XP - Resolve 15 XP - Pressure Point ------ 70 XP  
  2. Like
    Mortify got a reaction from Jamwes in Characteristic 1   
    I currently play a Chiss in an ongoing game. I've represented the 1 Presence as being cold and condescending to people, especially when trying to do social interaction checks like Charm. Most people are going to assume from the way you behave that you lack social graces, but to a Chiss interacting with others you are just superior and you need to remind them, constantly, of their failings.
     
    As to other attributes, I think there are a number of above suggestions that are great, and I don't really have anything to add.
  3. Like
    Mortify got a reaction from kaosoe in Characteristic 1   
    I currently play a Chiss in an ongoing game. I've represented the 1 Presence as being cold and condescending to people, especially when trying to do social interaction checks like Charm. Most people are going to assume from the way you behave that you lack social graces, but to a Chiss interacting with others you are just superior and you need to remind them, constantly, of their failings.
     
    As to other attributes, I think there are a number of above suggestions that are great, and I don't really have anything to add.
  4. Like
    Mortify got a reaction from Dex Vulen in Characteristic 1   
    I currently play a Chiss in an ongoing game. I've represented the 1 Presence as being cold and condescending to people, especially when trying to do social interaction checks like Charm. Most people are going to assume from the way you behave that you lack social graces, but to a Chiss interacting with others you are just superior and you need to remind them, constantly, of their failings.
     
    As to other attributes, I think there are a number of above suggestions that are great, and I don't really have anything to add.
  5. Like
    Mortify got a reaction from Kyla in Characteristic 1   
    I currently play a Chiss in an ongoing game. I've represented the 1 Presence as being cold and condescending to people, especially when trying to do social interaction checks like Charm. Most people are going to assume from the way you behave that you lack social graces, but to a Chiss interacting with others you are just superior and you need to remind them, constantly, of their failings.
     
    As to other attributes, I think there are a number of above suggestions that are great, and I don't really have anything to add.
  6. Like
    Mortify got a reaction from Liloki in Adjudicate That Roll!   
    Unfortunately for the two team members on the target's ship, he heard you, loud and clear, and he's not very pleased (2 failure). He's a little preoccupied with the Imperial patrols though, blaster fire barely missing his ship as he weaves through the layers of clouds against a beautiful sunset. "You'll have to wait," he gruffly states (3 advantage), never taking his eyes off his instruments.
     
    Suddenly a violent KABOOM shakes the ship, and klaxons begin to wail everywhere. With a lurch, the ship begins to fall, gaining speed. You can just see over his shoulder; flashing in that way only terrible things flash, the words CRITICAL ENGINE FAILURE paint a really bad picture for your future (1 Despair). On the exceedingly bright side, you did get a really good look at the emergency escape pod directly behind the cockpit as you followed him into the ship... maybe you could both squeeze in? (1 Triumph)
     
    -----------------------------
     
    SCENARIO: The crew has just pulled off the impossible, they've actually intimidated the Hutt crimelord, who is even now babbling about riches and wealth and power he can wreath the heroes in, if they but let him live. Feeling emboldened by their success, they attempt to push it even further, trying to snare and blackmail the Hutt. The temerity. Roll Coercion.
     
    THE RESULT: 1 Failure, 6 Advantage, 3 Despair.
     
     
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